05c2ac3ce4
Add the ActivityStream interface to abstract Get, Add and Count. Rename the GlobalCount methods to Count for simplicity. Simplify the variable names in the Count methods. Rename the GlobalCount method to Count and rename the original Count method to CountUser in LoginLogStore. Add a float64 case for bunit, sort of. Theme.RunTmpl now returns ErrBadDefaultTemplate instead of panicking when an interpreted template doesn't exist. Widget.Allowed now checks the zoneid. Fire the alert off in the background in AddActivityAndNotifyTarget instead of blocking the request. Use ErrBadDefaultTemplate instead of calling DefaultTemplates.Lookup directly for custom pages. Split the page struct for the debug page into multiple structs to make things more organised. Add the Count method to ProfileReplyStore. Add the Count method to ReplyStore. Add the DirSize utility function. Add a few ActivityStream tests. Secret gallery stuff.
306 lines
9.8 KiB
Go
306 lines
9.8 KiB
Go
package common
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import (
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"database/sql"
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"errors"
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"strconv"
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"github.com/Azareal/Gosora/query_gen"
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"golang.org/x/crypto/bcrypt"
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)
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// TODO: Add the watchdog goroutine
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// TODO: Add some sort of update method
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var Users UserStore
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var ErrAccountExists = errors.New("this username is already in use")
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var ErrLongUsername = errors.New("this username is too long")
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type UserStore interface {
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DirtyGet(id int) *User
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Get(id int) (*User, error)
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GetByName(name string) (*User, error)
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Exists(id int) bool
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GetOffset(offset int, perPage int) (users []*User, err error)
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//BulkGet(ids []int) ([]*User, error)
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BulkGetMap(ids []int) (map[int]*User, error)
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BypassGet(id int) (*User, error)
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Create(username string, password string, email string, group int, active bool) (int, error)
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Reload(id int) error
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Count() int
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SetCache(cache UserCache)
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GetCache() UserCache
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}
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type DefaultUserStore struct {
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cache UserCache
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get *sql.Stmt
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getByName *sql.Stmt
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getOffset *sql.Stmt
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exists *sql.Stmt
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register *sql.Stmt
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usernameExists *sql.Stmt
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count *sql.Stmt
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}
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// NewDefaultUserStore gives you a new instance of DefaultUserStore
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func NewDefaultUserStore(cache UserCache) (*DefaultUserStore, error) {
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acc := qgen.NewAcc()
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if cache == nil {
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cache = NewNullUserCache()
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}
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// TODO: Add an admin version of registerStmt with more flexibility?
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return &DefaultUserStore{
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cache: cache,
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get: acc.SimpleSelect("users", "name, group, active, is_super_admin, session, email, avatar, message, url_prefix, url_name, level, score, liked, last_ip, temp_group", "uid = ?", "", ""),
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getByName: acc.Select("users").Columns("uid, name, group, active, is_super_admin, session, email, avatar, message, url_prefix, url_name, level, score, liked, last_ip, temp_group").Where("name = ?").Prepare(),
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getOffset: acc.Select("users").Columns("uid, name, group, active, is_super_admin, session, email, avatar, message, url_prefix, url_name, level, score, liked, last_ip, temp_group").Orderby("uid ASC").Limit("?,?").Prepare(),
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exists: acc.SimpleSelect("users", "uid", "uid = ?", "", ""),
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register: acc.Insert("users").Columns("name, email, password, salt, group, is_super_admin, session, active, message, createdAt, lastActiveAt, lastLiked, oldestItemLikedCreatedAt").Fields("?,?,?,?,?,0,'',?,'',UTC_TIMESTAMP(),UTC_TIMESTAMP(),UTC_TIMESTAMP(),UTC_TIMESTAMP()").Prepare(), // TODO: Implement user_count on users_groups here
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usernameExists: acc.SimpleSelect("users", "name", "name = ?", "", ""),
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count: acc.Count("users").Prepare(),
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}, acc.FirstError()
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}
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func (mus *DefaultUserStore) DirtyGet(id int) *User {
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user, err := mus.cache.Get(id)
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if err == nil {
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return user
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}
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/*if mus.OutOfBounds(id) {
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return BlankUser()
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}*/
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user = &User{ID: id, Loggedin: true}
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err = mus.get.QueryRow(id).Scan(&user.Name, &user.Group, &user.Active, &user.IsSuperAdmin, &user.Session, &user.Email, &user.RawAvatar, &user.Message, &user.URLPrefix, &user.URLName, &user.Level, &user.Score, &user.Liked, &user.LastIP, &user.TempGroup)
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user.Init()
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if err == nil {
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mus.cache.Set(user)
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return user
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}
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return BlankUser()
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}
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// TODO: Log weird cache errors? Not just here but in every *Cache?
