gosora/common/ws_user.go
Azareal 4d9dc76392 Begin work on making the analytics panes somewhat usable when having JavaScript disabled.
Very minor refactoring here and there across the software.
Save some allocations here and there.
2019-10-28 09:13:24 +10:00

174 lines
3.3 KiB
Go

package common
import (
"errors"
"sync"
"time"
"github.com/gorilla/websocket"
)
var ErrNoneOnPage = errors.New("This user isn't on that page")
var ErrInvalidSocket = errors.New("That's not a valid WebSocket Connection")
type WSUser struct {
User *User
Sockets []*WSUserSocket
sync.Mutex
}
type WSUserSocket struct {
conn *websocket.Conn
Page string
}
func (u *WSUser) Ping() error {
for _, socket := range u.Sockets {
if socket == nil {
continue
}
socket.conn.SetWriteDeadline(time.Now().Add(time.Minute))
err := socket.conn.WriteMessage(websocket.PingMessage, nil)
if err != nil {
socket.conn.Close()
}
}
return nil
}
func (u *WSUser) WriteAll(msg string) error {
msgbytes := []byte(msg)
for _, socket := range u.Sockets {
if socket == nil {
continue
}
w, err := socket.conn.NextWriter(websocket.TextMessage)
if err != nil {
return err
}
_, _ = w.Write(msgbytes)
w.Close()
}
return nil
}
func (u *WSUser) WriteToPage(msg string, page string) error {
return u.WriteToPageBytes([]byte(msg), page)
}
// Inefficient as it looks for sockets for a page even if there are none
func (u *WSUser) WriteToPageBytes(msg []byte, page string) error {
var success bool
for _, socket := range u.Sockets {
if socket == nil {
continue
}
if socket.Page != page {
continue
}
w, err := socket.conn.NextWriter(websocket.TextMessage)
if err != nil {
continue // Skip dead sockets, a dedicated goroutine handles those
}
_, _ = w.Write(msg)
w.Close()
success = true
}
if !success {
return ErrNoneOnPage
}
return nil
}
func (u *WSUser) AddSocket(conn *websocket.Conn, page string) {
u.Lock()
// If the number of the sockets is small, then we can keep the size of the slice mostly static and just walk through it looking for empty slots
if len(u.Sockets) < 6 {
for i, socket := range u.Sockets {
if socket == nil {
u.Sockets[i] = &WSUserSocket{conn, page}
u.Unlock()
//fmt.Printf("%+v\n", u.Sockets)
return
}
}
}
u.Sockets = append(u.Sockets, &WSUserSocket{conn, page})
//fmt.Printf("%+v\n", u.Sockets)
u.Unlock()
}
func (u *WSUser) RemoveSocket(conn *websocket.Conn) {
u.Lock()
defer u.Unlock()
if len(u.Sockets) < 6 {
for i, socket := range u.Sockets {
if socket == nil {
continue
}
if socket.conn == conn {
u.Sockets[i] = nil
//fmt.Printf("%+v\n", wsUser.Sockets)
return
}
}
}
var key int
for i, socket := range u.Sockets {
if socket.conn == conn {
key = i
break
}
}
u.Sockets = append(u.Sockets[:key], u.Sockets[key+1:]...)
//fmt.Printf("%+v\n", u.Sockets)
}
func (u *WSUser) SetPageForSocket(conn *websocket.Conn, page string) error {
if conn == nil {
return ErrInvalidSocket
}
u.Lock()
for _, socket := range u.Sockets {
if socket == nil {
continue
}
if socket.conn == conn {
socket.Page = page
}
}
u.Unlock()
return nil
}
func (u *WSUser) InPage(page string) bool {
u.Lock()
defer u.Unlock()
for _, socket := range u.Sockets {
if socket == nil {
continue
}
if socket.Page == page {
return true
}
}
return false
}
func (u *WSUser) FinalizePage(page string, handle func()) {
u.Lock()
defer u.Unlock()
for _, socket := range u.Sockets {
if socket == nil {
continue
}
if socket.Page == page {
return
}
}
handle()
}