gosora/common/phrases.go
Azareal d0318191c9 Added the menu manager and menu item editor.
Refactored the menu system.
Updated the README and revamped it a tad to make it easier to understand. Also, added manual instructions for patching.
Revamped the update scripts, especially on Windows.
Merged the CSS and Tmpl phrase namespaces.
Added lastSchema to .gitignore
Added DropTable to the database adapters.
Implemented DbVersion in the PgSQL Adapter.
Swapped out the checkboxes for cleaner looking yes-no dropdowns.
Began revamping small bits of the user logic.

We now open to contributions, just open a pull request and sign the CLA.
Schema has been updated, run the patcher or update script.
2018-05-11 15:41:51 +10:00

286 lines
7.2 KiB
Go

/*
*
* Gosora Phrase System
* Copyright Azareal 2017 - 2018
*
*/
package common
import (
"encoding/json"
"errors"
"io/ioutil"
"log"
"os"
"path/filepath"
"sync"
"sync/atomic"
)
// TODO: Add a phrase store?
// TODO: Let the admin edit phrases from inside the Control Panel? How should we persist these? Should we create a copy of the langpack or edit the primaries? Use the changeLangpack mutex for this?
// nolint Be quiet megacheck, this *is* used
var currentLangPack atomic.Value
var langPackCount int // TODO: Use atomics for this
// TODO: We'll be implementing the level phrases in the software proper very very soon!
type LevelPhrases struct {
Level string
LevelMax string // ? Add a max level setting?
// Override the phrase for individual levels, if the phrases exist
Levels []string // index = level
}
// ! For the sake of thread safety, you must never modify a *LanguagePack directly, but to create a copy of it and overwrite the entry in the sync.Map
type LanguagePack struct {
Name string
Phrases map[string]string // Should we use a sync map or a struct for these? It would be nice, if we could keep all the phrases consistent.
Levels LevelPhrases
GlobalPerms map[string]string
LocalPerms map[string]string
SettingLabels map[string]string
PermPresets map[string]string
Accounts map[string]string // TODO: Apply these phrases in the software proper
UserAgents map[string]string
OperatingSystems map[string]string
HumanLanguages map[string]string
Errors map[string]map[string]string // map[category]map[name]value
NoticePhrases map[string]string
PageTitles map[string]string
TmplPhrases map[string]string
TmplIndicesToPhrases [][][]byte // [tmplID][index]phrase
}
// TODO: Add the ability to edit language JSON files from the Control Panel and automatically scan the files for changes
var langPacks sync.Map // nolint it is used
var langTmplIndicesToNames [][]string // [tmplID][index]phraseName
func InitPhrases() error {
log.Print("Loading the language packs")
err := filepath.Walk("./langs", func(path string, f os.FileInfo, err error) error {
if f.IsDir() {
return nil
}
data, err := ioutil.ReadFile(path)
if err != nil {
return err
}
var ext = filepath.Ext("/langs/" + path)
if ext != ".json" {
log.Printf("Found a '%s' in /langs/", ext)
return nil
}
var langPack LanguagePack
err = json.Unmarshal(data, &langPack)
if err != nil {
return err
}
langPack.TmplIndicesToPhrases = make([][][]byte, len(langTmplIndicesToNames))
for tmplID, phraseNames := range langTmplIndicesToNames {
var phraseSet = make([][]byte, len(phraseNames))
for index, phraseName := range phraseNames {
phrase, ok := langPack.TmplPhrases[phraseName]
if !ok {
log.Print("Couldn't find template phrase '" + phraseName + "'")
}
phraseSet[index] = []byte(phrase)
}
langPack.TmplIndicesToPhrases[tmplID] = phraseSet
}
log.Print("Adding the '" + langPack.Name + "' language pack")
langPacks.Store(langPack.Name, &langPack)
langPackCount++
return nil
})
if err != nil {
return err
}
if langPackCount == 0 {
return errors.New("You don't have any language packs")
}
langPack, ok := langPacks.Load(Site.Language)
if !ok {
