* Allow use of the enter key for password input for code-server
* Remove function, make html form
* Remove function and create html form
* Handle form submit action
* Remove button listener
* Check if form exists
- "Open folder" now says "open folder" instead of "open file"
- "Open folder" won't allow you to open files
- "Open file" won't allow you to open directories
Fixes#249.
* Update VS Code to 1.33.0
* Fix slow file tree
* Fix WindowsService fill
* Provide `off` on event listeners
* Fix webview
* Fix double title bar and missing preferences on Mac
* Bump VS Code version in Travis config
* Fix black dialog text (again)
* Fix shared process not starting
* Add clear error message if port is in use
* Add bold function for text/numbers
* remove unused dependency:
* remove unused line break
* Change logger message
* Use NodeJS.ErrnoException type
* Add back check for error code
* Convert fully to protobuf (was partially JSON)
* Handle all floating promises
* Remove stringified proto from trace logging
It wasn't proving to be very useful.
Registering returns an instance that lets you retry and recover without
needing to keep passing the name everywhere.
Also refactored the shared process a little to make better use of the
retry and downgraded stderr messages to warnings because they aren't
critical.
* Make proxies decide how to handle disconnects
* Connect to a new terminal instance on disconnect
* Use our retry for the watcher
* Specify method when proxy doesn't exist
* Don't error when closing/killing disconnected proxy
* Specify proxy ID when a method doesn't exist
* Use our retry for the searcher
Also dispose some things for the watcher because it doesn't seem that
was done properly.
The searcher also now starts immediately so there won't be lag when you
perform your first search.
* Use our retry for the extension host
* Emit error in parent proxy class
Reduces duplicate code. Not all items are "supposed" to have an error
event according to the original implementation we are filling, but there
is no reason why we can't emit our own events (and are already doing so
for the "disconnected" event anyway).
* Reconnect spdlog
* Add error message when shared process disconnects
* Pass method resolve to parse
* Don't pass method to getProxy
It doesn't tell you anything that trace logging wouldn't and has
no relation to what the function actually does.
* Fix infinite recursion when disposing protocol client in tests
* Set low CPU priority on watcher
Fixes#247.
* Batch stat and readdir calls
* Fix fs.exists
callbackify seems to always adds an error as the first argument. Opted
to just use the promise for this one.
* Batch lstat
* Add maximum time for flushing batches
* Replace evaluations with proxies and messages
* Return proxies synchronously
Otherwise events can be lost.
* Ensure events cannot be missed
* Refactor remaining fills
* Use more up-to-date version of util
For callbackify.
* Wait for dispose to come back before removing
This prevents issues with the "done" event not always being the last
event fired. For example a socket might close and then end, but only
if the caller called end.
* Remove old node-pty tests
* Fix emitting events twice on duplex streams
* Preserve environment when spawning processes
* Throw a better error if the proxy doesn't exist
* Remove rimraf dependency from ide
* Update net.Server.listening
* Use exit event instead of killed
Doesn't look like killed is even a thing.
* Add response timeout to server
* Fix trash
* Require node-pty & spdlog after they get unpackaged
This fixes an error when running in the binary.
* Fix errors in down emitter preventing reconnecting
* Fix disposing proxies when nothing listens to "error" event
* Refactor event tests to use jest.fn()
* Reject proxy call when disconnected
Otherwise it'll wait for the timeout which is a waste of time since we
already know the connection is dead.
* Use nbin for binary packaging
* Remove additional module requires
* Attempt to remove require for local bootstrap-fork
* Externalize fsevents
- It logs the error now.
- For some reason when there is an error node-netstat runs the callback
twice. That resulted in us scheduling an exponentially growing number
of calls which ate up all the CPU (and probably memory eventually).
For now, opted to dispose when there is an error.
- Move the old data directory if possible.
- Fix extension path to not use a hard-coded path and instead use the
data directory.
- Create every part of the path during startup.
- Create each path when a connection is made as well in case they are
deleted while the server is running.
- Create every part of the path before saving settings or writing a file
using the resource endpoint.