Handle upgrade from binary to loose files
As best we can, anyway.
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parent
9b7a203fe5
commit
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@ -1,5 +1,7 @@
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import { logger, field } from "@coder/logger"
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import { logger, field } from "@coder/logger"
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import * as cp from "child_process"
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import * as cp from "child_process"
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import * as fs from "fs-extra"
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import * as path from "path"
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import { Emitter } from "../common/emitter"
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import { Emitter } from "../common/emitter"
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interface HandshakeMessage {
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interface HandshakeMessage {
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@ -175,9 +177,9 @@ export class WrapperProcess {
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public start(): Promise<void> {
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public start(): Promise<void> {
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if (!this.started) {
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if (!this.started) {
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const child = this.spawn()
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this.started = this.spawn().then((child) => {
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logger.debug(`spawned inner process ${child.pid}`)
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logger.debug(`spawned inner process ${child.pid}`)
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this.started = ipcMain()
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ipcMain()
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.handshake(child)
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.handshake(child)
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.then(() => {
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.then(() => {
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child.once("exit", (code) => {
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child.once("exit", (code) => {
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@ -186,29 +188,42 @@ export class WrapperProcess {
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})
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})
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})
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})
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this.process = child
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this.process = child
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})
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}
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}
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return this.started
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return this.started
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}
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}
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private spawn(): cp.ChildProcess {
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private async spawn(): Promise<cp.ChildProcess> {
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// Flags to pass along to the Node binary.
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// Flags to pass along to the Node binary.
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let nodeOptions = `${process.env.NODE_OPTIONS || ""} ${(this.options && this.options.nodeOptions) || ""}`
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let nodeOptions = `${process.env.NODE_OPTIONS || ""} ${(this.options && this.options.nodeOptions) || ""}`
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if (!/max_old_space_size=(\d+)/g.exec(nodeOptions)) {
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if (!/max_old_space_size=(\d+)/g.exec(nodeOptions)) {
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nodeOptions += ` --max_old_space_size=${(this.options && this.options.maxMemory) || 2048}`
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nodeOptions += ` --max_old_space_size=${(this.options && this.options.maxMemory) || 2048}`
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}
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}
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return cp.fork(process.argv[1], process.argv.slice(2), {
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// This is to handle the upgrade from binary release to loose release. This
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// will only work for users that restart code-server entirely between
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// upgrading to this version and the loose file version since this is the
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// wrapper code that does not get updated. The hope is that it'll be likely
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// for that to happen to most users in that timeframe to minimize disruption
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// when loose files are release. This can be removed with that release.
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const bundledNodePath = path.join(process.argv[0], "node")
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const binary = (await fs.pathExists(bundledNodePath)) ? bundledNodePath : process.argv[0]
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// Use spawn (instead of fork) to use the new binary in case it was updated.
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return cp.spawn(binary, process.argv.slice(1), {
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env: {
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env: {
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...process.env,
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...process.env,
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CODE_SERVER_PARENT_PID: process.pid.toString(),
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CODE_SERVER_PARENT_PID: process.pid.toString(),
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NODE_OPTIONS: nodeOptions,
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NODE_OPTIONS: nodeOptions,
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NBIN_BYPASS: undefined,
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},
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},
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stdio: ["inherit", "inherit", "inherit", "ipc"],
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})
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})
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}
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}
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}
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}
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// // It's possible that the pipe has closed (for example if you run code-server
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// It's possible that the pipe has closed (for example if you run code-server
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// // --version | head -1). Assume that means we're done.
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// --version | head -1). Assume that means we're done.
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if (!process.stdout.isTTY) {
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if (!process.stdout.isTTY) {
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process.stdout.on("error", () => ipcMain().exit())
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process.stdout.on("error", () => ipcMain().exit())
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}
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}
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