package guilds // import "github.com/Azareal/Gosora/extend/guilds/lib" import ( "bytes" "context" "database/sql" "errors" "html/template" "net/http" "strconv" "strings" c "github.com/Azareal/Gosora/common" "github.com/Azareal/Gosora/routes" ) // A blank list to fill out that parameter in Page for routes which don't use it var tList []interface{} var ListStmt *sql.Stmt var MemberListStmt *sql.Stmt var MemberListJoinStmt *sql.Stmt var GetMemberStmt *sql.Stmt var AttachForumStmt *sql.Stmt var UnattachForumStmt *sql.Stmt var AddMemberStmt *sql.Stmt // Guild is a struct representing a guild type Guild struct { ID int Link string Name string Desc string Active bool Privacy int /* 0: Public, 1: Protected, 2: Private */ // Who should be able to accept applications and create invites? Mods+ or just admins? Mods is a good start, we can ponder over whether we should make this more flexible in the future. Joinable int /* 0: Private, 1: Anyone can join, 2: Applications, 3: Invite-only */ MemberCount int Owner int Backdrop string CreatedAt string LastUpdateTime string MainForumID int MainForum *c.Forum Forums []*c.Forum ExtData c.ExtData } type Page struct { Title string Header *c.Header ItemList []*c.TopicsRow Forum *c.Forum Guild *Guild Page int LastPage int } // ListPage is a page struct for constructing a list of every guild type ListPage struct { Title string Header *c.Header GuildList []*Guild } type MemberListPage struct { Title string Header *c.Header ItemList []Member Guild *Guild Page int LastPage int } // Member is a struct representing a specific member of a guild, not to be confused with the global User struct. type Member struct { Link string Rank int /* 0: Member. 1: Mod. 2: Admin. */ RankString string /* Member, Mod, Admin, Owner */ PostCount int JoinedAt string Offline bool // TODO: Need to track the online states of members when WebSockets are enabled User c.User } func PrebuildTmplList(user *c.User, h *c.Header) c.CTmpl { guildList := []*Guild{ &Guild{ ID: 1, Name: "lol", Link: BuildGuildURL(c.NameToSlug("lol"), 1), Desc: "A group for people who like to laugh", Active: true, MemberCount: 1, Owner: 1, CreatedAt: "date", LastUpdateTime: "date", MainForumID: 1, MainForum: c.Forums.DirtyGet(1), Forums: []*c.Forum{c.Forums.DirtyGet(1)}, }, } listPage := ListPage{"Guild List", user, h, guildList} return c.CTmpl{"guilds_guild_list", "guilds_guild_list.html", "templates/", "guilds.ListPage", listPage, []string{"./extend/guilds/lib"}} } // TODO: Do this properly via the widget system // TODO: REWRITE THIS func CommonAreaWidgets(header *c.Header) { // TODO: Hot Groups? Featured Groups? Official Groups? var b bytes.Buffer menu := c.WidgetMenu{"Guilds", []c.WidgetMenuItem{ c.WidgetMenuItem{"Create Guild", "/guild/create/", false}, }} err := header.Theme.RunTmpl("widget_menu", pi, w) if err != nil { c.LogError(err) return } if header.Theme.HasDock("leftSidebar") { header.Widgets.LeftSidebar = template.HTML(string(b.Bytes())) } else if header.Theme.HasDock("rightSidebar") { header.Widgets.RightSidebar = template.HTML(string(b.Bytes())) } } // TODO: Do this properly via the widget system // TODO: Make a better more customisable group widget system func GuildWidgets(header *c.Header, guildItem *Guild) (success bool) { return false // Disabled until the next commit /*var b bytes.Buffer var menu WidgetMenu = WidgetMenu{"Guild Options", []WidgetMenuItem{ WidgetMenuItem{"Join", "/guild/join/" + strconv.Itoa(guildItem.ID), false}, WidgetMenuItem{"Members", "/guild/members/" + strconv.Itoa(guildItem.ID), false}, }} err := templates.ExecuteTemplate(&b, "widget_menu.html", menu) if err != nil { c.LogError(err) return false } if themes[header.Theme.Name].Sidebars == "left" { header.Widgets.LeftSidebar = template.HTML(string(b.Bytes())) } else if themes[header.Theme.Name].Sidebars == "right" || themes[header.Theme.Name].Sidebars == "both" { header.Widgets.RightSidebar = template.HTML(string(b.Bytes())) } else { return false } return true*/ } /* Custom Pages */ func RouteGuildList(w http.ResponseWriter, r *http.Request, user *c.User) c.RouteError { h, ferr := c.UserCheck(w, r, &user) if ferr != nil { return ferr } CommonAreaWidgets(h) rows, err := ListStmt.Query() if err != nil && err != c.ErrNoRows { return c.InternalError(err, w, r) } defer rows.Close() var guildList []*Guild for rows.Next() { g := &Guild{ID: 0} err := rows.Scan(&g.ID, &g.Name, &g.Desc, &g.Active, &g.Privacy, &g.Joinable, &g.Owner, &g.MemberCount, &g.CreatedAt, &g.LastUpdateTime) if