430 lines
10 KiB
Go
430 lines
10 KiB
Go
package common
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import (
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"encoding/json"
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"log"
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"sync"
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"time"
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"github.com/gorilla/websocket"
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)
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// TODO: Rename this to WebSockets?
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var WsHub WsHubImpl
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// TODO: Make this an interface?
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// TODO: Write tests for this
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type WsHubImpl struct {
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// TODO: Implement some form of generics so we don't write as much odd-even sharding code
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evenOnlineUsers map[int]*WSUser
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oddOnlineUsers map[int]*WSUser
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evenUserLock sync.RWMutex
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oddUserLock sync.RWMutex
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// TODO: Add sharding for this too?
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OnlineGuests map[*WSUser]bool
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GuestLock sync.RWMutex
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lastTick time.Time
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lastTopicList []*TopicsRow
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}
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func init() {
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// TODO: Do we really want to initialise this here instead of in main.go / general_test.go like the other things?
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WsHub = WsHubImpl{
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evenOnlineUsers: make(map[int]*WSUser),
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oddOnlineUsers: make(map[int]*WSUser),
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OnlineGuests: make(map[*WSUser]bool),
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}
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}
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func (h *WsHubImpl) Start() {
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log.Print("Setting up the WebSocket ticks")
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ticker := time.NewTicker(time.Minute * 5)
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defer func() {
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ticker.Stop()
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}()
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go func() {
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for {
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item := func(l *sync.RWMutex, userMap map[int]*WSUser) {
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l.RLock()
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defer l.RUnlock()
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// TODO: Copy to temporary slice for less contention?
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for _, user := range userMap {
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user.Ping()
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}
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}
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select {
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case <-ticker.C:
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item(&h.evenUserLock, h.evenOnlineUsers)
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item(&h.oddUserLock, h.oddOnlineUsers)
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}
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}
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}()
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if Config.DisableLiveTopicList {
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return
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}
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h.lastTick = time.Now()
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AddScheduledSecondTask(h.Tick)
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}
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// This Tick is separate from the admin one, as we want to process that in parallel with this due to the blocking calls to gopsutil
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func (h *WsHubImpl) Tick() error {
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return wsTopicListTick(h)
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}
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func wsTopicListTick(h *WsHubImpl) error {
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// Avoid hitting GetList when the topic list hasn't changed
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if !TopicListThaw.Thawed() && h.lastTopicList != nil {
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return nil
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}
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tickStart := time.Now()
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// Don't waste CPU time if nothing has happened
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// TODO: Get a topic list method which strips stickies?
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tList, _, _, err := TopicList.GetList(1, "", nil)
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if err != nil {
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h.lastTick = tickStart
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return err // TODO: Do we get ErrNoRows here?
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}
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defer func() {
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h.lastTick = tickStart
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h.lastTopicList = tList
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}()
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if len(tList) == 0 {
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return nil
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}
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// TODO: Optimise this by only sniffing the top non-sticky
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// TODO: Optimise this by getting back an unsorted list so we don't have to hop around the stickies
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// TODO: Add support for new stickies / replies to them
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if len(tList) == len(h.lastTopicList) {
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hasItem := false
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for j, tItem := range tList {
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if !tItem.Sticky {
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if tItem.ID != h.lastTopicList[j].ID || !tItem.LastReplyAt.Equal(h.lastTopicList[j].LastReplyAt) {
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hasItem = true
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}
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}
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}
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if !hasItem {
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return nil
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}
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}
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// TODO: Implement this for guests too? Should be able to optimise it far better there due to them sharing the same permission set
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// TODO: Be less aggressive with the locking, maybe use an array of sorts instead of hitting the main map every-time
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topicListMutex.RLock()
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if len(topicListWatchers) == 0 {
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topicListMutex.RUnlock()
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return nil
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}
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// Copy these over so we close this loop as fast as possible so we can release the read lock, especially if the group gets are backed by calls to the database
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groupIDs := make(map[int]bool)
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currentWatchers := make([]*WSUser, len(topicListWatchers))
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i := 0
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for wsUser, _ := range topicListWatchers {
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currentWatchers[i] = wsUser
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groupIDs[wsUser.User.Group] = true
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i++
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}
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topicListMutex.RUnlock()
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groups := make(map[int]*Group)
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canSeeMap := make(map[string][]int)
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for groupID, _ := range groupIDs {
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group, err := Groups.Get(groupID)
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if err != nil {
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// TODO: Do we really want to halt all pushes for what is possibly just one user?
