code-server-2/packages/server/src/server.ts

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import { logger } from "@coder/logger";
import { ReadWriteConnection } from "@coder/protocol";
import { Server, ServerOptions } from "@coder/protocol/src/node/server";
import * as express from "express";
//@ts-ignore
import * as expressStaticGzip from "express-static-gzip";
import * as fs from "fs";
import * as http from "http";
import * as mime from "mime-types";
import * as path from "path";
import * as util from "util";
import * as ws from "ws";
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import { isCli, buildDir } from "./constants";
export const createApp = (registerMiddleware?: (app: express.Application) => void, options?: ServerOptions): {
readonly express: express.Application;
readonly server: http.Server;
readonly wss: ws.Server;
} => {
const app = express();
if (registerMiddleware) {
registerMiddleware(app);
}
const server = http.createServer(app);
const wss = new ws.Server({ server });
wss.shouldHandle = (req): boolean => {
// Should handle auth here
return true;
};
wss.on("connection", (ws) => {
const connection: ReadWriteConnection = {
onMessage: (cb): void => {
ws.addEventListener("message", (event) => cb(event.data));
},
close: (): void => ws.close(),
send: (data): void => {
if (ws.readyState !== ws.OPEN) {
return;
}
try {
ws.send(data);
} catch (error) {
logger.error(error.message);
}
},
onClose: (cb): void => ws.addEventListener("close", () => cb()),
};
Make everything use active evals (#30) * Add trace log level * Use active eval to implement spdlog * Split server/client active eval interfaces Since all properties are *not* valid on both sides * +200% fire resistance * Implement exec using active evaluations * Fully implement child process streams * Watch impl, move child_process back to explicitly adding events Automatically forwarding all events might be the right move, but wanna think/discuss it a bit more because it didn't come out very cleanly. * Would you like some args with that callback? * Implement the rest of child_process using active evals * Rampant memory leaks Emit "kill" to active evaluations when client disconnects in order to kill processes. Most likely won't be the final solution. * Resolve some minor issues with output panel * Implement node-pty with active evals * Provide clearTimeout to vm sandbox * Implement socket with active evals * Extract some callback logic Also remove some eval interfaces, need to re-think those. * Implement net.Server and remainder of net.Socket using active evals * Implement dispose for active evaluations * Use trace for express requests * Handle sending buffers through evaluation events * Make event logging a bit more clear * Fix some errors due to us not actually instantiating until connect/listen * is this a commit message? * We can just create the evaluator in the ctor Not sure what I was thinking. * memory leak for you, memory leak for everyone * it's a ternary now * Don't dispose automatically on close or error The code may or may not be disposable at that point. * Handle parsing buffers on the client side as well * Remove unused protobuf * Remove TypedValue * Remove unused forkProvider and test * Improve dispose pattern for active evals * Socket calls close after error; no need to bind both * Improve comment * Comment is no longer wishy washy due to explicit boolean * Simplify check for sendHandle and options * Replace _require with __non_webpack_require__ Webpack will then replace this with `require` which we then provide to the vm sandbox. * Provide path.parse * Prevent original-fs from loading * Start with a pid of -1 vscode immediately checks the PID to see if the debug process launch correctly, but of course we don't get the pid synchronously. * Pass arguments to bootstrap-fork * Fully implement streams Was causing errors because internally the stream would set this.writing to true and it would never become false, so subsequent messages would never send. * Fix serializing errors and streams emitting errors multiple times * Was emitting close to data * Fix missing path for spawned processes * Move evaluation onDispose call Now it's accurate and runs when the active evaluation has actually disposed. * Fix promisifying fs.exists * Fix some active eval callback issues * Patch existsSync in debug adapter
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const server = new Server(connection, options);
});
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const baseDir = buildDir || path.join(__dirname, "..");
if (isCli) {
app.use(expressStaticGzip(path.join(baseDir, "build/web")));
} else {
app.use(express.static(path.join(baseDir, "resources/web")));
}
app.get("/resource/:url(*)", async (req, res) => {
try {
const fullPath = `/${req.params.url}`;
// const relative = path.relative(options!.dataDirectory, fullPath);
// if (relative.startsWith("..")) {
// return res.status(403).end();
// }
const exists = fs.existsSync(fullPath);
if (!exists) {
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return res.status(404).end();
}
const stat = await util.promisify(fs.stat)(fullPath);
if (!stat.isFile()) {
res.write("Resource must be a file.");
res.status(422);
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return res.end();
}
let mimeType = mime.lookup(fullPath);
if (mimeType === false) {
mimeType = "application/octet-stream";
}
const content = await util.promisify(fs.readFile)(fullPath);
res.header("Content-Type", mimeType as string);
res.write(content);
res.status(200);
res.end();
} catch (ex) {
res.write(ex.toString());
res.status(500);
res.end();
}
});
return {
express: app,
server,
wss,
};
};