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[Bookmarks]
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[Bookmarks]\
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C:\O\O_AIDIW_O_WIDIA_O\O_D3_O_3D_O\O_SLEDOM_O_MODELS_O\
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[Recent]
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C:\O\O_AIDIW_O_WIDIA_O\O_D3_O_3D_O\O_SLEDOM_O_MODELS_O\O_EREHPS_O_SPHERE_O\
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C:\O\O_AIDIW_O_WIDIA_O\O_REDNELB_O_BLENDER_O\
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C:\O\O_AIDIW_O_WIDIA_O\O_D3_O_3D_O\O_SLEDOM_O_MODELS_O\O____5_SUNEG____O____GENUS_5____O\
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!O (C:)
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C:\
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C:\O\ \ \◯IȊ̮IറⓄ✻◯ⵙ◯✻ⓄറIȊ̮I◯\1297~1\O____EREHPS_AIDIW_NORDEHACEDOD_CIBMOHR____O____RHOMBIC_DODECAHEDRON_WIDIA_SPHERE____O\
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C:\O____EREHPS_AIDIW_NORDEHACEDOD_CIBMOHR____O____RHOMBIC_DODECAHEDRON_WIDIA_SPHERE____O\
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D:\O\O_YRAROPMET_O_TEMPORARY_O\
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C:\O\O_AIDIW_O_WIDIA_O\O_REDNELB_O_BLENDER_O\O____ΛATϽCAЯRΦ_ΦΛƎEƧS_GИNIЯR____O____ЯRIИNG_ƧSƎEΛΦ_ΦЯRAϽCTAΛ____O\
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C:\OO\OOOOOOOOOOOO\
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C:\O\O_AIDIW_O_WIDIA_O\O_REDNELB_O_BLENDER_O\O____ΛATϽCAЯRΦ_ΦΛƎEƧS_GИNIЯR____O____ЯRIИNG_ƧSƎEΛΦ_ΦЯRAϽCTAΛ____O\O_5_ƧSUИNƎEGЯRƎEПYH_O_HYПƎEЯRGƎEИNUƧS_5_O\
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{NVIDIA Corporation/GeForce GTX 460/PCIe/SSE2/4.5.0 NVIDIA 391.35}=SUPPORTED
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C:\O\O_AIDIW_O_WIDIA_O\O_REDNELB_O_BLENDER_O\DИƎLB.O____ЯRƎEΔAHƧS_YAЯR____O____ЯRAY_ƧSHAΔƎEЯR____O.BLEND
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C:\O\O_AIDIW_O_WIDIA_O\O_REDNELB_O_BLENDER_O\O____ΛATϽCAЯRΦ_ΦΛƎEƧS_GИNIЯR____O____ЯRIИNG_ƧSƎEΛΦ_ΦЯRAϽCTAΛ____O\DИƎLB....O_ЯRƎEΔAHƧS_ΛATϽCAЯRΦ_ΦΛƎEƧS_GИNIЯR_ƎEЯRƎEHПƧS_YϽCИNƎEUQƎEЯRФ_O_ФЯRƎEQUƎEИNϽCY_ƧSПHƎEЯRƎE_ЯRIИNG_ƧSƎEΛΦ_ΦЯRAϽCTAΛ_ƧSHAΔƎEЯR_O....BLEND
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C:\O\O_AIDIW_O_WIDIA_O\O_REDNELB_O_BLENDER_O\O____ΛATϽCAЯRΦ_ΦΛƎEƧS_GИNIЯR____O____ЯRIИNG_ƧSƎEΛΦ_ΦЯRAϽCTAΛ____O\DИƎLB.O_ЯRƎEΔAHƧS_ΛATϽCAЯRΦ_ΦΛƎEƧS_GИNIЯR_5_ƧSUИNƎEGЯRƎEПYH_O_HYПƎEЯRGƎEИNUƧS_5_ЯRIИNG_ƧSƎEΛΦ_ΦЯRAϽCTAΛ_ƧSHAΔƎEЯR_O.BLEND
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C:\INSET.blend
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C:\O\ \ \◯IȊ̮IറⓄ✻◯ⵙ◯✻ⓄറIȊ̮I◯\1297~1\O____EREHPS_AIDIW_NORDEHACEDOD_CIBMOHR____O____RHOMBIC_DODECAHEDRON_WIDIA_SPHERE____O\DNELB..O____EREHPS_AIDIW_NORDEHACEDOD_CIBMOHR____O____RHOMBIC_DODECAHEDRON_WIDIA_SPHERE____O..BLEND
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C:\O\ \ \◯IȊ̮IറⓄ✻◯ⵙ◯✻ⓄറIȊ̮I◯\1297~1\O____E~1\DNELB.O____EREHPS_AIDIW_NORDEHACEDOD_CIBMOHR____O____RHOMBIC_DODECAHEDRON_WIDIA_SPHERE____O.BLEND
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C:\Rhombic Dodecahedron.blend
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C:\BlenderTutorial.blend
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C:\DNELB.O____EREHPS_AIDIW_NORDEHACEDOD_CIBMOHR____O____RHOMBIC_DODECAHEDRON_WIDIA_SPHERE____O.BLEND
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C:\DNELB.O____EREHPS_NORDEHACEDOD_CIBMOHR____O____RHOMBIC_DODECAHEDRON_SPHERE____O.BLEND
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C:\RHOMBIC_DODECAHEDRON_SPHERE..BLEND
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C:\RHOMBIC_DODECAHEDRON_SPHERE.blend
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C:\RHOMBIC_DODECAHEDRON.OBJ.obj.blend
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C:\O\O_AIDIW_O_WIDIA_O\O_REDNELB_O_BLENDER_O\O____ΛATϽCAЯRΦ_ΦΛƎEƧS_GИNIЯR____O____ЯRIИNG_ƧSƎEΛΦ_ΦЯRAϽCTAΛ____O\DИƎLB..O_ЯRƎEΔAHƧS_ΛATϽCAЯRΦ_ΦΛƎEƧS_GИNIЯR_ƎEЯRƎEHПƧS_YϽCИNƎEUQƎEЯRФ_O_ФЯRƎEQUƎEИNϽCY_ƧSПHƎEЯRƎE_ЯRIИNG_ƧSƎEΛΦ_ΦЯRAϽCTAΛ_ƧSHAΔƎEЯR_O..BLEND
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C:\O\O_AIDIW_O_WIDIA_O\O_REDNELB_O_BLENDER_O\O____ΛATϽCAЯRΦ_ΦΛƎEƧS_GИNIЯR____O____ЯRIИNG_ƧSƎEΛΦ_ΦЯRAϽCTAΛ____O\DИƎLB...O_ЯRƎEΔAHƧS_ΛATϽCAЯRΦ_ΦΛƎEƧS_GИNIЯR_ƎEЯRƎEHПƧS_YϽCИNƎEUQƎEЯRФ_O_ФЯRƎEQUƎEИNϽCY_ƧSПHƎEЯRƎE_ЯRIИNG_ƧSƎEΛΦ_ΦЯRAϽCTAΛ_ƧSHAΔƎEЯR_O...BLEND
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C:\O\O_AIDIW_O_WIDIA_O\O_REDNELB_O_BLENDER_O\O____ΛATϽCAЯRΦ_ΦΛƎEƧS_GИNIЯR____O____ЯRIИNG_ƧSƎEΛΦ_ΦЯRAϽCTAΛ____O\DИƎLB.O_ЯRƎEΔAHƧS_ΛATϽCAЯRΦ_ΦΛƎEƧS_GИNIЯR_ƎEЯRƎEHПƧS_YϽCИNƎEUQƎEЯRФ_O_ФЯRƎEQUƎEИNϽCY_ƧSПHƎEЯRƎE_ЯRIИNG_ƧSƎEΛΦ_ΦЯRAϽCTAΛ_ƧSHAΔƎEЯR_O.BLEND
