05c2ac3ce4
Add the ActivityStream interface to abstract Get, Add and Count. Rename the GlobalCount methods to Count for simplicity. Simplify the variable names in the Count methods. Rename the GlobalCount method to Count and rename the original Count method to CountUser in LoginLogStore. Add a float64 case for bunit, sort of. Theme.RunTmpl now returns ErrBadDefaultTemplate instead of panicking when an interpreted template doesn't exist. Widget.Allowed now checks the zoneid. Fire the alert off in the background in AddActivityAndNotifyTarget instead of blocking the request. Use ErrBadDefaultTemplate instead of calling DefaultTemplates.Lookup directly for custom pages. Split the page struct for the debug page into multiple structs to make things more organised. Add the Count method to ProfileReplyStore. Add the Count method to ReplyStore. Add the DirSize utility function. Add a few ActivityStream tests. Secret gallery stuff.
359 lines
7.7 KiB
Go
359 lines
7.7 KiB
Go
/* Copyright Azareal 2017 - 2019 */
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package common
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import (
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"bytes"
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"encoding/json"
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"fmt"
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"html/template"
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"strings"
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"sync"
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"sync/atomic"
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min "github.com/Azareal/Gosora/common/templates"
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)
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// TODO: Clean this file up
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var Docks WidgetDocks
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var widgetUpdateMutex sync.RWMutex
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type WidgetDock struct {
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Items []*Widget
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Scheduler *WidgetScheduler
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}
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type WidgetDocks struct {
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LeftOfNav []*Widget
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RightOfNav []*Widget
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LeftSidebar WidgetDock
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RightSidebar WidgetDock
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//PanelLeft []Menus
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Footer WidgetDock
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}
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type WidgetMenu struct {
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Name string
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MenuList []WidgetMenuItem
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}
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type WidgetMenuItem struct {
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Text string
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Location string
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Compact bool
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}
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type NameTextPair struct {
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Name string
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Text template.HTML
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}
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func preparseWidget(widget *Widget, wdata string) (err error) {
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prebuildWidget := func(name string, data interface{}) (string, error) {
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var b bytes.Buffer
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err := DefaultTemplates.ExecuteTemplate(&b, name+".html", data)
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content := string(b.Bytes())
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if Config.MinifyTemplates {
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content = min.Minify(content)
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}
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return content, err
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}
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sbytes := []byte(wdata)
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widget.Literal = true
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// TODO: Split these hard-coded items out of this file and into the files for the individual widget types
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switch widget.Type {
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case "simple", "about":
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var tmp NameTextPair
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err = json.Unmarshal(sbytes, &tmp)
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if err != nil {
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return err
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}
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widget.Body, err = prebuildWidget("widget_"+widget.Type, tmp)
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case "search_and_filter":
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widget.Literal = false
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widget.BuildFunc = widgetSearchAndFilter
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case "wol":
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widget.Literal = false
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widget.InitFunc = wolInit
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widget.BuildFunc = wolRender
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widget.TickFunc = wolTick
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case "wol_context":
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widget.Literal = false
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widget.BuildFunc = wolContextRender
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default:
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widget.Body = wdata
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}
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// TODO: Test this
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// TODO: Should we toss this through a proper parser rather than crudely replacing it?
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widget.Location = strings.Replace(widget.Location, " ", "", -1)
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widget.Location = strings.Replace(widget.Location, "frontend", "!panel", -1)
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widget.Location = strings.Replace(widget.Location, "!!", "", -1)
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// Skip blank zones
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var locs = strings.Split(widget.Location, "|")
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if len(locs) > 0 {
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widget.Location = ""
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for _, loc := range locs {
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if loc == "" {
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continue
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}
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widget.Location += loc + "|"
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}
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widget.Location = widget.Location[:len(widget.Location)-1]
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}
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return err
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}
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func GetDockList() []string {
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return []string{
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"leftOfNav",
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"rightOfNav",
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"rightSidebar",
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"footer",
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}
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}
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func GetDock(dock string) []*Widget {
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switch dock {
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case "leftOfNav":
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return Docks.LeftOfNav
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case "rightOfNav":
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return Docks.RightOfNav
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case "rightSidebar":
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return Docks.RightSidebar.Items
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case "footer":
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return Docks.Footer.Items
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}
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return nil
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}
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func HasDock(dock string) bool {
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switch dock {
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case "leftOfNav", "rightOfNav", "rightSidebar", "footer":
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return true
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}
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return false
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}
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// TODO: Find a more optimimal way of doing this...
