434 lines
11 KiB
Go
434 lines
11 KiB
Go
/*
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*
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* Gosora User File
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* Copyright Azareal 2017 - 2018
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*
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*/
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package common
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import (
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"database/sql"
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"errors"
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"strconv"
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"strings"
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"time"
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"../query_gen/lib"
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"golang.org/x/crypto/bcrypt"
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)
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// TODO: Replace any literals with this
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var BanGroup = 4
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// GuestUser is an instance of user which holds guest data to avoid having to initialise a guest every time
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var GuestUser = User{ID: 0, Link: "#", Group: 6, Perms: GuestPerms}
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//func(real_password string, password string, salt string) (err error)
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var CheckPassword = BcryptCheckPassword
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//func(password string) (hashed_password string, salt string, err error)
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var GeneratePassword = BcryptGeneratePassword
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var ErrNoTempGroup = errors.New("We couldn't find a temporary group for this user")
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type User struct {
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ID int
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Link string
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Name string
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Email string
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Group int
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Active bool
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IsMod bool
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IsSuperMod bool
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IsAdmin bool
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IsSuperAdmin bool
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IsBanned bool
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Perms Perms
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PluginPerms map[string]bool
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Session string
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//AuthToken string
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Loggedin bool
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Avatar string
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Message string
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URLPrefix string // Move this to another table? Create a user lite?
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URLName string
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Tag string
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Level int
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Score int
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Liked int
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LastIP string // ! This part of the UserCache data might fall out of date
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TempGroup int
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}
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type UserStmts struct {
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activate *sql.Stmt
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changeGroup *sql.Stmt
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delete *sql.Stmt
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setAvatar *sql.Stmt
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setUsername *sql.Stmt
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updateGroup *sql.Stmt
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incrementTopics *sql.Stmt
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updateLevel *sql.Stmt
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incrementScore *sql.Stmt
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incrementPosts *sql.Stmt
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incrementBigposts *sql.Stmt
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incrementMegaposts *sql.Stmt
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incrementLiked *sql.Stmt
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decrementLiked *sql.Stmt
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updateLastIP *sql.Stmt
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setPassword *sql.Stmt
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}
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var userStmts UserStmts
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func init() {
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DbInits.Add(func(acc *qgen.Accumulator) error {
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userStmts = UserStmts{
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activate: acc.SimpleUpdate("users", "active = 1", "uid = ?"),
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changeGroup: acc.SimpleUpdate("users", "group = ?", "uid = ?"), // TODO: Implement user_count for users_groups here
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delete: acc.SimpleDelete("users", "uid = ?"),
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setAvatar: acc.SimpleUpdate("users", "avatar = ?", "uid = ?"),
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setUsername: acc.SimpleUpdate("users", "name = ?", "uid = ?"),
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incrementTopics: acc.SimpleUpdate("users", "topics = topics + ?", "uid = ?"),
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updateLevel: acc.SimpleUpdate("users", "level = ?", "uid = ?"),
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incrementScore: acc.SimpleUpdate("users", "score = score + ?", "uid = ?"),
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incrementPosts: acc.SimpleUpdate("users", "posts = posts + ?", "uid = ?"),
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incrementBigposts: acc.SimpleUpdate("users", "posts = posts + ?, bigposts = bigposts + ?", "uid = ?"),
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incrementMegaposts: acc.SimpleUpdate("users", "posts = posts + ?, bigposts = bigposts + ?, megaposts = megaposts + ?", "uid = ?"),
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incrementLiked: acc.SimpleUpdate("users", "liked = liked + ?, lastLiked = UTC_TIMESTAMP()", "uid = ?"),
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decrementLiked: acc.SimpleUpdate("users", "liked = liked - ?", "uid = ?"),
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//recalcLastLiked: acc...
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updateLastIP: acc.SimpleUpdate("users", "last_ip = ?", "uid = ?"),
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setPassword: acc.SimpleUpdate("users", "password = ?, salt = ?", "uid = ?"),
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}
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return acc.FirstError()
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})
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}
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func (user *User) Init() {
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user.Avatar = BuildAvatar(user.ID, user.Avatar)
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user.Link = BuildProfileURL(NameToSlug(user.Name), user.ID)
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user.Tag = Groups.DirtyGet(user.Group).Tag
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user.InitPerms()
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}
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// TODO: Refactor this idiom into something shorter, maybe with a NullUserCache when one isn't set?
