Move upx compression behind an env flag
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@ -40,22 +40,24 @@ const buildServerBinaryPackage = register("build:server:binary:package", async (
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});
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const dependencyNexeBinary = register("dependency:nexe", async (runner) => {
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if (os.platform() === "linux") {
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if (os.platform() === "linux" && process.env.COMPRESS === "true") {
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// Download the nexe binary so we can compress it before nexe runs. If we
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// don't want compression we don't need to do anything since nexe will take
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// care of getting the binary.
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const nexeDir = path.join(os.homedir(), ".nexe");
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const targetBinaryName = `${os.platform()}-${os.arch()}-${process.version.substr(1)}`;
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const targetBinaryPath = path.join(nexeDir, targetBinaryName);
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if (!fs.existsSync(targetBinaryPath)) {
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/**
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* We create a binary with nexe
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* so we can compress it
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*/
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fse.mkdirpSync(nexeDir);
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runner.cwd = nexeDir;
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await runner.execute("wget", [`https://github.com/nexe/nexe/releases/download/v3.0.0-beta.15/${targetBinaryName}`]);
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await runner.execute("chmod", ["+x", targetBinaryPath]);
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}
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// Compress with upx if it doesn't already look compressed.
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if (fs.statSync(targetBinaryPath).size >= 20000000) {
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// Compress w/ upx
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// It needs to be executable for upx to work, which it might not be if
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// nexe downloaded it.
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fs.chmodSync(targetBinaryPath, "755");
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const upxFolder = path.join(os.tmpdir(), "upx");
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const upxBinary = path.join(upxFolder, "upx");
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if (!fs.existsSync(upxBinary)) {
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