return errors.New("Couldn't find the " + Site.Language + " language pack")
}
currentLangPack.Store(langPack)
return nil
}
// TODO: Implement this
func LoadLangPack(name string) error {
_ = name
return nil
}
// TODO: Implement this
func SaveLangPack(langPack *LanguagePack) error {
_ = langPack
return nil
}
func GetPhrase(name string) (string, bool) {
res, ok := currentLangPack.Load().(*LanguagePack).Phrases[name]
return res, ok
}
func GetGlobalPermPhrase(name string) string {
res, ok := currentLangPack.Load().(*LanguagePack).GlobalPerms[name]
if !ok {
return getPhrasePlaceholder("perms", name)
}
return res
}
func GetLocalPermPhrase(name string) string {
res, ok := currentLangPack.Load().(*LanguagePack).LocalPerms[name]
if !ok {
return getPhrasePlaceholder("perms", name)
}
return res
}
func GetSettingLabel(name string) string {
res, ok := currentLangPack.Load().(*LanguagePack).SettingLabels[name]
if !ok {
return getPhrasePlaceholder("settings", name)
}
return res
}
func GetAllSettingLabels() map[string]string {
return currentLangPack.Load().(*LanguagePack).SettingLabels
}
func GetAllPermPresets() map[string]string {
return currentLangPack.Load().(*LanguagePack).PermPresets
}
func GetAccountPhrase(name string) string {
res, ok := currentLangPack.Load().(*LanguagePack).Accounts[name]
if !ok {
return getPhrasePlaceholder("account", name)
}
return res
}
func GetUserAgentPhrase(name string) (string, bool) {
res, ok := currentLangPack.Load().(*LanguagePack).UserAgents[name]
if !ok {
return "", false
}
return res, true
}
func GetOSPhrase(name string) (string, bool) {
res, ok := currentLangPack.Load().(*LanguagePack).OperatingSystems[name]
if !ok {
return "", false
}
return res, true
}
func GetHumanLangPhrase(name string) (string, bool) {
res, ok := currentLangPack.Load().(*LanguagePack).HumanLanguages[name]
if !ok {
return getPhrasePlaceholder("humanlang", name), false
}
return res, true
}
// TODO: Does comma ok work with multi-dimensional maps?
func GetErrorPhrase(category string, name string) string {
res, ok := currentLangPack.Load().(*LanguagePack).Errors[category][name]
if !ok {
return getPhrasePlaceholder("error", name)
}
return res
}
func GetNoticePhrase(name string) string {
res, ok := currentLangPack.Load().(*LanguagePack).NoticePhrases[name]
if !ok {
return getPhrasePlaceholder("notices", name)
}
return res
}
func GetTitlePhrase(name string) string {
res, ok := currentLangPack.Load().(*LanguagePack).PageTitles[name]
if !ok {
return getPhrasePlaceholder("title", name)
}
return res
}
func GetTmplPhrase(name string) string {
res, ok := currentLangPack.Load().(*LanguagePack).TmplPhrases[name]
if !ok {
return getPhrasePlaceholder("tmpl", name)
}
return res
}
func GetTmplPhrases() map[string]string {
return currentLangPack.Load().(*LanguagePack).TmplPhrases
}
func getPhrasePlaceholder(prefix string, suffix string) string {
return "{lang." + prefix + "[" + suffix + "]}"
}
// ? - Use runtime reflection for updating phrases?
// TODO: Implement these
func AddPhrase() {
}
func UpdatePhrase() {
}
func DeletePhrase() {
}
// TODO: Use atomics to store the pointer of the current active langpack?
// nolint
func ChangeLanguagePack(name string) (exists bool) {
pack, ok := langPacks.Load(name)
if !ok {
return false
}
currentLangPack.Store(pack)
return true
}
func CurrentLanguagePackName() (name string) {
return currentLangPack.Load().(*LanguagePack).Name
}
func GetLanguagePackByName(name string) (pack *LanguagePack, ok bool) {
packInt, ok := langPacks.Load(name)
if !ok {
return nil, false
}
return packInt.(*LanguagePack), true
}
// Template Transpiler Stuff
func RegisterTmplPhraseNames(phraseNames []string) (tmplID int) {
langTmplIndicesToNames = append(langTmplIndicesToNames, phraseNames)
return len(langTmplIndicesToNames) - 1
}
func GetTmplPhrasesBytes(tmplID int) [][]byte {
return currentLangPack.Load().(*LanguagePack).TmplIndicesToPhrases[tmplID]
}