gosora/common/widgets.go
Azareal abfe0a472a Made a huge amount of progress on the Cosora Theme in the Control Panel, it's almost ready for deployment.
Added the view counter, it currently collects data without exposing it to the admin.

Added an API for scheduling tasks which run once every second and once every fifteen minutes.
Added a generated map containing all the routes with the function names as keys.
Added the request counter to the generated router.
Added more ARIA Labels and moved various bits and pieces into the CSS files for flexibility.
Removed a bunch of redundant avatar checks in the templates.
Improved the mobile friendliness of Cosora.
Fixed various issues in the other themes.
Refactored the file listener.
Gosora now resyncs newly created theme files not just modified ones.
Gosora now resyncs renamed theme files not just modified ones.
2017-12-10 03:43:30 +00:00

226 lines
5.0 KiB
Go

/* Copyright Azareal 2017 - 2018 */
package common
import (
"bytes"
"database/sql"
"encoding/json"
"html/template"
"log"
"strings"
"sync"
"../query_gen/lib"
)
var Docks WidgetDocks
var widgetUpdateMutex sync.RWMutex
type WidgetDocks struct {
LeftSidebar []*Widget
RightSidebar []*Widget
//PanelLeft []Menus
Footer []*Widget
}
type Widget struct {
Enabled bool
Location string // Coming Soon: overview, topics, topic / topic_view, forums, forum, global
Position int
Body string
Side string
Type string
Literal bool
}
type WidgetMenu struct {
Name string
MenuList []WidgetMenuItem
}
type WidgetMenuItem struct {
Text string
Location string
Compact bool
}
type NameTextPair struct {
Name string
Text template.HTML
}
type WidgetStmts struct {
getWidgets *sql.Stmt
}
var widgetStmts WidgetStmts
func init() {
DbInits.Add(func(acc *qgen.Accumulator) error {
widgetStmts = WidgetStmts{
getWidgets: acc.Select("widgets").Columns("position, side, type, active, location, data").Orderby("position ASC").Prepare(),
}
return acc.FirstError()
})
}
func preparseWidget(widget *Widget, wdata string) (err error) {
prebuildWidget := func(name string, data interface{}) (string, error) {
var b bytes.Buffer
err := Templates.ExecuteTemplate(&b, name+".html", data)
return string(b.Bytes()), err
}
sbytes := []byte(wdata)
switch widget.Type {
case "simple":
var tmp NameTextPair
err = json.Unmarshal(sbytes, &tmp)
if err != nil {
return err
}
widget.Literal = true
widget.Body, err = prebuildWidget("widget_simple", tmp)
case "about":
var tmp NameTextPair
err = json.Unmarshal(sbytes, &tmp)
if err != nil {
return err
}
widget.Literal = true
widget.Body, err = prebuildWidget("widget_about", tmp)
default:
widget.Literal = true
widget.Body = wdata
}
// TODO: Test this
// TODO: Should we toss this through a proper parser rather than crudely replacing it?
widget.Location = strings.Replace(widget.Location, " ", "", -1)
widget.Location = strings.Replace(widget.Location, "frontend", "!panel", -1)
widget.Location = strings.Replace(widget.Location, "!!", "", -1)
// Skip blank zones
var locs = strings.Split(widget.Location, "|")
if len(locs) > 0 {
widget.Location = ""
for _, loc := range locs {
if loc == "" {
continue
}
widget.Location += loc + "|"
}
widget.Location = widget.Location[:len(widget.Location)-1]
}
return err
}
func BuildWidget(dock string, headerVars *HeaderVars) (sbody string) {
var widgets []*Widget
if !headerVars.Theme.HasDock(dock) {
return ""
}
switch dock {
case "rightSidebar":
widgets = Docks.RightSidebar
case "footer":
widgets = Docks.Footer
}
for _, widget := range widgets {
if !widget.Enabled {
continue
}
if widget.Allowed(headerVars.Zone) {
item, err := widget.Build(headerVars)
if err != nil {
LogError(err)
}
sbody += item
}
}
return sbody
}
// TODO: Test this
// TODO: Add support for zone:id. Perhaps, carry a ZoneID property around in headerVars? It might allow some weirdness like frontend[5] which matches any zone with an ID of 5 but it would be a tad faster than verifying each zone, although it might be problematic if users end up relying on this behaviour for areas which don't pass IDs to the widgets system but *probably* should
func (widget *Widget) Allowed(zone string) bool {
for _, loc := range strings.Split(widget.Location, "|") {
if loc == "global" || loc == zone {
return true
} else if len(loc) > 0 && loc[0] == '!' {
loc = loc[1:]
if loc != "global" && loc != zone {
return true
}
}
}
return false
}
// TODO: Refactor
func (widget *Widget) Build(hvars interface{}) (string, error) {
if widget.Literal {
return widget.Body, nil
}
var headerVars = hvars.(*HeaderVars)
err := RunThemeTemplate(headerVars.Theme.Name, widget.Body, hvars, headerVars.Writer)
return "", err
}
// TODO: Make a store for this?
func InitWidgets() error {
rows, err := widgetStmts.getWidgets.Query()
if err != nil {
return err
}
defer rows.Close()
var data string
var leftWidgets []*Widget
var rightWidgets []*Widget
var footerWidgets []*Widget
for rows.Next() {
var widget = &Widget{Position: 0}
err = rows.Scan(&widget.Position, &widget.Side, &widget.Type, &widget.Enabled, &widget.Location, &data)
if err != nil {
return err
}
err = preparseWidget(widget, data)
if err != nil {
return err
}
switch widget.Side {
case "left":
leftWidgets = append(leftWidgets, widget)
case "right":
rightWidgets = append(rightWidgets, widget)
case "footer":
footerWidgets = append(footerWidgets, widget)
}
}
err = rows.Err()
if err != nil {
return err
}
widgetUpdateMutex.Lock()
Docks.LeftSidebar = leftWidgets
Docks.RightSidebar = rightWidgets
Docks.Footer = footerWidgets
widgetUpdateMutex.Unlock()
if Dev.SuperDebug {
log.Print("Docks.LeftSidebar", Docks.LeftSidebar)
log.Print("Docks.RightSidebar", Docks.RightSidebar)
log.Print("Docks.Footer", Docks.Footer)
}
return nil
}