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version 1
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light_ambient.x 0.000000
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light_ambient.y 0.000000
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light_ambient.z 0.000000
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light[0].flag 1
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light[0].smooth 0.000000
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light[0].col.x 1.000000
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light[0].col.y 1.000000
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light[0].col.z 1.000000
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light[0].spec.x 0.000000
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light[0].spec.y 0.000000
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light[0].spec.z 0.000000
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light[0].vec.x -0.000000
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light[0].vec.y -0.000000
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light[0].vec.z 1.000000
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light[1].flag 0
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light[1].smooth 0.000000
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light[1].col.x 0.521083
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light[1].col.y 0.538226
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light[1].col.z 0.538226
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light[1].spec.x 0.599030
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light[1].spec.y 0.599030
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light[1].spec.z 0.599030
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light[1].vec.x -0.406780
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light[1].vec.y 0.203390
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light[1].vec.z 0.890597
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light[2].flag 0
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light[2].smooth 0.478261
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light[2].col.x 0.038403
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light[2].col.y 0.034357
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light[2].col.z 0.049530
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light[2].spec.x 0.106102
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light[2].spec.y 0.125981
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light[2].spec.z 0.158523
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light[2].vec.x -0.135593
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light[2].vec.y 0.101695
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light[2].vec.z 0.985532
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light[3].flag 0
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light[3].smooth 0.200000
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light[3].col.x 0.090838
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light[3].col.y 0.082080
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light[3].col.z 0.072255
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light[3].spec.x 0.106535
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light[3].spec.y 0.084771
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light[3].spec.z 0.066080
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light[3].vec.x 0.624519
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light[3].vec.y -0.562067
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light[3].vec.z -0.542269
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{
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"API_key": "",
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"API_key_refresh": "",
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"global_dir": "C:\\Users\\Administrator\\blenderkit_data"
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}
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import bpy
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node = bpy.context.active_node
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node.color = (1.0, 1.0, 1.0)
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node.use_custom_color = True
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