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a5f78f4d9d
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@ -9,6 +9,7 @@ import (
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"git.tuxpa.in/a/card_id/common/game"
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"git.tuxpa.in/a/card_id/common/game/card"
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"git.tuxpa.in/a/card_id/common/game/score"
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)
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func main() {
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@ -16,15 +17,27 @@ func main() {
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if err != nil {
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log.Panicln(err)
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}
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g := game.Game{Dealer: deal, Lives: 3}
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trial := g.CreateTrial(3, 1)
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g.CurrentTrial = 1
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fmt.Println("type c[n] to select a card, e.g. c1")
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fmt.Println("exit to exit")
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for {
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if trial != nil {
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if trial.CheckSelection() {
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fmt.Print("\n match found!!!")
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sc, lives := trial.CheckSelection()
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if sc != 0 {
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fmt.Println(" match found!!!")
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g.Combo = g.Combo + 1
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g.Score = g.Score + sc*score.DefaultTable.Ratio(g.Combo)*g.CurrentTrial
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} else {
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g.Combo = 0
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}
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g.Lives = g.Lives + lives
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msg := fmt.Sprintf(`
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lives: %0.4v | score: %d | combo: %d
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`, g.Lives, g.Score, g.Combo)
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fmt.Printf(msg)
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}
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fmt.Printf("\ncardid > ")
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var args [4]string
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@ -45,20 +58,15 @@ func main() {
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case "select", "sel", "c":
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if alen > 1 {
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num, _ := strconv.Atoi(args[1])
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cd, err := trial.SelectCard(num)
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_, err := trial.SelectCard(num)
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if err != nil {
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log.Println(err)
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}
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if cd.Id > 0 {
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msg := fmt.Sprintf(`
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card %d was %s | lives: %d
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current hand:
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%s`, num, cd.Name, trial.Lives, trial.ShowString())
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fmt.Printf(msg)
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}
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} else {
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trial.SelectCard(0)
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}
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fmt.Printf("hand: %s\n", trial.ShowString())
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case "debug":
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fmt.Println(trial)
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case "exit", "quit", "q":
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@ -0,0 +1 @@
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package data
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@ -1,16 +1,47 @@
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package card
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import "git.tuxpa.in/a/card_id/common/data"
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import (
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"strings"
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"git.tuxpa.in/a/card_id/common/data"
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"lukechampine.com/frand"
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)
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type Card struct {
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Id int `json:"id"`
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Name string `json:"name"`
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Id int `json:"id"`
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Name string `json:"name"`
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CleanName string `json:"clean_name"`
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Rate float64 `json:"rate"`
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BonusLife bool `json:"bonus_life"`
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}
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func (c *Card) FromResult(d data.Result) Card {
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c.Id = d.Id
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c.Name = d.Name
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c.Rate = d.Rate
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c.CleanName = strings.ReplaceAll(strings.TrimSpace(stripNum(c.Name)), " ", " ")
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return *c
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}
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func (c *Card) CopyWithBonus(chance float64) Card {
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return Card{
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Id: c.Id,
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Rate: c.Rate,
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Name: c.Name,
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CleanName: c.CleanName,
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BonusLife: (frand.Float64() <= chance),
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}
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}
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func stripNum(s string) string {
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var result strings.Builder
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for i := 0; i < len(s); i++ {
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b := s[i]
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if !('0' <= b && b <= '9') {
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result.WriteByte(b)
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}
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}
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return result.String()
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}
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@ -21,6 +21,25 @@ func NewDealer() *Dealer {
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}
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}
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func (g *Dealer) CardNames() []string {
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out := map[string]struct{}{}
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for _, br := range g.Brands {
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for _, c := range br.RewardDeck.Cards {
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out[c.CleanName] = struct{}{}
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}
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if br.SpecialDeck != nil {
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for _, c := range br.SpecialDeck.Cards {
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out[c.CleanName] = struct{}{}
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}
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}
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}
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keys := make([]string, 0, len(out))
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for k := range out {
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keys = append(keys, k)
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}
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return keys
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}
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func (g *Dealer) ReadFromRoot(datadir string) (*Dealer, error) {
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if datadir == "" {
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datadir = "./data"
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@ -13,10 +13,13 @@ type Deck struct {
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Cards []Card
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TotalProbability float64
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BonusLifeProbability float64
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}
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func NewDeck(r data.Results) *Deck {
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out := &Deck{}
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out.BonusLifeProbability = 0.005
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out.Cards = make([]Card, 0, len(r))
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for _, v := range r {
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out.Cards = append(out.Cards, new(Card).FromResult(v))
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@ -31,7 +34,7 @@ func (t *Deck) Draw() Card {
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for _, v := range t.Cards {
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sofar = sofar + v.Rate
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if sofar >= selector-0.000000001 {
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return v
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return v.CopyWithBonus(t.BonusLifeProbability)
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}
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}
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return Card{
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@ -6,8 +6,31 @@ import (
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)
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type Game struct {
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Lives int
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Dealer *card.Dealer
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Lives float64
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Score int
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Combo int
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BestCombo int
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CurrentTrial int