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func (mus *DefaultUserStore) Get(id int) (*User, error) {
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user, err := mus.cache.Get(id)
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if err == nil {
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//log.Print("cached user")
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//log.Print(string(debug.Stack()))
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//log.Println("")
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return user, nil
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}
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//log.Print("uncached user")
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user = &User{ID: id, Loggedin: true}
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err = mus.get.QueryRow(id).Scan(&user.Name, &user.Group, &user.Active, &user.IsSuperAdmin, &user.Session, &user.Email, &user.RawAvatar, &user.Message, &user.URLPrefix, &user.URLName, &user.Level, &user.Score, &user.Liked, &user.LastIP, &user.TempGroup)
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user.Init()
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if err == nil {
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mus.cache.Set(user)
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}
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return user, err
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}
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// TODO: Log weird cache errors? Not just here but in every *Cache?
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// ! This bypasses the cache, use frugally
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func (mus *DefaultUserStore) GetByName(name string) (*User, error) {
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user := &User{Loggedin: true}
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err := mus.getByName.QueryRow(name).Scan(&user.ID, &user.Name, &user.Group, &user.Active, &user.IsSuperAdmin, &user.Session, &user.Email, &user.RawAvatar, &user.Message, &user.URLPrefix, &user.URLName, &user.Level, &user.Score, &user.Liked, &user.LastIP, &user.TempGroup)
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user.Init()
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if err == nil {
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mus.cache.Set(user)
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}
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return user, err
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}
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// TODO: Optimise this, so we don't wind up hitting the database every-time for small gaps
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// TODO: Make this a little more consistent with DefaultGroupStore's GetRange method
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func (store *DefaultUserStore) GetOffset(offset int, perPage int) (users []*User, err error) {
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rows, err := store.getOffset.Query(offset, perPage)
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if err != nil {
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return users, err
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}
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defer rows.Close()
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for rows.Next() {
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user := &User{Loggedin: true}
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err := rows.Scan(&user.ID, &user.Name, &user.Group, &user.Active, &user.IsSuperAdmin, &user.Session, &user.Email, &user.RawAvatar, &user.Message, &user.URLPrefix, &user.URLName, &user.Level, &user.Score, &user.Liked, &user.LastIP, &user.TempGroup)
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if err != nil {
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return nil, err
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}
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user.Init()
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store.cache.Set(user)
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users = append(users, user)
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}
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return users, rows.Err()
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}
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// TODO: Optimise the query to avoid preparing it on the spot? Maybe, use knowledge of the most common IN() parameter counts?
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// TODO: ID of 0 should always error?
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func (mus *DefaultUserStore) BulkGetMap(ids []int) (list map[int]*User, err error) {
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var idCount = len(ids)
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list = make(map[int]*User)
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if idCount == 0 {
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return list, nil
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}
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var stillHere []int
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sliceList := mus.cache.BulkGet(ids)
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if len(sliceList) > 0 {
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for i, sliceItem := range sliceList {
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if sliceItem != nil {
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list[sliceItem.ID] = sliceItem
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} else {
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stillHere = append(stillHere, ids[i])
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}
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}
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ids = stillHere
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}
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// If every user is in the cache, then return immediately
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if len(ids) == 0 {
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return list, nil
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} else if len(ids) == 1 {
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topic, err := mus.Get(ids[0])
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if err != nil {
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return list, err
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}
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list[topic.ID] = topic
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return list, nil
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}
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// TODO: Add a function for the qlist stuff
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var qlist string
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var idList []interface{}
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for _, id := range ids {
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idList = append(idList, strconv.Itoa(id))
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qlist += "?,"
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}
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qlist = qlist[0 : len(qlist)-1]
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rows, err := qgen.NewAcc().Select("users").Columns("uid, name, group, active, is_super_admin, session, email, avatar, message, url_prefix, url_name, level, score, liked, last_ip, temp_group").Where("uid IN(" + qlist + ")").Query(idList...)
