/* * * Utility Functions And Stuff * Copyright Azareal 2017 - 2018 * */ package common import ( "crypto/rand" "encoding/base64" "errors" "fmt" "math" "os" "strconv" "strings" "time" "unicode" ) // Version stores a Gosora version type Version struct { Major int Minor int Patch int Tag string TagID int } // TODO: Write a test for this func (version *Version) String() (out string) { out = strconv.Itoa(version.Major) + "." + strconv.Itoa(version.Minor) + "." + strconv.Itoa(version.Patch) if version.Tag != "" { out += "-" + version.Tag if version.TagID != 0 { out += strconv.Itoa(version.TagID) } } return } // GenerateSafeString is for generating a cryptographically secure set of random bytes... // TODO: Write a test for this func GenerateSafeString(length int) (string, error) { rb := make([]byte, length) _, err := rand.Read(rb) if err != nil { return "", err } return base64.StdEncoding.EncodeToString(rb), nil } // TODO: Write a test for this func RelativeTimeFromString(in string) (string, error) { if in == "" { return "", nil } t, err := time.Parse("2006-01-02 15:04:05", in) if err != nil { return "", err } return RelativeTime(t), nil } // TODO: Write a test for this func RelativeTime(t time.Time) string { diff := time.Since(t) hours := diff.Hours() seconds := diff.Seconds() weeks := int(hours / 24 / 7) months := int(hours / 24 / 31) switch { case months > 3: if t.Year() != time.Now().Year() { //return t.Format("Mon Jan 2 2006") return t.Format("Jan 2 2006") } return t.Format("Jan 2") case months > 1: return fmt.Sprintf("%d months ago", months) case months == 1: return "a month ago" case weeks > 1: return fmt.Sprintf("%d weeks ago", weeks) case int(hours/24) == 7: return "a week ago" case int(hours/24) == 1: return "1 day ago" case int(hours/24) > 1: return fmt.Sprintf("%d days ago", int(hours/24)) case seconds <= 1: return "a moment ago" case seconds < 60: return fmt.Sprintf("%d seconds ago", int(seconds)) case seconds < 120: return "a minute ago" case seconds < 3600: return fmt.Sprintf("%d minutes ago", int(seconds/60)) case seconds < 7200: return "an hour ago" default: return fmt.Sprintf("%d hours ago", int(seconds/60/60)) } } // TODO: Write a test for this func ConvertByteUnit(bytes float64) (float64, string) { switch { case bytes >= float64(Petabyte): return bytes / float64(Petabyte), "PB" case bytes >= float64(Terabyte): return bytes / float64(Terabyte), "TB" case bytes >= float64(Gigabyte): return bytes / float64(Gigabyte), "GB" case bytes >= float64(Megabyte): return bytes / float64(Megabyte), "MB" case bytes >= float64(Kilobyte): return bytes / float64(Kilobyte), "KB" default: return bytes, " bytes" } } // TODO: Write a test for this func ConvertByteInUnit(bytes float64, unit string) (count float64) { switch unit { case "PB": count = bytes / float64(Petabyte) case "TB": count = bytes / float64(Terabyte) case "GB": count = bytes / float64(Gigabyte) case "MB": count = bytes / float64(Megabyte) case "KB": count = bytes / float64(Kilobyte) default: count = 0.1 } if count < 0.1 { count = 0.1 } return } // TODO: Write a test for this // TODO: Re-add T as int64 func ConvertUnit(num int) (int, string) { switch { case num >= 1000000000000: return num / 1000000000000, "T" case num >= 1000000000: return num / 1000000000, "B" case num >= 1000000: return num / 1000000, "M" case num >= 1000: return num / 1000, "K" default: return num, "" } } // TODO: Write a test for this // TODO: Re-add quadrillion as int64 // TODO: Re-add trillion as int64 func ConvertFriendlyUnit(num int) (int, string) { switch { case num >= 1000000000000000: return 0, " quadrillion" case num >= 1000000000000: return 0, " trillion" case num >= 1000000000: return num / 1000000000, " billion" case num >= 1000000: return num / 1000000, " million" case num >= 1000: return num / 1000, " thousand" default: return num, "" } } // TODO: Make slugs optional for certain languages across the entirety of Gosora? // TODO: Let plugins replace NameToSlug and the URL building logic with their own func NameToSlug(name string) (slug string) { // TODO: Do we want this reliant on config file flags? This might complicate tests and oddball uses if !Config.BuildSlugs { return "" } name = strings.TrimSpace(name) name = strings.Replace(name, " ", " ", -1) for _, char := range name { if unicode.IsLower(char) || unicode.IsNumber(char) { slug += string(char) } else