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return err
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}
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groups[group.ID] = group
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canSee := make([]byte, len(group.CanSee))
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for i, item := range group.CanSee {
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canSee[i] = byte(item)
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}
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canSeeMap[string(canSee)] = group.CanSee
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}
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canSeeRenders := make(map[string][]byte)
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for name, canSee := range canSeeMap {
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topicList, forumList, _, err := TopicList.GetListByCanSee(canSee, 1, "", nil)
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if err != nil {
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return err // TODO: Do we get ErrNoRows here?
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}
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if len(topicList) == 0 {
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continue
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}
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_ = forumList // Might use this later after we get the base feature working
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if topicList[0].Sticky {
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lastSticky := 0
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for i, row := range topicList {
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if !row.Sticky {
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lastSticky = i
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break
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}
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}
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if lastSticky == 0 {
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continue
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}
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topicList = topicList[lastSticky:]
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}
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// TODO: Compare to previous tick to eliminate unnecessary work and data
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wsTopicList := make([]*WsTopicsRow, len(topicList))
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for i, topicRow := range topicList {
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wsTopicList[i] = topicRow.WebSockets()
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}
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outBytes, err := json.Marshal(&WsTopicList{wsTopicList, 0, tickStart.Unix()})
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if err != nil {
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return err
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}
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canSeeRenders[name] = outBytes
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}
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// TODO: Use MessagePack for additional speed?
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//fmt.Println("writing to the clients")
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for _, wsUser := range currentWatchers {
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group := groups[wsUser.User.Group]
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canSee := make([]byte, len(group.CanSee))
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for i, item := range group.CanSee {
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canSee[i] = byte(item)
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}
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//fmt.Println("writing to user #", wsUser.User.ID)
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outBytes := canSeeRenders[string(canSee)]
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//fmt.Println("outBytes: ", string(outBytes))
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err := wsUser.WriteToPageBytes(outBytes, "/topics/")
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if err == ErrNoneOnPage {
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//fmt.Printf("werr for #%d: %s\n", wsUser.User.ID, err)
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wsUser.FinalizePage("/topics/", func() {
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topicListMutex.Lock()
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delete(topicListWatchers, wsUser)
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topicListMutex.Unlock()
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})
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continue
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}
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}
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return nil
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}
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func (h *WsHubImpl) GuestCount() int {
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h.GuestLock.RLock()
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defer h.GuestLock.RUnlock()
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return len(h.OnlineGuests)
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}
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func (h *WsHubImpl) UserCount() (count int) {
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h.evenUserLock.RLock()
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count += len(h.evenOnlineUsers)
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h.evenUserLock.RUnlock()
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h.oddUserLock.RLock()
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count += len(h.oddOnlineUsers)
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h.oddUserLock.RUnlock()
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return count
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}
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func (h *WsHubImpl) HasUser(uid int) (exists bool) {
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h.evenUserLock.RLock()
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_, exists = h.evenOnlineUsers[uid]
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h.evenUserLock.RUnlock()
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if exists {
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return exists
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}
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h.oddUserLock.RLock()
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_, exists = h.oddOnlineUsers[uid]
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h.oddUserLock.RUnlock()
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return exists
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}
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func (h *WsHubImpl) broadcastMessage(msg string) error {
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userLoop := func(users map[int]*WSUser, m *sync.RWMutex) error {
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m.RLock()
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defer m.RUnlock()
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for _, wsUser := range users {
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err := wsUser.WriteAll(msg)
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if err != nil {
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return err
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}
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}
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return nil
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}
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// TODO: Can we move this RLock inside the closure safely?
