gosora/extend/guilds/lib/guilds.go
Azareal 42b9f27c45 Defer setting headers to renderTemplate to avoid wasting resources for JSON requests and for future optimisations.
Error pages now use routes.renderTemplate bringing them in line with the other standard routes.
Every route should use a renderTemplate function now instead of calling RunTmpl.
Merged some pi and renderTemplate lines in routes to reduce the amount of vertical space used.
2019-04-19 19:34:16 +10:00

503 lines
14 KiB
Go

package guilds // import "github.com/Azareal/Gosora/extend/guilds/lib"
import (
"bytes"
"context"
"database/sql"
"errors"
"html/template"
"net/http"
"strconv"
"strings"
c "github.com/Azareal/Gosora/common"
"github.com/Azareal/Gosora/routes"
)
// A blank list to fill out that parameter in Page for routes which don't use it
var tList []interface{}
var ListStmt *sql.Stmt
var MemberListStmt *sql.Stmt
var MemberListJoinStmt *sql.Stmt
var GetMemberStmt *sql.Stmt
var AttachForumStmt *sql.Stmt
var UnattachForumStmt *sql.Stmt
var AddMemberStmt *sql.Stmt
// Guild is a struct representing a guild
type Guild struct {
ID int
Link string
Name string
Desc string
Active bool
Privacy int /* 0: Public, 1: Protected, 2: Private */
// Who should be able to accept applications and create invites? Mods+ or just admins? Mods is a good start, we can ponder over whether we should make this more flexible in the future.
Joinable int /* 0: Private, 1: Anyone can join, 2: Applications, 3: Invite-only */
MemberCount int
Owner int
Backdrop string
CreatedAt string
LastUpdateTime string
MainForumID int
MainForum *c.Forum
Forums []*c.Forum
ExtData c.ExtData
}
type Page struct {
Title string
Header *c.Header
ItemList []*c.TopicsRow
Forum *c.Forum
Guild *Guild
Page int
LastPage int
}
// ListPage is a page struct for constructing a list of every guild
type ListPage struct {
Title string
Header *c.Header
GuildList []*Guild
}
type MemberListPage struct {
Title string
Header *c.Header
ItemList []Member
Guild *Guild
Page int
LastPage int
}
// Member is a struct representing a specific member of a guild, not to be confused with the global User struct.
type Member struct {
Link string
Rank int /* 0: Member. 1: Mod. 2: Admin. */
RankString string /* Member, Mod, Admin, Owner */
PostCount int
JoinedAt string
Offline bool // TODO: Need to track the online states of members when WebSockets are enabled
User c.User
}
func PrebuildTmplList(user c.User, header *c.Header) c.CTmpl {
var guildList = []*Guild{
&Guild{
ID: 1,
Name: "lol",
Link: BuildGuildURL(c.NameToSlug("lol"), 1),
Desc: "A group for people who like to laugh",
Active: true,
MemberCount: 1,
Owner: 1,
CreatedAt: "date",
LastUpdateTime: "date",
MainForumID: 1,
MainForum: c.Forums.DirtyGet(1),
Forums: []*c.Forum{c.Forums.DirtyGet(1)},
},
}
listPage := ListPage{"Guild List", user, header, guildList}
return c.CTmpl{"guilds_guild_list", "guilds_guild_list.html", "templates/", "guilds.ListPage", listPage, []string{"./extend/guilds/lib"}}
}
// TODO: Do this properly via the widget system
// TODO: REWRITE THIS
func CommonAreaWidgets(header *c.Header) {
// TODO: Hot Groups? Featured Groups? Official Groups?