if unicode.IsUpper(char) { slug += string(unicode.ToLower(char)) } else if unicode.IsSpace(char) { slug += "-" } } if slug == "" { slug = "untitled" } return slug } // TODO: Write a test for this func WeakPassword(password string, username string, email string) error { lowPassword := strings.ToLower(password) switch { case password == "": return errors.New("You didn't put in a password.") case strings.Contains(lowPassword, strings.ToLower(username)) && len(username) > 3: return errors.New("You can't use your username in your password.") case strings.Contains(lowPassword, strings.ToLower(email)): return errors.New("You can't use your email in your password.") case len(password) < 8: return errors.New("Your password needs to be at-least eight characters long") } if strings.Contains(lowPassword, "test") || /*strings.Contains(password,"123456") || */ strings.Contains(password, "123") || strings.Contains(lowPassword, "password") || strings.Contains(lowPassword, "qwerty") || strings.Contains(lowPassword, "fuck") || strings.Contains(lowPassword, "love") { return errors.New("You may not have 'test', '123', 'password', 'qwerty', 'love' or 'fuck' in your password") } var charMap = make(map[rune]int) var numbers, symbols, upper, lower int for _, char := range password { charItem, ok := charMap[char] if ok { charItem++ } else { charItem = 1 } charMap[char] = charItem if unicode.IsLetter(char) { if unicode.IsUpper(char) { upper++ } else { lower++ } } else if unicode.IsNumber(char) { numbers++ } else { symbols++ } } if numbers == 0 { return errors.New("You don't have any numbers in your password") } if upper == 0 { return errors.New("You don't have any uppercase characters in your password") } if lower == 0 { return errors.New("You don't have any lowercase characters in your password") } if len(password) < 18 { if (len(password) / 2) > len(charMap) { return errors.New("You don't have enough unique characters in your password") } } else if (len(password) / 3) > len(charMap) { // Be a little lenient on the number of unique characters for long passwords return errors.New("You don't have enough unique characters in your password") } return nil } // TODO: Write a test for this func createFile(name string) error { f, err := os.Create(name) if err != nil { return err } return f.Close() } // TODO: Write a test for this func writeFile(name string, content string) (err error) { f, err := os.Create(name) if err != nil { return err } _, err = f.WriteString(content) if err != nil { return err } err = f.Sync() if err != nil { return err } return f.Close() } // TODO: Write a test for this func Stripslashes(text string) string { text = strings.Replace(text, "/", "", -1) return strings.Replace(text, "\\", "", -1) } // TODO: Write a test for this func WordCount(input string) (count int) { input = strings.TrimSpace(input) if input == "" { return 0 } var inSpace bool for _, value := range input { if unicode.IsSpace(value) { if !inSpace { inSpace = true } } else if inSpace { count++ inSpace = false } } return count + 1 } // TODO: Write a test for this func GetLevel(score int) (level int) { var base float64 = 25 var current, prev float64 var expFactor = 2.8 for i := 1; ; i++ { _, bit := math.Modf(float64(i) / 10) if bit == 0 { expFactor += 0.1 } current = base + math.Pow(float64(i), expFactor) + (prev / 3) prev = current if float64(score) < current { break } level++ } return level } // TODO: Write a test for this func GetLevelScore(getLevel int) (score int) { var base float64 = 25 var current, prev float64 var level int expFactor := 2.8 for i := 1; ; i++ { _, bit := math.Modf(float64(i) / 10) if bit == 0 { expFactor += 0.1 } current = base + math.Pow(float64(i), expFactor) + (prev / 3) prev = current level++ if level <= getLevel { break } } return int(math.Ceil(current)) } // TODO: Write a test for this func GetLevels(maxLevel int) []float64 { var base float64 = 25 var current, prev float64 // = 0 var expFactor = 2.8 var out []float64 out = append(out, 0) for i := 1; i <= maxLevel; i++ { _, bit := math.Modf(float64(i) / 10) if bit == 0 { expFactor += 0.1 } current = base + math.Pow(float64(i), expFactor) + (prev / 3) prev = current out = append(out, current) } return out } func BuildSlug(slug string, id int) string { if slug == "" || !Config.BuildSlugs { return strconv.Itoa(id) } return slug + "." + strconv.Itoa(id) }