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Trial *Trial
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Trials []Trial
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Player string
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PlayerId string
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Dealer *card.Dealer `json:"-"`
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}
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func (g *Game) New(user string, dealer *card.Dealer) *Game {
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return &Game{
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Dealer: dealer,
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Player: user,
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}
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}
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func (g *Game) Resolve(action string, args []string) {
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}
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func (g *Game) CreateTrial(pairs int, extra int) *Trial {
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@ -37,7 +60,7 @@ func (g *Game) CreateTrial(pairs int, extra int) *Trial {
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}
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frand.Shuffle(len(cards), func(i, j int) { cards[i], cards[j] = cards[j], cards[i] })
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trial := NewTrial(g.Lives)
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trial := NewTrial()
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for k, v := range cards {
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trial.Cards[k+1] = v
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}
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@ -0,0 +1,71 @@
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package score
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type ComboTable interface {
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Ratio(int) int
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}
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type MapTable struct {
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m map[int]int
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}
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func (t *MapTable) Ratio(i int) int {
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if v, ok := t.m[i]; ok {
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return v
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}
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return 1
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}
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var DefaultTable ComboTable = &MapTable{
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m: map[int]int{
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0: 1,
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1: 2,
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2: 4,
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3: 7,
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4: 12,
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5: 19,
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6: 28,
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7: 39,
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8: 52,
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9: 67,
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10: 84,
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11: 103,
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12: 124,
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13: 147,
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14: 172,
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15: 199,
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16: 228,
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17: 259,
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18: 292,
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19: 327,
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20: 364,
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21: 364,
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22: 364,
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23: 364,
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24: 364,
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25: 364,
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26: 364,
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27: 364,
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28: 364,
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29: 364,
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30: 364,
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31: 364,
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32: 364,
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33: 364,
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34: 364,
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35: 364,
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36: 364,
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37: 364,
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38: 364,
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39: 364,
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40: 364,
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41: 364,
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42: 364,
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43: 364,
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44: 364,
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45: 364,
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46: 364,
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47: 364,
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48: 364,
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49: 364,
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50: 364,
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}}
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@ -12,7 +12,6 @@ import (
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type Trial struct {
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Cards map[int]card.Card
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Lives int
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SelectionState int
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PendingSelection [2]int
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@ -21,9 +20,8 @@ type Trial struct {
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History [][2]int
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}
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func NewTrial(lives int) *Trial {
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func NewTrial() *Trial {
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return &Trial{
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Lives: lives,
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Cards: make(map[int]card.Card, 7),
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Shown: make(map[int]card.Card, 7),
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PendingSelection: [2]int{-1, -1},
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if id > len(t.Cards) {
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return card.Card{}, errs.Invalid("index out of bounds")
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}
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if t.Lives == 0 {
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return card.Card{}, errs.Logic("game over")
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}
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switch t.SelectionState {
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case 0: // start selection
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t.SelectionState = 1
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}
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}
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func (t *Trial) CheckSelection() bool {
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func (t *Trial) CheckSelection() (points int, lifechange float64) {
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switch t.SelectionState {
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case 0, 1:
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return false
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return
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default:
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}
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defer func() {
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t.SelectionState = 0
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}()
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lifechange = -1
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c1, ok := t.Cards[t.PendingSelection[0]]
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if !ok {
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return false
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return
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}
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c2, ok := t.Cards[t.PendingSelection[1]]
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if !ok {
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return false
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return
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}
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if c1.Id == c2.Id {
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if c1.Name == c2.Name {
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t.Shown[t.PendingSelection[0]] = c1
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t.Shown[t.PendingSelection[1]] = c2
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return true
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if c1.BonusLife || c2.BonusLife {
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return 10, 1
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}
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return 10, 0.35
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}
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}
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t.History = append(t.History, t.PendingSelection)
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t.PendingSelection = [2]int{-1, -1}
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t.Lives = t.Lives - 1
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return false
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return 0, -1
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}
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func (t *Trial) Show() map[int]card.Card {
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@ -102,8 +98,8 @@ func (t *Trial) ShowString() string {
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}
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outs := ""
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for _, k := range t.CardKeys() {
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piece := "[???]"
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for n, k := range t.CardKeys() {
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piece := fmt.Sprintf("[??%d??]", n+1)
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if v, ok := out[k]; ok {
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piece = fmt.Sprintf("[%s]", v.Name)
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}
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