var b bytes.Buffer
var menu = c.WidgetMenu{"Guilds", []c.WidgetMenuItem{
c.WidgetMenuItem{"Create Guild", "/guild/create/", false},
}}
err := header.Theme.RunTmpl("widget_menu", pi, w)
if err != nil {
c.LogError(err)
return
}
if header.Theme.HasDock("leftSidebar") {
header.Widgets.LeftSidebar = template.HTML(string(b.Bytes()))
} else if header.Theme.HasDock("rightSidebar") {
header.Widgets.RightSidebar = template.HTML(string(b.Bytes()))
}
}
// TODO: Do this properly via the widget system
// TODO: Make a better more customisable group widget system
func GuildWidgets(header *c.Header, guildItem *Guild) (success bool) {
return false // Disabled until the next commit
/*var b bytes.Buffer
var menu WidgetMenu = WidgetMenu{"Guild Options", []WidgetMenuItem{
WidgetMenuItem{"Join", "/guild/join/" + strconv.Itoa(guildItem.ID), false},
WidgetMenuItem{"Members", "/guild/members/" + strconv.Itoa(guildItem.ID), false},
}}
err := templates.ExecuteTemplate(&b, "widget_menu.html", menu)
if err != nil {
c.LogError(err)
return false
}
if themes[header.Theme.Name].Sidebars == "left" {
header.Widgets.LeftSidebar = template.HTML(string(b.Bytes()))
} else if themes[header.Theme.Name].Sidebars == "right" || themes[header.Theme.Name].Sidebars == "both" {
header.Widgets.RightSidebar = template.HTML(string(b.Bytes()))
} else {
return false
}
return true*/
}
/*
Custom Pages
*/
func RouteGuildList(w http.ResponseWriter, r *http.Request, user c.User) c.RouteError {
header, ferr := c.UserCheck(w, r, &user)
if ferr != nil {
return ferr
}
CommonAreaWidgets(header)
rows, err := ListStmt.Query()
if err != nil && err != c.ErrNoRows {
return c.InternalError(err, w, r)
}
defer rows.Close()
var guildList []*Guild
for rows.Next() {
guildItem := &Guild{ID: 0}
err := rows.Scan(&guildItem.ID, &guildItem.Name, &guildItem.Desc, &guildItem.Active, &guildItem.Privacy, &guildItem.Joinable, &guildItem.Owner, &guildItem.MemberCount, &guildItem.CreatedAt, &guildItem.LastUpdateTime)
if err != nil {
return c.InternalError(err, w, r)
}
guildItem.Link = BuildGuildURL(c.NameToSlug(guildItem.Name), guildItem.ID)
guildList = append(guildList, guildItem)
}
err = rows.Err()
if err != nil {
return c.InternalError(err, w, r)
}
pi := ListPage{"Guild List", user, header, guildList}
return routes.RenderTemplate("guilds_guild_list", w, r, header, pi)
}
func MiddleViewGuild(w http.ResponseWriter, r *http.Request, user c.User) c.RouteError {
_, guildID, err := routes.ParseSEOURL(r.URL.Path[len("/guild/"):])
if err != nil {
return c.PreError("Not a valid guild ID", w, r)
}
guildItem, err := Gstore.Get(guildID)
if err != nil {
return c.LocalError("Bad guild", w, r, user)
}
// TODO: Build and pass header
if !guildItem.Active {
return c.NotFound(w, r, nil)
}
return nil
// TODO: Re-implement this
// Re-route the request to routeForums
//var ctx = context.WithValue(r.Context(), "guilds_current_guild", guildItem)
//return routeForum(w, r.WithContext(ctx), user, strconv.Itoa(guildItem.MainForumID))
}
func RouteCreateGuild(w http.ResponseWriter, r *http.Request, user c.User) c.RouteError {
header, ferr := c.UserCheck(w, r, &user)
if ferr != nil {
return ferr
}
header.Title = "Create Guild"
// TODO: Add an approval queue mode for group creation
if !user.Loggedin || !user.PluginPerms["CreateGuild"] {
return c.NoPermissions(w, r, user)
}
CommonAreaWidgets(header)
return routes.RenderTemplate("guilds_create_guild", w, r, header, c.Page{header, tList, nil})
}
func RouteCreateGuildSubmit(w http.ResponseWriter, r *http.Request, user c.User) c.RouteError {
// TODO: Add an approval queue mode for group creation
if !user.Loggedin || !user.PluginPerms["CreateGuild"] {
return c.NoPermissions(w, r, user)
}
var guildActive = true
var guildName = c.SanitiseSingleLine(r.PostFormValue("group_name"))
// TODO: Allow Markdown / BBCode / Limited HTML in the description?
