Added user sharding to WsHubImpl to help reduce the amount of lock contention in the upcoming features which will rely heavily on it.
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@ -31,11 +31,15 @@ type WSUser struct {
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// TODO: Make this an interface?
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type WsHubImpl struct {
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// TODO: Shard this map
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OnlineUsers map[int]*WSUser
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// TODO: Implement some form of generics so we don't write as much odd-even sharding code
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evenOnlineUsers map[int]*WSUser
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oddOnlineUsers map[int]*WSUser
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evenUserLock sync.RWMutex
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oddUserLock sync.RWMutex
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// TODO: Add sharding for this too?
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OnlineGuests map[*WSUser]bool
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GuestLock sync.RWMutex
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UserLock sync.RWMutex
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lastTick time.Time
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lastTopicList []*TopicsRow
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@ -54,7 +58,8 @@ func init() {
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topicListWatchers = make(map[*WSUser]bool)
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// TODO: Do we really want to initialise this here instead of in main.go / general_test.go like the other things?
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WsHub = WsHubImpl{
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OnlineUsers: make(map[int]*WSUser),
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evenOnlineUsers: make(map[int]*WSUser),
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oddOnlineUsers: make(map[int]*WSUser),
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OnlineGuests: make(map[*WSUser]bool),
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}
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}
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@ -222,16 +227,20 @@ func (hub *WsHubImpl) GuestCount() int {
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return len(hub.OnlineGuests)
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}
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func (hub *WsHubImpl) UserCount() int {
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defer hub.UserLock.RUnlock()
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hub.UserLock.RLock()
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return len(hub.OnlineUsers)
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func (hub *WsHubImpl) UserCount() (count int) {
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hub.evenUserLock.RLock()
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count += len(hub.evenOnlineUsers)
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hub.evenUserLock.RUnlock()
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hub.oddUserLock.RLock()
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count += len(hub.oddOnlineUsers)
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hub.oddUserLock.RUnlock()
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return count
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}
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func (hub *WsHubImpl) broadcastMessage(msg string) error {
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hub.UserLock.RLock()
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defer hub.UserLock.RUnlock()
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for _, wsUser := range hub.OnlineUsers {
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var userLoop = func(users map[int]*WSUser, mutex *sync.RWMutex) error {
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defer mutex.RUnlock()
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for _, wsUser := range users {
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w, err := wsUser.conn.NextWriter(websocket.TextMessage)
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if err != nil {
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return err
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@ -240,14 +249,85 @@ func (hub *WsHubImpl) broadcastMessage(msg string) error {
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w.Close()
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}
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return nil
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}
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// TODO: Can we move this RLock inside the closure safely?
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hub.evenUserLock.RLock()
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err := userLoop(hub.evenOnlineUsers, &hub.evenUserLock)
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if err != nil {
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return err
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}
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hub.oddUserLock.RLock()
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return userLoop(hub.oddOnlineUsers, &hub.oddUserLock)
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}
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func (hub *WsHubImpl) getUser(uid int) (wsUser *WSUser, err error) {
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var ok bool
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if uid%2 == 0 {
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hub.evenUserLock.RLock()
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wsUser, ok = hub.evenOnlineUsers[uid]
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hub.evenUserLock.RUnlock()
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} else {
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hub.oddUserLock.RLock()
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wsUser, ok = hub.oddOnlineUsers[uid]
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hub.oddUserLock.RUnlock()
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}
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if !ok {
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return nil, errWsNouser
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}
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return wsUser, nil
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}
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// Warning: For efficiency, some of the *WSUsers may be nil pointers, DO NOT EXPORT
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func (hub *WsHubImpl) getUsers(uids []int) (wsUsers []*WSUser, err error) {
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if len(uids) == 0 {
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return nil, errWsNouser
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}
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hub.evenUserLock.RLock()
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// We don't want to keep a lock on this for too long, so we'll accept some nil pointers
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for _, uid := range uids {
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wsUsers = append(wsUsers, hub.evenOnlineUsers[uid])
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}
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hub.evenUserLock.RUnlock()
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hub.oddUserLock.RLock()
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// We don't want to keep a lock on this for too long, so we'll accept some nil pointers
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for _, uid := range uids {
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wsUsers = append(wsUsers, hub.oddOnlineUsers[uid])