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func (user *User) CacheRemove() {
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ucache := Users.GetCache()
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if ucache != nil {
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ucache.Remove(user.ID)
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}
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}
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func (user *User) Ban(duration time.Duration, issuedBy int) error {
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return user.ScheduleGroupUpdate(BanGroup, issuedBy, duration)
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}
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func (user *User) Unban() error {
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return user.RevertGroupUpdate()
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}
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func (user *User) deleteScheduleGroupTx(tx *sql.Tx) error {
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deleteScheduleGroupStmt, err := qgen.Builder.SimpleDeleteTx(tx, "users_groups_scheduler", "uid = ?")
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if err != nil {
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return err
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}
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_, err = deleteScheduleGroupStmt.Exec(user.ID)
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return err
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}
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func (user *User) setTempGroupTx(tx *sql.Tx, tempGroup int) error {
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setTempGroupStmt, err := qgen.Builder.SimpleUpdateTx(tx, "users", "temp_group = ?", "uid = ?")
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if err != nil {
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return err
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}
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_, err = setTempGroupStmt.Exec(tempGroup, user.ID)
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return err
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}
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// Make this more stateless?
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func (user *User) ScheduleGroupUpdate(gid int, issuedBy int, duration time.Duration) error {
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var temporary bool
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if duration.Nanoseconds() != 0 {
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temporary = true
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}
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revertAt := time.Now().Add(duration)
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tx, err := qgen.Builder.Begin()
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if err != nil {
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return err
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}
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defer tx.Rollback()
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err = user.deleteScheduleGroupTx(tx)
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if err != nil {
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return err
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}
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createScheduleGroupTx, err := qgen.Builder.SimpleInsertTx(tx, "users_groups_scheduler", "uid, set_group, issued_by, issued_at, revert_at, temporary", "?,?,?,UTC_TIMESTAMP(),?,?")
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if err != nil {
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return err
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}
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_, err = createScheduleGroupTx.Exec(user.ID, gid, issuedBy, revertAt, temporary)
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if err != nil {
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return err
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}
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err = user.setTempGroupTx(tx, gid)
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if err != nil {
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return err
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}
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err = tx.Commit()
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user.CacheRemove()
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return err
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}
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func (user *User) RevertGroupUpdate() error {
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tx, err := qgen.Builder.Begin()
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if err != nil {
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return err
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}
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defer tx.Rollback()
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err = user.deleteScheduleGroupTx(tx)
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if err != nil {
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return err
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}
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err = user.setTempGroupTx(tx, 0)
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if err != nil {
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return err
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}
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err = tx.Commit()
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user.CacheRemove()
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return err
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}
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// TODO: Use a transaction here
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// ? - Add a Deactivate method? Not really needed, if someone's been bad you could do a ban, I guess it might be useful, if someone says that email x isn't actually owned by the user in question?
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func (user *User) Activate() (err error) {
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_, err = userStmts.activate.Exec(user.ID)
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if err != nil {
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return err
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}
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_, err = userStmts.changeGroup.Exec(Config.DefaultGroup, user.ID)
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user.CacheRemove()
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return err
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}
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// TODO: Write tests for this
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// TODO: Delete this user's content too?
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// TODO: Expose this to the admin?
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func (user *User) Delete() error {
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_, err := userStmts.delete.Exec(user.ID)
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if err != nil {
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return err
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}
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user.CacheRemove()
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return err
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}
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func (user *User) ChangeName(username string) (err error) {
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_, err = userStmts.setUsername.Exec(username, user.ID)
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user.CacheRemove()
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return err
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}
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func (user *User) ChangeAvatar(avatar string) (err error) {
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_, err = userStmts.setAvatar.Exec(avatar, user.ID)
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user.CacheRemove()
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return err
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}
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func (user *User) ChangeGroup(group int) (err error) {
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_, err = userStmts.updateGroup.Exec(group, user.ID)
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user.CacheRemove()
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return err
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}
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// ! Only updates the database not the *User for safety reasons
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func (user *User) UpdateIP(host string) error {
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_, err := userStmts.updateLastIP.Exec(host, user.ID)
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return err
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}
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func (user *User) IncreasePostStats(wcount int, topic bool) (err error) {
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var mod int
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baseScore := 1
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if topic {
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_, err = userStmts.incrementTopics.Exec(1, user.ID)
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if err != nil {
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return err
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}
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baseScore = 2
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}
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settings := SettingBox.Load().(SettingMap)
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if wcount >= settings["megapost_min_words"].(int) {
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_, err = userStmts.incrementMegaposts.Exec(1, 1, 1, user.ID)
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mod = 4
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} else if wcount >= settings["bigpost_min_words"].(int) {
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_, err = userStmts.incrementBigposts.Exec(1, 1, user.ID)
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mod = 1
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} else {
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_, err = userStmts.incrementPosts.Exec(1, user.ID)
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}
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if err != nil {
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return err
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}
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_, err = userStmts.incrementScore.Exec(baseScore+mod, user.ID)
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if err != nil {
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return err
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}
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//log.Print(user.Score + base_score + mod)
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//log.Print(getLevel(user.Score + base_score + mod))
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// TODO: Use a transaction to prevent level desyncs?
