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code-server-2/lib/vscode/build/azure-pipelines/linux/product-build-linux.yml
Joe Previte eae5d8c807
chore(vscode): update to 1.53.2
These conflicts will be resolved in the following commits. We do it this way so
that PR review is possible.
2021-02-25 11:27:27 -07:00

293 lines
10 KiB
YAML

steps:
- task: NodeTool@0
inputs:
versionSpec: "12.18.3"
- task: geeklearningio.gl-vsts-tasks-yarn.yarn-installer-task.YarnInstaller@2
inputs:
versionSpec: "1.x"
- task: AzureKeyVault@1
displayName: "Azure Key Vault: Get Secrets"
inputs:
azureSubscription: "vscode-builds-subscription"
KeyVaultName: vscode
- task: DownloadPipelineArtifact@2
inputs:
artifact: Compilation
path: $(Build.ArtifactStagingDirectory)
displayName: Download compilation output
- script: |
set -e
tar -xzf $(Build.ArtifactStagingDirectory)/compilation.tar.gz
displayName: Extract compilation output
- script: |
set -e
cat << EOF > ~/.netrc
machine github.com
login vscode
password $(github-distro-mixin-password)
EOF
git config user.email "vscode@microsoft.com"
git config user.name "VSCode"
displayName: Prepare tooling
- script: |
set -e
git pull --no-rebase https://github.com/$(VSCODE_MIXIN_REPO).git $(node -p "require('./package.json').distro")
displayName: Merge distro
- script: |
mkdir -p .build
node build/azure-pipelines/common/computeNodeModulesCacheKey.js $VSCODE_ARCH $ENABLE_TERRAPIN > .build/yarnlockhash
displayName: Prepare yarn cache flags
- task: Cache@2
inputs:
key: 'nodeModules | $(Agent.OS) | .build/yarnlockhash'
path: .build/node_modules_cache
cacheHitVar: NODE_MODULES_RESTORED
displayName: Restore node_modules cache
- script: |
set -e
tar -xzf .build/node_modules_cache/cache.tgz
condition: and(succeeded(), eq(variables.NODE_MODULES_RESTORED, 'true'))
displayName: Extract node_modules cache
- script: |
set -e
npm install -g node-gyp@latest
node-gyp --version
displayName: Update node-gyp
condition: and(succeeded(), ne(variables.NODE_MODULES_RESTORED, 'true'), eq(variables['VSCODE_ARCH'], 'x64'))
- script: |
npx https://aka.ms/enablesecurefeed standAlone
timeoutInMinutes: 5
condition: and(succeeded(), ne(variables.NODE_MODULES_RESTORED, 'true'), eq(variables['ENABLE_TERRAPIN'], 'true'))
displayName: Switch to Terrapin packages
- script: |
set -e
export npm_config_arch=$(NPM_ARCH)
export npm_config_build_from_source=true
if [ -z "$CC" ] || [ -z "$CXX" ]; then
export CC=$(which gcc-5)
export CXX=$(which g++-5)
fi
if [ "$VSCODE_ARCH" == "x64" ]; then
export VSCODE_REMOTE_CC=$(which gcc-4.8)
export VSCODE_REMOTE_CXX=$(which g++-4.8)
export VSCODE_REMOTE_NODE_GYP=$(which node-gyp)
fi
for i in {1..3}; do # try 3 times, for Terrapin
yarn --frozen-lockfile && break
if [ $i -eq 3 ]; then
echo "Yarn failed too many times" >&2
exit 1
fi
echo "Yarn failed $i, trying again..."
done
# remove once https://github.com/prebuild/prebuild-install/pull/140 is merged and found in keytar
cd ./node_modules/keytar
npx node-gyp rebuild
env:
ELECTRON_SKIP_BINARY_DOWNLOAD: 1
PLAYWRIGHT_SKIP_BROWSER_DOWNLOAD: 1
displayName: Install dependencies
condition: and(succeeded(), ne(variables.NODE_MODULES_RESTORED, 'true'))
- script: |
set -e
node build/azure-pipelines/common/listNodeModules.js .build/node_modules_list.txt
mkdir -p .build/node_modules_cache
tar -czf .build/node_modules_cache/cache.tgz --files-from .build/node_modules_list.txt
condition: and(succeeded(), ne(variables.NODE_MODULES_RESTORED, 'true'))
displayName: Create node_modules archive
- script: |
set -e
node build/azure-pipelines/mixin
displayName: Mix in quality
- script: |
set -e
VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)" \
yarn gulp vscode-linux-$(VSCODE_ARCH)-min-ci
displayName: Build
- script: |
set -e
VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)" \
yarn gulp vscode-reh-linux-$(VSCODE_ARCH)-min-ci
VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)" \
yarn gulp vscode-reh-web-linux-$(VSCODE_ARCH)-min-ci
displayName: Build Server
- script: |
set -e
VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)" \
yarn npm-run-all -lp "electron $(VSCODE_ARCH)" "playwright-install"
displayName: Download Electron and Playwright
condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
- script: |
set -e
DISPLAY=:10 ./scripts/test.sh --build --tfs "Unit Tests"
displayName: Run unit tests (Electron)
timeoutInMinutes: 5
condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
- script: |
set -e
DISPLAY=:10 yarn test-browser --build --browser chromium --tfs "Browser Unit Tests"
displayName: Run unit tests (Browser)
