Merge pull request #3271 from cdr/jsjoeio/check-connection-e2e

feat(testing): add isConnected check
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repo-ranger[bot] 2021-04-30 21:00:47 +00:00 committed by GitHub
commit f5a30330b7
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4 changed files with 29 additions and 9 deletions

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@ -38,6 +38,10 @@ test.describe("CodeServer", () => {
expect(await codeServer.isEditorVisible()).toBe(true)
})
test("should always have a connection", options, async ({ page }) => {
expect(await codeServer.isConnected()).toBe(true)
})
test("should show the Integrated Terminal", options, async ({ page }) => {
await codeServer.focusTerminal()
expect(await page.isVisible("#terminal")).toBe(true)

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@ -30,7 +30,7 @@ test.describe("login", () => {
await page.waitForLoadState("networkidle")
// We do this because occassionally code-server doesn't load on Firefox
// but loads if you reload once or twice
await codeServer.reloadUntilEditorIsVisible()
await codeServer.reloadUntilEditorIsReady()
// Make sure the editor actually loaded
expect(await codeServer.isEditorVisible()).toBe(true)
})

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@ -25,7 +25,7 @@ test.describe("logout", () => {
await page.waitForLoadState("networkidle")
// We do this because occassionally code-server doesn't load on Firefox
// but loads if you reload once or twice
await codeServer.reloadUntilEditorIsVisible()
await codeServer.reloadUntilEditorIsReady()
// Make sure the editor actually loaded
expect(await codeServer.isEditorVisible()).toBe(true)

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@ -20,17 +20,20 @@ export class CodeServer {
/**
* Checks if the editor is visible
* and reloads until it is
* and that we are connected to the host
*
* Reload until both checks pass
*/
async reloadUntilEditorIsVisible() {
async reloadUntilEditorIsReady() {
const editorIsVisible = await this.isEditorVisible()
const editorIsConnected = await this.isConnected()
let reloadCount = 0
// Occassionally code-server timeouts in Firefox
// we're not sure why
// but usually a reload or two fixes it
// TODO@jsjoeio @oxy look into Firefox reconnection/timeout issues
while (!editorIsVisible) {
while (!editorIsVisible && !editorIsConnected) {
// When a reload happens, we want to wait for all resources to be
// loaded completely. Hence why we use that instead of DOMContentLoaded
// Read more: https://thisthat.dev/dom-content-loaded-vs-load/
@ -38,8 +41,8 @@ export class CodeServer {
// Give it an extra second just in case it's feeling extra slow
await this.page.waitForTimeout(1000)
reloadCount += 1
if (await this.isEditorVisible()) {
console.log(` Editor became visible after ${reloadCount} reloads`)
if ((await this.isEditorVisible()) && (await this.isConnected)) {
console.log(` Editor became ready after ${reloadCount} reloads`)
break
}
await this.page.reload()
@ -56,6 +59,19 @@ export class CodeServer {
return await this.page.isVisible(this.editorSelector)
}
/**
* Checks if the editor is visible
*/
async isConnected() {
await this.page.waitForLoadState("networkidle")
const host = new URL(CODE_SERVER_ADDRESS).host
const hostSelector = `[title="Editing on ${host}"]`
await this.page.waitForSelector(hostSelector)
return await this.page.isVisible(hostSelector)
}
/**
* Focuses Integrated Terminal
* by using "Terminal: Focus Terminal"
@ -90,12 +106,12 @@ export class CodeServer {
/**
* Navigates to CODE_SERVER_ADDRESS
* and reloads until the editor is visible
* and reloads until the editor is ready
*
* Helpful for running before tests
*/
async setup() {
await this.navigate()
await this.reloadUntilEditorIsVisible()
await this.reloadUntilEditorIsReady()
}
}