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_, err = userStmts.updateLevel.Exec(GetLevel(user.Score+baseScore+mod), user.ID)
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return err
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}
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func (user *User) DecreasePostStats(wcount int, topic bool) (err error) {
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var mod int
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baseScore := -1
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if topic {
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_, err = userStmts.incrementTopics.Exec(-1, user.ID)
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if err != nil {
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return err
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}
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baseScore = -2
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}
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settings := SettingBox.Load().(SettingMap)
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if wcount >= settings["megapost_min_words"].(int) {
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_, err = userStmts.incrementMegaposts.Exec(-1, -1, -1, user.ID)
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mod = 4
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} else if wcount >= settings["bigpost_min_words"].(int) {
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_, err = userStmts.incrementBigposts.Exec(-1, -1, user.ID)
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mod = 1
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} else {
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_, err = userStmts.incrementPosts.Exec(-1, user.ID)
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}
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if err != nil {
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return err
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}
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_, err = userStmts.incrementScore.Exec(baseScore-mod, user.ID)
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if err != nil {
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return err
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}
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// TODO: Use a transaction to prevent level desyncs?
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_, err = userStmts.updateLevel.Exec(GetLevel(user.Score-baseScore-mod), user.ID)
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return err
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}
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// Copy gives you a non-pointer concurrency safe copy of the user
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func (user *User) Copy() User {
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return *user
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}
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// TODO: Write unit tests for this
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func (user *User) InitPerms() {
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if user.TempGroup != 0 {
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user.Group = user.TempGroup
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}
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group := Groups.DirtyGet(user.Group)
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if user.IsSuperAdmin {
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user.Perms = AllPerms
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user.PluginPerms = AllPluginPerms
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} else {
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user.Perms = group.Perms
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user.PluginPerms = group.PluginPerms
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}
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user.IsAdmin = user.IsSuperAdmin || group.IsAdmin
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user.IsSuperMod = user.IsAdmin || group.IsMod
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user.IsMod = user.IsSuperMod
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user.IsBanned = group.IsBanned
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if user.IsBanned && user.IsSuperMod {
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user.IsBanned = false
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}
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}
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// ? Make this part of *User?
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func BuildAvatar(uid int, avatar string) string {
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if avatar != "" {
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if avatar[0] == '.' {
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return "/uploads/avatar_" + strconv.Itoa(uid) + avatar
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}
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return avatar
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}
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return strings.Replace(Config.Noavatar, "{id}", strconv.Itoa(uid), 1)
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}
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func BcryptCheckPassword(realPassword string, password string, salt string) (err error) {
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return bcrypt.CompareHashAndPassword([]byte(realPassword), []byte(password+salt))
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}
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// Investigate. Do we need the extra salt?
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func BcryptGeneratePassword(password string) (hashedPassword string, salt string, err error) {
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salt, err = GenerateSafeString(SaltLength)
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if err != nil {
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return "", "", err
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}
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password = password + salt
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hashedPassword, err = BcryptGeneratePasswordNoSalt(password)
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if err != nil {
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return "", "", err
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}
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return hashedPassword, salt, nil
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}
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func BcryptGeneratePasswordNoSalt(password string) (hash string, err error) {
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hashedPassword, err := bcrypt.GenerateFromPassword([]byte(password), bcrypt.DefaultCost)
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if err != nil {
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return "", err
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}
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return string(hashedPassword), nil
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}
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// TODO: Move this to *User
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func SetPassword(uid int, password string) error {
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hashedPassword, salt, err := GeneratePassword(password)
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if err != nil {
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return err
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}
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_, err = userStmts.setPassword.Exec(hashedPassword, salt, uid)
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return err
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}
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// TODO: Write units tests for this
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func wordsToScore(wcount int, topic bool) (score int) {
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if topic {
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score = 2
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} else {
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score = 1
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}
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settings := SettingBox.Load().(SettingMap)
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if wcount >= settings["megapost_min_words"].(int) {
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score += 4
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} else if wcount >= settings["bigpost_min_words"].(int) {
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score++
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}
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return score
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}
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// For use in tests and to help generate dummy users for forums which don't have last posters
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func BlankUser() *User {
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return &User{ID: 0, Name: ""}
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}
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// TODO: Write unit tests for this
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func BuildProfileURL(slug string, uid int) string {
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if slug == "" {
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return "/user/" + strconv.Itoa(uid)
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}
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return "/user/" + slug + "." + strconv.Itoa(uid)
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}
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