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err := userLoop(h.evenOnlineUsers, &h.evenUserLock)
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if err != nil {
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return err
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}
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return userLoop(h.oddOnlineUsers, &h.oddUserLock)
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}
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func (h *WsHubImpl) getUser(uid int) (wsUser *WSUser, err error) {
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var ok bool
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if uid%2 == 0 {
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h.evenUserLock.RLock()
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wsUser, ok = h.evenOnlineUsers[uid]
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h.evenUserLock.RUnlock()
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} else {
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h.oddUserLock.RLock()
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wsUser, ok = h.oddOnlineUsers[uid]
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h.oddUserLock.RUnlock()
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}
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if !ok {
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return nil, errWsNouser
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}
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return wsUser, nil
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}
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// Warning: For efficiency, some of the *WSUsers may be nil pointers, DO NOT EXPORT
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func (h *WsHubImpl) getUsers(uids []int) (wsUsers []*WSUser, err error) {
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if len(uids) == 0 {
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return nil, errWsNouser
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}
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appender := func(l *sync.RWMutex, users map[int]*WSUser) {
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l.RLock()
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defer l.RUnlock()
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// We don't want to keep a lock on this for too long, so we'll accept some nil pointers
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for _, uid := range uids {
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wsUsers = append(wsUsers, users[uid])
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}
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}
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appender(&h.evenUserLock, h.evenOnlineUsers)
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appender(&h.oddUserLock, h.oddOnlineUsers)
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if len(wsUsers) == 0 {
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return nil, errWsNouser
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}
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return wsUsers, nil
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}
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// For Widget WOL, please avoid using this as it might wind up being really long and slow without the right safeguards
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func (h *WsHubImpl) AllUsers() (users []*User) {
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appender := func(l *sync.RWMutex, userMap map[int]*WSUser) {
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l.RLock()
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defer l.RUnlock()
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for _, user := range userMap {
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users = append(users, user.User)
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}
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}
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appender(&h.evenUserLock, h.evenOnlineUsers)
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appender(&h.oddUserLock, h.oddOnlineUsers)
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return users
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}
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func (h *WsHubImpl) removeUser(uid int) {
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if uid%2 == 0 {
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h.evenUserLock.Lock()
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delete(h.evenOnlineUsers, uid)
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h.evenUserLock.Unlock()
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} else {
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h.oddUserLock.Lock()
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delete(h.oddOnlineUsers, uid)
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h.oddUserLock.Unlock()
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}
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}
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func (h *WsHubImpl) AddConn(user User, conn *websocket.Conn) (*WSUser, error) {
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if user.ID == 0 {
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wsUser := new(WSUser)
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wsUser.User = new(User)
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*wsUser.User = user
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wsUser.AddSocket(conn, "")
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WsHub.GuestLock.Lock()
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WsHub.OnlineGuests[wsUser] = true
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WsHub.GuestLock.Unlock()
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return wsUser, nil
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}
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// TODO: How should we handle user state changes if we're holding a pointer which never changes?
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userptr, err := Users.Get(user.ID)
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if err != nil && err != ErrStoreCapacityOverflow {
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return nil, err
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}
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var mutex *sync.RWMutex
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var theMap map[int]*WSUser
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if user.ID%2 == 0 {
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mutex = &h.evenUserLock
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theMap = h.evenOnlineUsers
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} else {
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mutex = &h.oddUserLock
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theMap = h.oddOnlineUsers
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}
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mutex.Lock()
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wsUser, ok := theMap[user.ID]
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if !ok {
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wsUser = new(WSUser)
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wsUser.User = userptr
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wsUser.Sockets = []*WSUserSocket{&WSUserSocket{conn, ""}}
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theMap[user.ID] = wsUser
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mutex.Unlock()
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return wsUser, nil
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}
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mutex.Unlock()
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wsUser.AddSocket(conn, "")
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return wsUser, nil
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}
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func (h *WsHubImpl) RemoveConn(wsUser *WSUser, conn *websocket.Conn) {
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wsUser.RemoveSocket(conn)
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wsUser.Lock()
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if len(wsUser.Sockets) == 0 {
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h.removeUser(wsUser.User.ID)
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}
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wsUser.Unlock()
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}
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func (h *WsHubImpl) PushMessage(targetUser int, msg string) error {
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wsUser, err := h.getUser(targetUser)
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if err != nil {
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return err
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}
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return wsUser.WriteAll(msg)
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}
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func (h *WsHubImpl) pushAlert(targetUser int, alert Alert) error {
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wsUser, err := h.getUser(targetUser)
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if err != nil {
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return err
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}
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astr, err := BuildAlert(alert, *wsUser.User)
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if err != nil {
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return err
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}
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return wsUser.WriteAll(astr)
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}
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func (h *WsHubImpl) pushAlerts(users []int, alert Alert) error {
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wsUsers, err := h.getUsers(users)
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if err != nil {
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return err
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}
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var errs []error
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for _, wsUser := range wsUsers {
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if wsUser == nil {
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continue
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}
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alert, err := BuildAlert(alert, *wsUser.User)
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if err != nil {
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errs = append(errs, err)
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}
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err = wsUser.WriteAll(alert)
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if err != nil {
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errs = append(errs, err)
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}
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}
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// Return the first error
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if len(errs) != 0 {
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for _, err := range errs {
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return err
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}
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}
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return nil
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}
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