var guildDesc = c.SanitiseBody(r.PostFormValue("group_desc"))
var gprivacy = r.PostFormValue("group_privacy")
var guildPrivacy int
switch gprivacy {
case "0":
guildPrivacy = 0 // Public
case "1":
guildPrivacy = 1 // Protected
case "2":
guildPrivacy = 2 // private
default:
guildPrivacy = 0
}
// Create the backing forum
fid, err := c.Forums.Create(guildName, "", true, "")
if err != nil {
return c.InternalError(err, w, r)
}
gid, err := Gstore.Create(guildName, guildDesc, guildActive, guildPrivacy, user.ID, fid)
if err != nil {
return c.InternalError(err, w, r)
}
// Add the main backing forum to the forum list
err = AttachForum(gid, fid)
if err != nil {
return c.InternalError(err, w, r)
}
_, err = AddMemberStmt.Exec(gid, user.ID, 2)
if err != nil {
return c.InternalError(err, w, r)
}
http.Redirect(w, r, BuildGuildURL(c.NameToSlug(guildName), gid), http.StatusSeeOther)
return nil
}
func RouteMemberList(w http.ResponseWriter, r *http.Request, user c.User) c.RouteError {
header, ferr := c.UserCheck(w, r, &user)
if ferr != nil {
return ferr
}
_, guildID, err := routes.ParseSEOURL(r.URL.Path[len("/guild/members/"):])
if err != nil {
return c.PreError("Not a valid group ID", w, r)
}
guildItem, err := Gstore.Get(guildID)
if err != nil {
return c.LocalError("Bad group", w, r, user)
}
guildItem.Link = BuildGuildURL(c.NameToSlug(guildItem.Name), guildItem.ID)
GuildWidgets(header, guildItem)
rows, err := MemberListJoinStmt.Query(guildID)
if err != nil && err != c.ErrNoRows {
return c.InternalError(err, w, r)
}
var guildMembers []Member
for rows.Next() {
guildMember := Member{PostCount: 0}
err := rows.Scan(&guildMember.User.ID, &guildMember.Rank, &guildMember.PostCount, &guildMember.JoinedAt, &guildMember.User.Name, &guildMember.User.RawAvatar)
if err != nil {
return c.InternalError(err, w, r)
}
guildMember.Link = c.BuildProfileURL(c.NameToSlug(guildMember.User.Name), guildMember.User.ID)
guildMember.User.Avatar, guildMember.User.MicroAvatar = c.BuildAvatar(guildMember.User.ID, guildMember.User.RawAvatar)
guildMember.JoinedAt, _ = c.RelativeTimeFromString(guildMember.JoinedAt)
if guildItem.Owner == guildMember.User.ID {
guildMember.RankString = "Owner"
} else {
switch guildMember.Rank {
case 0:
guildMember.RankString = "Member"
case 1:
guildMember.RankString = "Mod"
case 2:
guildMember.RankString = "Admin"
}
}
guildMembers = append(guildMembers, guildMember)
}
err = rows.Err()
if err != nil {
return c.InternalError(err, w, r)
}
rows.Close()
pi := MemberListPage{"Guild Member List", user, header, guildMembers, guildItem, 0, 0}
// A plugin with plugins. Pluginception!