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if err != nil {
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return list, err
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}
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defer rows.Close()
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for rows.Next() {
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user := &User{Loggedin: true}
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err := rows.Scan(&user.ID, &user.Name, &user.Group, &user.Active, &user.IsSuperAdmin, &user.Session, &user.Email, &user.RawAvatar, &user.Message, &user.URLPrefix, &user.URLName, &user.Level, &user.Score, &user.Liked, &user.LastIP, &user.TempGroup)
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if err != nil {
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return list, err
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}
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user.Init()
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mus.cache.Set(user)
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list[user.ID] = user
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}
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err = rows.Err()
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if err != nil {
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return list, err
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}
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// Did we miss any users?
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if idCount > len(list) {
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var sidList string
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for _, id := range ids {
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_, ok := list[id]
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if !ok {
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sidList += strconv.Itoa(id) + ","
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}
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}
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if sidList != "" {
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sidList = sidList[0 : len(sidList)-1]
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err = errors.New("Unable to find users with the following IDs: " + sidList)
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}
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}
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return list, err
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}
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func (mus *DefaultUserStore) BypassGet(id int) (*User, error) {
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user := &User{ID: id, Loggedin: true}
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err := mus.get.QueryRow(id).Scan(&user.Name, &user.Group, &user.Active, &user.IsSuperAdmin, &user.Session, &user.Email, &user.RawAvatar, &user.Message, &user.URLPrefix, &user.URLName, &user.Level, &user.Score, &user.Liked, &user.LastIP, &user.TempGroup)
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user.Init()
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return user, err
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}
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func (mus *DefaultUserStore) Reload(id int) error {
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user := &User{ID: id, Loggedin: true}
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err := mus.get.QueryRow(id).Scan(&user.Name, &user.Group, &user.Active, &user.IsSuperAdmin, &user.Session, &user.Email, &user.RawAvatar, &user.Message, &user.URLPrefix, &user.URLName, &user.Level, &user.Score, &user.Liked, &user.LastIP, &user.TempGroup)
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if err != nil {
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mus.cache.Remove(id)
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return err
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}
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user.Init()
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_ = mus.cache.Set(user)
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TopicListThaw.Thaw()
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return nil
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}
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func (mus *DefaultUserStore) Exists(id int) bool {
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err := mus.exists.QueryRow(id).Scan(&id)
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if err != nil && err != ErrNoRows {
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LogError(err)
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}
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return err != ErrNoRows
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}
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// TODO: Change active to a bool?
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// TODO: Use unique keys for the usernames
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func (mus *DefaultUserStore) Create(username string, password string, email string, group int, active bool) (int, error) {
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// TODO: Strip spaces?
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// ? This number might be a little screwy with Unicode, but it's the only consistent thing we have, as Unicode characters can be any number of bytes in theory?
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if len(username) > Config.MaxUsernameLength {
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return 0, ErrLongUsername
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}
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// Is this username already taken..?
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err := mus.usernameExists.QueryRow(username).Scan(&username)
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if err != ErrNoRows {
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return 0, ErrAccountExists
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}
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salt, err := GenerateSafeString(SaltLength)
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if err != nil {
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return 0, err
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}
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hashedPassword, err := bcrypt.GenerateFromPassword([]byte(password+salt), bcrypt.DefaultCost)
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if err != nil {
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return 0, err
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}
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res, err := mus.register.Exec(username, email, string(hashedPassword), salt, group, active)
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if err != nil {
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return 0, err
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}
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lastID, err := res.LastInsertId()
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return int(lastID), err
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}
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// Count returns the total number of users registered on the forums
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func (s *DefaultUserStore) Count() (count int) {
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err := s.count.QueryRow().Scan(&count)
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if err != nil {
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LogError(err)
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}
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return count
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}
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func (s *DefaultUserStore) SetCache(cache UserCache) {
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s.cache = cache
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}
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// TODO: We're temporarily doing this so that you can do ucache != nil in getTopicUser. Refactor it.
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func (s *DefaultUserStore) GetCache() UserCache {
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_, ok := s.cache.(*NullUserCache)
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if ok {
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return nil
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}
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return s.cache
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}
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