timeoutInMinutes: 5
condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
- script: |
set -e
yarn --cwd test/integration/browser compile
displayName: Compile integration tests
condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
- script: |
# Figure out the full absolute path of the product we just built
# including the remote server and configure the integration tests
# to run with these builds instead of running out of sources.
set -e
APP_ROOT=$(agent.builddirectory)/VSCode-linux-$(VSCODE_ARCH)
APP_NAME=$(node -p "require(\"$APP_ROOT/resources/app/product.json\").applicationName")
INTEGRATION_TEST_APP_NAME="$APP_NAME" \
INTEGRATION_TEST_ELECTRON_PATH="$APP_ROOT/$APP_NAME" \
VSCODE_REMOTE_SERVER_PATH="$(agent.builddirectory)/vscode-reh-linux-$(VSCODE_ARCH)" \
DISPLAY=:10 ./scripts/test-integration.sh --build --tfs "Integration Tests"
displayName: Run integration tests (Electron)
timeoutInMinutes: 5
condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
- script: |
set -e
VSCODE_REMOTE_SERVER_PATH="$(agent.builddirectory)/vscode-reh-web-linux-$(VSCODE_ARCH)" \
DISPLAY=:10 ./resources/server/test/test-web-integration.sh --browser chromium
displayName: Run integration tests (Browser)
timeoutInMinutes: 5
condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
- script: |
set -e
APP_ROOT=$(agent.builddirectory)/VSCode-linux-$(VSCODE_ARCH)
APP_NAME=$(node -p "require(\"$APP_ROOT/resources/app/product.json\").applicationName")
INTEGRATION_TEST_APP_NAME="$APP_NAME" \
INTEGRATION_TEST_ELECTRON_PATH="$APP_ROOT/$APP_NAME" \
VSCODE_REMOTE_SERVER_PATH="$(agent.builddirectory)/vscode-reh-linux-$(VSCODE_ARCH)" \
DISPLAY=:10 ./resources/server/test/test-remote-integration.sh
displayName: Run remote integration tests (Electron)
timeoutInMinutes: 5
condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
- task: PublishPipelineArtifact@0
inputs:
artifactName: "crash-dump-linux-$(VSCODE_ARCH)"
targetPath: .build/crashes
displayName: "Publish Crash Reports"
continueOnError: true
condition: failed()
- task: PublishTestResults@2
displayName: Publish Tests Results
inputs:
testResultsFiles: "*-results.xml"
searchFolder: "$(Build.ArtifactStagingDirectory)/test-results"
condition: and(succeededOrFailed(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
- script: |
set -e
yarn gulp "vscode-linux-$(VSCODE_ARCH)-build-deb"
yarn gulp "vscode-linux-$(VSCODE_ARCH)-build-rpm"
displayName: Build deb, rpm packages
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- script: |
set -e
yarn gulp "vscode-linux-$(VSCODE_ARCH)-prepare-snap"
displayName: Prepare snap package
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
# needed for code signing
- task: UseDotNet@2
displayName: "Install .NET Core SDK 2.x"
inputs:
version: 2.x
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@1
inputs:
ConnectedServiceName: "ESRP CodeSign"
FolderPath: ".build/linux/rpm"
Pattern: "*.rpm"
signConfigType: inlineSignParams
inlineOperation: |
[
{
"keyCode": "CP-450779-Pgp",
"operationSetCode": "LinuxSign",
"parameters": [ ],
"toolName": "sign",
"toolVersion": "1.0"
}
]
SessionTimeout: 120
displayName: Codesign rpm
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- script: |
set -e
AZURE_DOCUMENTDB_MASTERKEY="$(builds-docdb-key-readwrite)" \
AZURE_STORAGE_ACCESS_KEY_2="$(vscode-storage-key)" \
VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)" \
VSCODE_ARCH="$(VSCODE_ARCH)" \
./build/azure-pipelines/linux/publish.sh
displayName: Publish
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- publish: $(DEB_PATH)
artifact: vscode-linux-deb-$(VSCODE_ARCH)
displayName: Publish deb package
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- publish: $(RPM_PATH)
artifact: vscode-linux-rpm-$(VSCODE_ARCH)
displayName: Publish rpm package
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- publish: $(Agent.BuildDirectory)/vscode-server-linux-$(VSCODE_ARCH).tar.gz
artifact: vscode-server-linux-$(VSCODE_ARCH)
displayName: Publish server archive
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- publish: $(Agent.BuildDirectory)/vscode-server-linux-$(VSCODE_ARCH)-web.tar.gz
artifact: vscode-server-linux-$(VSCODE_ARCH)-web
displayName: Publish web server archive
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- task: PublishPipelineArtifact@0
displayName: "Publish Pipeline Artifact"
inputs:
artifactName: "snap-$(VSCODE_ARCH)"
targetPath: .build/linux/snap-tarball
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- task: ms.vss-governance-buildtask.governance-build-task-component-detection.ComponentGovernanceComponentDetection@0
displayName: "Component Detection"
continueOnError: true