err != nil { return c.InternalError(err, w, r) } g.Link = BuildGuildURL(c.NameToSlug(g.Name), g.ID) guildList = append(guildList, g) } if err = rows.Err(); err != nil { return c.InternalError(err, w, r) } pi := ListPage{"Guild List", user, h, guildList} return routes.RenderTemplate("guilds_guild_list", w, r, h, pi) } func MiddleViewGuild(w http.ResponseWriter, r *http.Request, user *c.User) c.RouteError { _, guildID, err := routes.ParseSEOURL(r.URL.Path[len("/guild/"):]) if err != nil { return c.PreError("Not a valid guild ID", w, r) } guildItem, err := Gstore.Get(guildID) if err != nil { return c.LocalError("Bad guild", w, r, user) } // TODO: Build and pass header if !guildItem.Active { return c.NotFound(w, r, nil) } return nil // TODO: Re-implement this // Re-route the request to routeForums //var ctx = context.WithValue(r.Context(), "guilds_current_guild", guildItem) //return routeForum(w, r.WithContext(ctx), user, strconv.Itoa(guildItem.MainForumID)) } func RouteCreateGuild(w http.ResponseWriter, r *http.Request, user *c.User) c.RouteError { h, ferr := c.UserCheck(w, r, &user) if ferr != nil { return ferr } h.Title = "Create Guild" // TODO: Add an approval queue mode for group creation if !user.Loggedin || !user.PluginPerms["CreateGuild"] { return c.NoPermissions(w, r, user) } CommonAreaWidgets(h) return routes.RenderTemplate("guilds_create_guild", w, r, h, c.Page{h, tList, nil}) } func RouteCreateGuildSubmit(w http.ResponseWriter, r *http.Request, user *c.User) c.RouteError { // TODO: Add an approval queue mode for group creation if !user.Loggedin || !user.PluginPerms["CreateGuild"] { return c.NoPermissions(w, r, user) } guildActive := true guildName := c.SanitiseSingleLine(r.PostFormValue("group_name")) // TODO: Allow Markdown / BBCode / Limited HTML in the description? guildDesc := c.SanitiseBody(r.PostFormValue("group_desc")) var guildPrivacy int switch r.PostFormValue("group_privacy") { case "0": guildPrivacy = 0 // Public case "1": guildPrivacy = 1 // Protected case "2": guildPrivacy = 2 // private default: guildPrivacy = 0 } // Create the backing forum fid, err := c.Forums.Create(guildName, "", true, "") if err != nil { return c.InternalError(err, w, r) } gid, err := Gstore.Create(guildName, guildDesc, guildActive, guildPrivacy, user.ID, fid) if err != nil { return c.InternalError(err, w, r) } // Add the main backing forum to the forum list err = AttachForum(gid, fid) if err != nil { return c.InternalError(err, w, r) } _, err = AddMemberStmt.Exec(gid, user.ID, 2) if err != nil { return c.InternalError(err, w, r) } http.Redirect(w, r, BuildGuildURL(c.NameToSlug(guildName), gid), http.StatusSeeOther) return nil } func RouteMemberList(w http.ResponseWriter, r *http.Request, user *c.User) c.RouteError { header, ferr := c.UserCheck(w, r, &user) if ferr != nil { return ferr } _, guildID, err := routes.ParseSEOURL(r.URL.Path[len("/guild/members/"):]) if err != nil { return c.PreError("Not a valid group ID", w, r) } guild, err := Gstore.Get(guildID) if err != nil { return c.LocalError("Bad group", w, r, user) } guild.Link = BuildGuildURL(c.NameToSlug(guild.Name), guild.ID) GuildWidgets(header, guild) rows, err := MemberListJoinStmt.Query(guildID) if err != nil && err != c.ErrNoRows { return c.InternalError(err, w, r) } var guildMembers []Member for rows.Next() { gMember := Member{PostCount: 0} err := rows.Scan(&gMember.User.ID, &gMember.Rank, &gMember.PostCount, &gMember.JoinedAt, &gMember.User.Name, &gMember.User.RawAvatar) if err != nil { return c.InternalError(err, w, r) } gMember.Link = c.BuildProfileURL(c.NameToSlug(gMember.User.Name), gMember.User.ID) gMember.User.Avatar, gMember.User.MicroAvatar = c.BuildAvatar(gMember.User.ID, gMember.User.RawAvatar) gMember.JoinedAt, _ = c.RelativeTimeFromString(gMember.JoinedAt) if guild.Owner == gMember.User.ID { gMember.RankString = "Owner" } else { switch gMember.Rank { case 0: gMember.RankString = "Member" case 1: gMember.RankString = "Mod" case 2: gMember.RankString = "Admin" } } guildMembers = append(guildMembers, gMember) } if err = rows.Err(); err != nil { return c.InternalError(err, w, r) } rows.Close() pi := MemberListPage{"Guild Member List", user, header, gMembers, guild, 0, 0} // A plugin with plugins. Pluginception! if c.RunPreRenderHook("pre_render_guilds_member_list", w, r, &user, &pi) { return nil } err = c.RunThemeTemplate(header.Theme.Name, "guilds_member_list", pi, w) if err != nil { return c.InternalError(err, w, r) } return nil } func AttachForum(guildID, fid int) error { _, err := AttachForumStmt.Exec(guildID, fid) return err } func UnattachForum(fid int) error { _, err := AttachForumStmt.Exec(fid) return err } func BuildGuildURL(slug string, id int) string { if slug == "" || !c.Config.BuildSlugs { return "/guild/" + strconv.Itoa(id) } return "/guild/" + slug + "." + strconv.Itoa(id) } /* Hooks */ // TODO: Prebuild this template func PreRenderViewForum(w http.ResponseWriter, r *http.Request, user *c.User, data interface{}) (halt bool) { pi := data.