feat: add globalSetup for testing
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@ -146,6 +146,7 @@
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"modulePathIgnorePatterns": [
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"<rootDir>/release"
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],
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"testTimeout": 30000
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"testTimeout": 30000,
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"globalSetup": "<rootDir>/test/globalSetup.ts"
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}
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}
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@ -0,0 +1,25 @@
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// This setup runs before our e2e tests
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// so that it authenticates us into code-server
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// ensuring that we're logged in before we run any tests
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import { chromium, Page, Browser, BrowserContext } from "playwright"
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module.exports = async () => {
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const browser: Browser = await chromium.launch()
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const context: BrowserContext = await browser.newContext()
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const page: Page = await context.newPage()
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await page.goto(process.env.CODE_SERVER_ADDRESS || "http://localhost:8080", { waitUntil: "domcontentloaded" })
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// Type in password
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await page.fill(".password", process.env.PASSWORD || "password")
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// Click the submit button and login
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await page.click(".submit")
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// Save storage state and store as an env variable
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// More info: https://playwright.dev/docs/auth?_highlight=authe#reuse-authentication-state
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const storage = await context.storageState()
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process.env.STORAGE = JSON.stringify(storage)
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await page.close()
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await browser.close()
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await context.close()
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}
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@ -7,10 +7,15 @@ describe("login", () => {
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beforeAll(async () => {
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browser = await chromium.launch()
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context = await browser.newContext()
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// Create a new context with the saved storage state
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const storageState = JSON.parse(process.env.STORAGE || "")
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context = await browser.newContext({ storageState })
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})
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afterAll(async () => {
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// Remove password from local storage
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await context.clearCookies()
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await browser.close()
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await context.close()
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})
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@ -19,12 +24,6 @@ describe("login", () => {
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page = await context.newPage()
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})
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afterEach(async () => {
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await page.close()
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// Remove password from local storage
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await context.clearCookies()
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})
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it("should see a 'Go Home' button in the Application Menu that goes to coder.com", async () => {
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const GO_HOME_URL = `${process.env.CODE_SERVER_ADDRESS}/healthz`
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let requestedGoHomeUrl = false
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@ -35,15 +34,13 @@ describe("login", () => {
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// only that it was made
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if (request.url() === GO_HOME_URL) {
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requestedGoHomeUrl = true
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console.log("woooo =>>>", requestedGoHomeUrl)
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}
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})
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// waitUntil: "networkidle"
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// waitUntil: "domcontentloaded"
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// In case the page takes a long time to load
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await page.goto(process.env.CODE_SERVER_ADDRESS || "http://localhost:8080", { waitUntil: "networkidle" })
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// Type in password
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await page.fill(".password", process.env.PASSWORD || "password")
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// Click the submit button and login
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await page.click(".submit")
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await page.goto(process.env.CODE_SERVER_ADDRESS || "http://localhost:8080", { waitUntil: "domcontentloaded" })
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// Click the Application menu
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await page.click(".menubar-menu-button[title='Application Menu']")
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// See the Go Home button
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@ -56,10 +53,17 @@ describe("login", () => {
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// If there are unsaved changes it will show a dialog
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// asking if you're sure you want to leave
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page.on("dialog", (dialog) => dialog.accept())
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await page.on("dialog", (dialog) => dialog.accept())
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// We make sure to wait on a request to the GO_HOME_URL
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await page.waitForRequest(GO_HOME_URL)
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// If it takes longer than 3 seconds to navigate, something is wrong
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await page.waitForRequest(GO_HOME_URL, { timeout: 10000 })
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expect(requestedGoHomeUrl).toBeTruthy()
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// // Make sure the response for GO_HOME_URL was successful
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// const response = await page.waitForResponse(
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// (response) => response.url() === GO_HOME_URL && response.status() === 200,
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// )
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// We make sure a request was made to the GO_HOME_URL
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// expect(response.ok()).toBeTruthy()
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})
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})
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