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}
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hub.oddUserLock.RUnlock()
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if len(wsUsers) == 0 {
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return nil, errWsNouser
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}
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return wsUsers, nil
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}
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func (hub *WsHubImpl) SetUser(uid int, wsUser *WSUser) {
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if uid%2 == 0 {
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hub.evenUserLock.Lock()
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hub.evenOnlineUsers[uid] = wsUser
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hub.evenUserLock.Unlock()
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} else {
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hub.oddUserLock.Lock()
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hub.oddOnlineUsers[uid] = wsUser
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hub.oddUserLock.Unlock()
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}
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}
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func (hub *WsHubImpl) RemoveUser(uid int) {
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if uid%2 == 0 {
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hub.evenUserLock.Lock()
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delete(hub.evenOnlineUsers, uid)
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hub.evenUserLock.Unlock()
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} else {
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hub.oddUserLock.Lock()
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delete(hub.oddOnlineUsers, uid)
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hub.oddUserLock.Unlock()
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}
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}
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func (hub *WsHubImpl) pushMessage(targetUser int, msg string) error {
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hub.UserLock.RLock()
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wsUser, ok := hub.OnlineUsers[targetUser]
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hub.UserLock.RUnlock()
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if !ok {
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return errWsNouser
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wsUser, err := hub.getUser(targetUser)
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if err != nil {
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return err
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}
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w, err := wsUser.conn.NextWriter(websocket.TextMessage)
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@ -261,21 +341,16 @@ func (hub *WsHubImpl) pushMessage(targetUser int, msg string) error {
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}
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func (hub *WsHubImpl) pushAlert(targetUser int, asid int, event string, elementType string, actorID int, targetUserID int, elementID int) error {
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//log.Print("In pushAlert")
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hub.UserLock.RLock()
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wsUser, ok := hub.OnlineUsers[targetUser]
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hub.UserLock.RUnlock()
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if !ok {
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return errWsNouser
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wsUser, err := hub.getUser(targetUser)
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if err != nil {
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return err
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}
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//log.Print("Building alert")
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alert, err := BuildAlert(asid, event, elementType, actorID, targetUserID, elementID, *wsUser.User)
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if err != nil {
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return err
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}
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//log.Print("Getting WS Writer")
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w, err := wsUser.conn.NextWriter(websocket.TextMessage)
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if err != nil {
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return err
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@ -287,15 +362,9 @@ func (hub *WsHubImpl) pushAlert(targetUser int, asid int, event string, elementT
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}
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func (hub *WsHubImpl) pushAlerts(users []int, asid int, event string, elementType string, actorID int, targetUserID int, elementID int) error {
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var wsUsers []*WSUser
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hub.UserLock.RLock()
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// We don't want to keep a lock on this for too long, so we'll accept some nil pointers
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for _, uid := range users {
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wsUsers = append(wsUsers, hub.OnlineUsers[uid])
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}
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hub.UserLock.RUnlock()
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if len(wsUsers) == 0 {
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return errWsNouser
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wsUsers, err := hub.getUsers(users)
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if err != nil {
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return err
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}
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var errs []error
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@ -344,9 +413,7 @@ func RouteWebsockets(w http.ResponseWriter, r *http.Request, user User) RouteErr
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WsHub.OnlineGuests[wsUser] = true
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WsHub.GuestLock.Unlock()
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} else {
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WsHub.UserLock.Lock()
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WsHub.OnlineUsers[user.ID] = wsUser
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WsHub.UserLock.Unlock()
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WsHub.SetUser(user.ID, wsUser)
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}
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//conn.SetReadLimit(/* put the max request size from earlier here? */)
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@ -361,9 +428,7 @@ func RouteWebsockets(w http.ResponseWriter, r *http.Request, user User) RouteErr
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WsHub.GuestLock.Unlock()
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} else {
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// TODO: Make sure the admin is removed from the admin stats list in the case that an error happens
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WsHub.UserLock.Lock()
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delete(WsHub.OnlineUsers, user.ID)
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WsHub.UserLock.Unlock()
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WsHub.RemoveUser(user.ID)
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}
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break
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}
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