if c.RunPreRenderHook("pre_render_guilds_member_list", w, r, &user, &pi) {
return nil
}
err = c.RunThemeTemplate(header.Theme.Name, "guilds_member_list", pi, w)
if err != nil {
return c.InternalError(err, w, r)
}
return nil
}
func AttachForum(guildID int, fid int) error {
_, err := AttachForumStmt.Exec(guildID, fid)
return err
}
func UnattachForum(fid int) error {
_, err := AttachForumStmt.Exec(fid)
return err
}
func BuildGuildURL(slug string, id int) string {
if slug == "" || !c.Config.BuildSlugs {
return "/guild/" + strconv.Itoa(id)
}
return "/guild/" + slug + "." + strconv.Itoa(id)
}
/*
Hooks
*/
// TODO: Prebuild this template
func PreRenderViewForum(w http.ResponseWriter, r *http.Request, user *c.User, data interface{}) (halt bool) {
pi := data.(*c.ForumPage)
if pi.Header.ExtData.Items != nil {
if guildData, ok := pi.Header.ExtData.Items["guilds_current_group"]; ok {
guildItem := guildData.(*Guild)
guildpi := Page{pi.Title, pi.Header, pi.ItemList, pi.Forum, guildItem, pi.Page, pi.LastPage}
err := routes.RenderTemplate("guilds_view_guild", w, r, header, guildpi)
if err != nil {
c.LogError(err)
return false
}
return true
}
}
return false
}
func TrowAssign(args ...interface{}) interface{} {
var forum = args[1].(*c.Forum)
if forum.ParentType == "guild" {
var topicItem = args[0].(*c.TopicsRow)
topicItem.ForumLink = "/guild/" + strings.TrimPrefix(topicItem.ForumLink, c.GetForumURLPrefix())
}
return nil
}
// TODO: It would be nice, if you could select one of the boards in the group from that drop-down rather than just the one you got linked from
func TopicCreatePreLoop(args ...interface{}) interface{} {
var fid = args[2].(int)
if c.Forums.DirtyGet(fid).ParentType == "guild" {
var strictmode = args[5].(*bool)
*strictmode = true
}
return nil
}
// TODO: Add privacy options
// TODO: Add support for multiple boards and add per-board simplified permissions
// TODO: Take isJs into account for routes which expect JSON responses
func ForumCheck(args ...interface{}) (skip bool, rerr c.RouteError) {
var r = args[1].(*http.Request)
var fid = args[3].(*int)
var forum = c.Forums.DirtyGet(*fid)
if forum.ParentType == "guild" {
var err error
var w = args[0].(http.ResponseWriter)
guildItem, ok := r.Context().Value("guilds_current_group").(*Guild)
if !ok {
guildItem, err = Gstore.Get(forum.ParentID)
if err != nil {
return true, c.InternalError(errors.New("Unable to find the parent group for a forum"), w, r)
}
if !guildItem.Active {
return true, c.NotFound(w, r, nil) // TODO: Can we pull header out of args?
}
r = r.WithContext(context.WithValue(r.Context(), "guilds_current_group", guildItem))
}
var user = args[2].(*c.User)
var rank int
var posts int
var joinedAt string
// TODO: Group privacy settings. For now, groups are all globally visible
// Clear the default group permissions
// TODO: Do this more efficiently, doing it quick and dirty for now to get this out quickly
c.OverrideForumPerms(&user.Perms, false)
user.Perms.ViewTopic = true
err = GetMemberStmt.QueryRow(guildItem.ID, user.ID).Scan(&rank, &posts, &joinedAt)
if err != nil && err != c.ErrNoRows {
return true, c.InternalError(err, w, r)
} else if err != nil {
// TODO: Should we let admins / guests into public groups?
return true, c.LocalError("You're not part of this group!", w, r, *user)
}
// TODO: Implement bans properly by adding the Local Ban API in the next commit
// TODO: How does this even work? Refactor it along with the rest of this plugin!
if rank < 0 {
return true, c.LocalError("You've been banned from this group!", w, r, *user)
}
// Basic permissions for members, more complicated permissions coming in the next commit!
if guildItem.Owner == user.ID {
c.OverrideForumPerms(&user.Perms, true)
} else if rank == 0 {
user.Perms.LikeItem = true
user.Perms.CreateTopic = true
user.Perms.CreateReply = true
} else {
c.OverrideForumPerms(&user.Perms, true)
}
return true, nil
}
return false, nil
}
// TODO: Override redirects? I don't think this is needed quite yet
func Widgets(args ...interface{}) interface{} {
var zone = args[0].(string)
var header = args[2].(*c.Header)
var request = args[3].(*http.Request)
if zone != "view_forum" {
return false
}
var forum = args[1].(*c.Forum)
if forum.ParentType == "guild" {
// This is why I hate using contexts, all the daisy chains and interface casts x.x
guildItem, ok := request.Context().Value("guilds_current_group").(*Guild)
if !ok {
c.LogError(errors.New("Unable to find a parent group in the context data"))
return false
}
if header.ExtData.Items == nil {
header.ExtData.Items = make(map[string]interface{})
}
header.ExtData.Items["guilds_current_group"] = guildItem
return GuildWidgets(header, guildItem)
}
return false
}