/* WIP Under Construction */ package qgen // import "github.com/Azareal/Gosora/query_gen" import ( "database/sql" "errors" "strconv" "strings" ) var Registry []Adapter var ErrNoAdapter = errors.New("This adapter doesn't exist") type DBTableColumn struct { Name string Type string Size int Null bool AutoIncrement bool Default string } type DBTableKey struct { Columns string Type string } type DBSelect struct { Table string Columns string Where string Orderby string Limit string } type DBJoin struct { Table1 string Table2 string Columns string Joiners string Where string Orderby string Limit string } type DBInsert struct { Table string Columns string Fields string } type DBColumn struct { Table string Left string // Could be a function or a column, so I'm naming this Left Alias string // aka AS Blah, if it's present Type string // function or column } type DBField struct { Name string Type string } type DBWhere struct { Expr []DBToken // Simple expressions, the innards of functions are opaque for now. } type DBJoiner struct { LeftTable string LeftColumn string RightTable string RightColumn string Operator string } type DBOrder struct { Column string Order string } type DBToken struct { Contents string Type string // function, operator, column, number, string, substitute } type DBSetter struct { Column string Expr []DBToken // Simple expressions, the innards of functions are opaque for now. } type DBLimit struct { Offset string // ? or int MaxCount string // ? or int } type DBStmt struct { Contents string Type string // create-table, insert, update, delete } // TODO: Add the DropTable, TableExists, AddColumn, ColumnExists, and RemoveColumn methods type Adapter interface { GetName() string BuildConn(config map[string]string) (*sql.DB, error) DbVersion() string DropTable(name string, table string) (string, error) CreateTable(name string, table string, charset string, collation string, columns []DBTableColumn, keys []DBTableKey) (string, error) // TODO: Some way to add indices and keys // TODO: Test this AddColumn(name string, table string, column DBTableColumn) (string, error) AddIndex(name string, table string, iname string, colname string) (string, error) SimpleInsert(name string, table string, columns string, fields string) (string, error) SimpleUpdate(up *updatePrebuilder) (string, error) SimpleUpdateSelect(up *updatePrebuilder) (string, error) // ! Experimental SimpleDelete(name string, table string, where string) (string, error) Purge(name string, table string) (string, error) SimpleSelect(name string, table string, columns string, where string, orderby string, limit string) (string, error) SimpleLeftJoin(name string, table1 string, table2 string, columns string, joiners string, where string, orderby string, limit string) (string, error) SimpleInnerJoin(string, string, string, string, string, string, string, string) (string, error) SimpleInsertSelect(string, DBInsert, DBSelect) (string, error) SimpleInsertLeftJoin(string, DBInsert, DBJoin) (string, error) SimpleInsertInnerJoin(string, DBInsert, DBJoin) (string, error) SimpleCount(string, string, string, string) (string, error) ComplexSelect(*selectPrebuilder) (string, error) Builder() *prebuilder Write() error } func GetAdapter(name string) (adap Adapter, err error) { for _, adapter := range Registry { if adapter.GetName() == name { return adapter, nil } } return adap, ErrNoAdapter } type QueryPlugin interface { Hook(name string, args ...interface{}) error Write() error } type MySQLUpsertCallback struct { stmt *sql.Stmt } func (double *MySQLUpsertCallback) Exec(args ...interface{}) (res sql.Result, err error) { if len(args) < 2 { return res, errors.New("Need two or more arguments") } args = args[:len(args)-1] return double.stmt.Exec(append(args, args...)...) } func PrepareMySQLUpsertCallback(db *sql.DB, query string) (*MySQLUpsertCallback, error) { stmt, err := db.Prepare(query) return &MySQLUpsertCallback{stmt}, err } type LitStr string // TODO: Test this func InterfaceMapToInsertStrings(data map[string]interface{}, order string) (cols string, values string) { var done = make(map[string]bool) var addValue = func(value interface{}) { switch value := value.(type) { case string: values += "'" + strings.Replace(value, "'", "\\'", -1) + "'," case int: values += strconv.Itoa(value) + "," case LitStr: values += string(value) + "," case bool: if value { values += "1," } else { values += "0," } } } // Add the ordered items for _, col := range strings.Split(order, ",") { col = strings.TrimSpace(col) value, ok := data[col] if ok { cols += col + "," addValue(value) done[col] = true } } // Go over any unordered items and add them at the end if len(data) > len(done) { for col, value := range data { _, ok := done[col] if ok { continue } cols += col + "," addValue(value) } } if cols != "" { cols = cols[:len(cols)-1] values = values[:len(values)-1] } return cols, values }