(*c.ForumPage) if pi.Header.ExtData.Items != nil { if guildData, ok := pi.Header.ExtData.Items["guilds_current_group"]; ok { guildItem := guildData.(*Guild) guildpi := Page{pi.Title, pi.Header, pi.ItemList, pi.Forum, guildItem, pi.Page, pi.LastPage} err := routes.RenderTemplate("guilds_view_guild", w, r, header, guildpi) if err != nil { c.LogError(err) return false } return true } } return false } func TrowAssign(args ...interface{}) interface{} { var forum = args[1].(*c.Forum) if forum.ParentType == "guild" { var topicItem = args[0].(*c.TopicsRow) topicItem.ForumLink = "/guild/" + strings.TrimPrefix(topicItem.ForumLink, c.GetForumURLPrefix()) } return nil } // TODO: It would be nice, if you could select one of the boards in the group from that drop-down rather than just the one you got linked from func TopicCreatePreLoop(args ...interface{}) interface{} { var fid = args[2].(int) if c.Forums.DirtyGet(fid).ParentType == "guild" { var strictmode = args[5].(*bool) *strictmode = true } return nil } // TODO: Add privacy options // TODO: Add support for multiple boards and add per-board simplified permissions // TODO: Take js into account for routes which expect JSON responses func ForumCheck(args ...interface{}) (skip bool, rerr c.RouteError) { r := args[1].(*http.Request) fid := args[3].(*int) forum := c.Forums.DirtyGet(*fid) if forum.ParentType == "guild" { var err error w := args[0].(http.ResponseWriter) guildItem, ok := r.Context().Value("guilds_current_group").(*Guild) if !ok { guildItem, err = Gstore.Get(forum.ParentID) if err != nil { return true, c.InternalError(errors.New("Unable to find the parent group for a forum"), w, r) } if !guildItem.Active { return true, c.NotFound(w, r, nil) // TODO: Can we pull header out of args? } r = r.WithContext(context.WithValue(r.Context(), "guilds_current_group", guildItem)) } user := args[2].(*c.User) var rank, posts int var joinedAt string // TODO: Group privacy settings. For now, groups are all globally visible // Clear the default group permissions // TODO: Do this more efficiently, doing it quick and dirty for now to get this out quickly c.OverrideForumPerms(&user.Perms, false) user.Perms.ViewTopic = true err = GetMemberStmt.QueryRow(guildItem.ID, user.ID).Scan(&rank, &posts, &joinedAt) if err != nil && err != c.ErrNoRows { return true, c.InternalError(err, w, r) } else if err != nil { // TODO: Should we let admins / guests into public groups? return true, c.LocalError("You're not part of this group!", w, r, *user) } // TODO: Implement bans properly by adding the Local Ban API in the next commit // TODO: How does this even work? Refactor it along with the rest of this plugin! if rank < 0 { return true, c.LocalError("You've been banned from this group!", w, r, *user) } // Basic permissions for members, more complicated permissions coming in the next commit! if guildItem.Owner == user.ID { c.OverrideForumPerms(&user.Perms, true) } else if rank == 0 { user.Perms.LikeItem = true user.Perms.CreateTopic = true user.Perms.CreateReply = true } else { c.OverrideForumPerms(&user.Perms, true) } return true, nil } return false, nil } // TODO: Override redirects? I don't think this is needed quite yet func Widgets(args ...interface{}) interface{} { zone := args[0].(string) h := args[2].(*c.Header) request := args[3].(*http.Request) if zone != "view_forum" { return false } f := args[1].(*c.Forum) if f.ParentType == "guild" { // This is why I hate using contexts, all the daisy chains and interface casts x.x guild, ok := request.Context().Value("guilds_current_group").(*Guild) if !ok { c.LogError(errors.New("Unable to find a parent group in the context data")) return false } if h.ExtData.Items == nil { h.ExtData.Items = make(map[string]interface{}) } h.ExtData.Items["guilds_current_group"] = guild return GuildWidgets(h, guild) } return false }