OO/◯ᴥᗱᗴᗝИNᗱᗴᙁ⚭ⵙ⚭ᙁᗱᗴИNᗝᗱᗴᴥ◯/2.90/SCRIPTS/ADDONS/__INIT__.PY

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2020-11-20 15:33:46 +00:00
'''
Created by Marcin Zielinski, Doug Hammond, Thomas Ludwig, Nicholas Chapman, Yves Colle
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
'''
bl_info = {
"name": "Blendigo - Indigo Exporter",
"description": "This Addon will allow you to render your scenes with the Indigo render engine.",
"author": "Glare Technologies Ltd.",
"version": (4, 2, 0),
"blender": (2, 78, 0),
"location": "View3D",
"wiki_url": "",
"category": "Render" }
import bpy
# load and reload submodules
##################################
import importlib
from . import developer_utils
importlib.reload(developer_utils)
modules = developer_utils.setup_addon_modules(__path__, __name__, "bpy" in locals())
# register
##################################
import traceback
def register():
try: bpy.utils.register_module(__name__)
except: traceback.print_exc()
from . properties.render_settings import Indigo_Engine_Properties
bpy.types.Scene.indigo_engine = bpy.props.PointerProperty(name="Indigo Engine Properties", type = Indigo_Engine_Properties)
from . properties.camera import Indigo_Camera_Properties
bpy.types.Camera.indigo_camera = bpy.props.PointerProperty(name="Indigo Camera Properties", type = Indigo_Camera_Properties)
from . properties.environment import Indigo_Lightlayers_Properties
bpy.types.Scene.indigo_lightlayers = bpy.props.PointerProperty(name="Indigo Lightlayers Properties", type = Indigo_Lightlayers_Properties)
from . properties.lamp import Indigo_Lamp_Sun_Properties, Indigo_Lamp_Hemi_Properties
bpy.types.Lamp.indigo_lamp_sun = bpy.props.PointerProperty(name="Indigo Lamp Sun Properties", type = Indigo_Lamp_Sun_Properties)
bpy.types.Lamp.indigo_lamp_hemi = bpy.props.PointerProperty(name="Indigo Lamp Hemi Properties", type = Indigo_Lamp_Hemi_Properties)
from . properties.material import Indigo_Material_Properties, Indigo_Texture_Properties
bpy.types.Material.indigo_material = bpy.props.PointerProperty(name="Indigo Material Properties", type = Indigo_Material_Properties)
bpy.types.Texture.indigo_texture = bpy.props.PointerProperty(name="Indigo Texture Properties", type = Indigo_Texture_Properties)
from . properties.medium import Indigo_Material_Medium_Properties
bpy.types.Scene.indigo_material_medium = bpy.props.PointerProperty(name="Indigo Material Medium Properties", type = Indigo_Material_Medium_Properties)
bpy.types.Material.indigo_material_medium = bpy.props.PointerProperty(name="Indigo Material Medium Properties", type = Indigo_Material_Medium_Properties)
from . properties.object import Indigo_Mesh_Properties
bpy.types.Mesh.indigo_mesh = bpy.props.PointerProperty(name="Indigo Mesh Properties", type = Indigo_Mesh_Properties)
bpy.types.SurfaceCurve.indigo_mesh = bpy.props.PointerProperty(name="Indigo Mesh Properties", type = Indigo_Mesh_Properties)
bpy.types.TextCurve.indigo_mesh = bpy.props.PointerProperty(name="Indigo Mesh Properties", type = Indigo_Mesh_Properties)
bpy.types.Curve.indigo_mesh = bpy.props.PointerProperty(name="Indigo Mesh Properties", type = Indigo_Mesh_Properties)
from . properties.tonemapping import Indigo_Tonemapping_Properties
bpy.types.Camera.indigo_tonemapping = bpy.props.PointerProperty(name="Indigo Tonemapping Properties", type = Indigo_Tonemapping_Properties)
print("Registered {} with {} modules".format(bl_info["name"], len(modules)))
def unregister():
try: bpy.utils.unregister_module(__name__)
except: traceback.print_exc()
print("Unregistered {}".format(bl_info["name"]))