Prevent shared process from loading client code
I think this happened when I added the trash code, since that's what includes the client.
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import { StdioIpcHandler } from "@coder/server/src/ipc";
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import { StdioIpcHandler } from "@coder/server/src/ipc";
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import { IpcRenderer } from "electron";
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import { IpcRenderer } from "electron";
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export * from "@coder/ide/src/fill/electron";
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// TODO: Commenting out for now since the electron fill includes the client code
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// and tries to connect to the web socket. The fill also likely wouldn't work
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// since it assumes it is running on the client. Could we proxy all methods to
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// the client? It might not matter since we intercept everything before sending
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// to the shared process.
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// export * from "@coder/ide/src/fill/electron";
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class StdioIpcRenderer extends StdioIpcHandler implements IpcRenderer {
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class StdioIpcRenderer extends StdioIpcHandler implements IpcRenderer {
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// tslint:disable-next-line no-any
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// tslint:disable-next-line no-any
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