badguardhome/clients_test.go

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package main
import "testing"
func TestClients(t *testing.T) {
var c Client
var e error
var b bool
clientsInit()
// add
c = Client{
IP: "1.1.1.1",
Name: "client1",
}
b, e = clientAdd(c)
if !b || e != nil {
t.Fatalf("clientAdd #1")
}
// add #2
c = Client{
IP: "2.2.2.2",
Name: "client2",
}
b, e = clientAdd(c)
if !b || e != nil {
t.Fatalf("clientAdd #2")
}
// failed add - name in use
c = Client{
IP: "1.2.3.5",
Name: "client1",
}
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b, _ = clientAdd(c)
if b {
t.Fatalf("clientAdd - name in use")
}
// failed add - ip in use
c = Client{
IP: "2.2.2.2",
Name: "client3",
}
b, e = clientAdd(c)
if b || e == nil {
t.Fatalf("clientAdd - ip in use")
}
// get
if clientExists("1.2.3.4") {
t.Fatalf("clientExists")
}
if !clientExists("1.1.1.1") {
t.Fatalf("clientExists #1")
}
if !clientExists("2.2.2.2") {
t.Fatalf("clientExists #2")
}
// failed update - no such name
c.IP = "1.2.3.0"
c.Name = "client3"
if clientUpdate("client3", c) == nil {
t.Fatalf("clientUpdate")
}
// failed update - name in use
c.IP = "1.2.3.0"
c.Name = "client2"
if clientUpdate("client1", c) == nil {
t.Fatalf("clientUpdate - name in use")
}
// failed update - ip in use
c.IP = "2.2.2.2"
c.Name = "client1"
if clientUpdate("client1", c) == nil {
t.Fatalf("clientUpdate - ip in use")
}
// update
c.IP = "1.1.1.2"
c.Name = "client1"
if clientUpdate("client1", c) != nil {
t.Fatalf("clientUpdate")
}
// get after update
if clientExists("1.1.1.1") || !clientExists("1.1.1.2") {
t.Fatalf("clientExists - get after update")
}
// failed remove - no such name
if clientDel("client3") {
t.Fatalf("clientDel - no such name")
}
// remove
if !clientDel("client1") || clientExists("1.1.1.2") {
t.Fatalf("clientDel")
}
// add host client
b, e = clientAddHost("1.1.1.1", "host", ClientSourceHostsFile)
if !b || e != nil {
t.Fatalf("clientAddHost")
}
// failed add - ip exists
b, e = clientAddHost("1.1.1.1", "host", ClientSourceHostsFile)
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if b || e != nil {
t.Fatalf("clientAddHost - ip exists")
}
// get
if !clientExists("1.1.1.1") {
t.Fatalf("clientAddHost")
}
}