abfe0a472a
Added the view counter, it currently collects data without exposing it to the admin. Added an API for scheduling tasks which run once every second and once every fifteen minutes. Added a generated map containing all the routes with the function names as keys. Added the request counter to the generated router. Added more ARIA Labels and moved various bits and pieces into the CSS files for flexibility. Removed a bunch of redundant avatar checks in the templates. Improved the mobile friendliness of Cosora. Fixed various issues in the other themes. Refactored the file listener. Gosora now resyncs newly created theme files not just modified ones. Gosora now resyncs renamed theme files not just modified ones.
226 lines
5.0 KiB
Go
226 lines
5.0 KiB
Go
/* Copyright Azareal 2017 - 2018 */
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package common
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import (
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"bytes"
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"database/sql"
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"encoding/json"
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"html/template"
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"log"
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"strings"
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"sync"
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"../query_gen/lib"
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)
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var Docks WidgetDocks
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var widgetUpdateMutex sync.RWMutex
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type WidgetDocks struct {
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LeftSidebar []*Widget
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RightSidebar []*Widget
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//PanelLeft []Menus
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Footer []*Widget
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}
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type Widget struct {
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Enabled bool
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Location string // Coming Soon: overview, topics, topic / topic_view, forums, forum, global
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Position int
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Body string
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Side string
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Type string
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Literal bool
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}
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type WidgetMenu struct {
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Name string
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MenuList []WidgetMenuItem
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}
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type WidgetMenuItem struct {
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Text string
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Location string
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Compact bool
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}
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type NameTextPair struct {
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Name string
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Text template.HTML
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}
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type WidgetStmts struct {
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getWidgets *sql.Stmt
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}
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var widgetStmts WidgetStmts
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func init() {
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DbInits.Add(func(acc *qgen.Accumulator) error {
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widgetStmts = WidgetStmts{
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getWidgets: acc.Select("widgets").Columns("position, side, type, active, location, data").Orderby("position ASC").Prepare(),
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}
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return acc.FirstError()
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})
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}
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func preparseWidget(widget *Widget, wdata string) (err error) {
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prebuildWidget := func(name string, data interface{}) (string, error) {
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var b bytes.Buffer
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err := Templates.ExecuteTemplate(&b, name+".html", data)
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return string(b.Bytes()), err
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}
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sbytes := []byte(wdata)
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switch widget.Type {
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case "simple":
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var tmp NameTextPair
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err = json.Unmarshal(sbytes, &tmp)
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if err != nil {
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return err
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}
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widget.Literal = true
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widget.Body, err = prebuildWidget("widget_simple", tmp)
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case "about":
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var tmp NameTextPair
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err = json.Unmarshal(sbytes, &tmp)
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if err != nil {
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return err
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}
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widget.Literal = true
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widget.Body, err = prebuildWidget("widget_about", tmp)
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default:
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widget.Literal = true
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widget.Body = wdata
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}
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// TODO: Test this
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// TODO: Should we toss this through a proper parser rather than crudely replacing it?
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widget.Location = strings.Replace(widget.Location, " ", "", -1)
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widget.Location = strings.Replace(widget.Location, "frontend", "!panel", -1)
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widget.Location = strings.Replace(widget.Location, "!!", "", -1)
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// Skip blank zones
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var locs = strings.Split(widget.Location, "|")
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if len(locs) > 0 {
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widget.Location = ""
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for _, loc := range locs {
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if loc == "" {
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continue
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}
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widget.Location += loc + "|"
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}
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widget.Location = widget.Location[:len(widget.Location)-1]
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}
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return err
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}
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func BuildWidget(dock string, headerVars *HeaderVars) (sbody string) {
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var widgets []*Widget
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if !headerVars.Theme.HasDock(dock) {
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return ""
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}
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switch dock {
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case "rightSidebar":
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widgets = Docks.RightSidebar
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case "footer":
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widgets = Docks.Footer
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}
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for _, widget := range widgets {
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if !widget.Enabled {
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continue
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}
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if widget.Allowed(headerVars.Zone) {
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item, err := widget.Build(headerVars)
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if err != nil {
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LogError(err)
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}
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sbody += item
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}
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}
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return sbody
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}
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// TODO: Test this
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// TODO: Add support for zone:id. Perhaps, carry a ZoneID property around in headerVars? It might allow some weirdness like frontend[5] which matches any zone with an ID of 5 but it would be a tad faster than verifying each zone, although it might be problematic if users end up relying on this behaviour for areas which don't pass IDs to the widgets system but *probably* should
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func (widget *Widget) Allowed(zone string) bool {
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for _, loc := range strings.Split(widget.Location, "|") {
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if loc == "global" || loc == zone {
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return true
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} else if len(loc) > 0 && loc[0] == '!' {
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loc = loc[1:]
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if loc != "global" && loc != zone {
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return true
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}
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}
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}
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return false
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}
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// TODO: Refactor
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func (widget *Widget) Build(hvars interface{}) (string, error) {
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if widget.Literal {
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return widget.Body, nil
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}
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var headerVars = hvars.(*HeaderVars)
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err := RunThemeTemplate(headerVars.Theme.Name, widget.Body, hvars, headerVars.Writer)
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return "", err
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}
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// TODO: Make a store for this?
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func InitWidgets() error {
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rows, err := widgetStmts.getWidgets.Query()
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if err != nil {
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return err
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}
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defer rows.Close()
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var data string
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var leftWidgets []*Widget
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var rightWidgets []*Widget
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var footerWidgets []*Widget
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for rows.Next() {
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var widget = &Widget{Position: 0}
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err = rows.Scan(&widget.Position, &widget.Side, &widget.Type, &widget.Enabled, &widget.Location, &data)
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if err != nil {
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return err
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}
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err = preparseWidget(widget, data)
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if err != nil {
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return err
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}
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switch widget.Side {
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case "left":
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leftWidgets = append(leftWidgets, widget)
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case "right":
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rightWidgets = append(rightWidgets, widget)
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case "footer":
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footerWidgets = append(footerWidgets, widget)
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}
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}
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err = rows.Err()
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if err != nil {
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return err
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}
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widgetUpdateMutex.Lock()
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Docks.LeftSidebar = leftWidgets
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Docks.RightSidebar = rightWidgets
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Docks.Footer = footerWidgets
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widgetUpdateMutex.Unlock()
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if Dev.SuperDebug {
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log.Print("Docks.LeftSidebar", Docks.LeftSidebar)
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log.Print("Docks.RightSidebar", Docks.RightSidebar)
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log.Print("Docks.Footer", Docks.Footer)
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}
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return nil
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}
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