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func HasWidgets(dock string, header *Header) bool {
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if !header.Theme.HasDock(dock) {
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return false
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}
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// Let themes forcibly override this slot
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sbody := header.Theme.BuildDock(dock)
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if sbody != "" {
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return true
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}
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var widgets []*Widget
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switch dock {
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case "leftOfNav":
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widgets = Docks.LeftOfNav
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case "rightOfNav":
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widgets = Docks.RightOfNav
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case "rightSidebar":
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widgets = Docks.RightSidebar.Items
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case "footer":
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widgets = Docks.Footer.Items
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}
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wcount := 0
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for _, widget := range widgets {
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if !widget.Enabled {
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continue
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}
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if widget.Allowed(header.Zone,header.ZoneID) {
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wcount++
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}
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}
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return wcount > 0
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}
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func BuildWidget(dock string, header *Header) (sbody string) {
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var widgets []*Widget
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if !header.Theme.HasDock(dock) {
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return ""
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}
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// Let themes forcibly override this slot
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sbody = header.Theme.BuildDock(dock)
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if sbody != "" {
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return sbody
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}
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switch dock {
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case "leftOfNav":
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widgets = Docks.LeftOfNav
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case "rightOfNav":
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widgets = Docks.RightOfNav
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case "topMenu":
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// 1 = id for the default menu
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mhold, err := Menus.Get(1)
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if err == nil {
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err := mhold.Build(header.Writer, &header.CurrentUser, header.Path)
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if err != nil {
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LogError(err)
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}
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}
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return ""
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case "rightSidebar":
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widgets = Docks.RightSidebar.Items
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case "footer":
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widgets = Docks.Footer.Items
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}
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for _, widget := range widgets {
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if !widget.Enabled {
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continue
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}
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if widget.Allowed(header.Zone,header.ZoneID) {
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item, err := widget.Build(header)
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if err != nil {
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LogError(err)
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}
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sbody += item
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}
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}
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return sbody
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}
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func getDockWidgets(dock string) (widgets []*Widget, err error) {
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rows, err := widgetStmts.getDockList.Query(dock)
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if err != nil {
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return nil, err
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}
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defer rows.Close()
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for rows.Next() {
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var widget = &Widget{Position: 0, Side: dock}
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err = rows.Scan(&widget.ID, &widget.Position, &widget.Type, &widget.Enabled, &widget.Location, &widget.RawBody)
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if err != nil {
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return nil, err
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}
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err = preparseWidget(widget, widget.RawBody)
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if err != nil {
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return nil, err
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}
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Widgets.set(widget)
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widgets = append(widgets, widget)
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}
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return widgets, rows.Err()
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}
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// TODO: Make a store for this?
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func InitWidgets() error {
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leftOfNavWidgets, err := getDockWidgets("leftOfNav")
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if err != nil {
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return err
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}
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rightOfNavWidgets, err := getDockWidgets("rightOfNav")
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if err != nil {
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return err
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}
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leftSidebarWidgets, err := getDockWidgets("leftSidebar")
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if err != nil {
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return err
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}
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rightSidebarWidgets, err := getDockWidgets("rightSidebar")
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if err != nil {
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return err
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}
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footerWidgets, err := getDockWidgets("footer")
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if err != nil {
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return err
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}
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// TODO: Let themes set default values for widget docks, and let them lock in particular places with their stuff, e.g. leftOfNav and rightOfNav
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setDock("leftOfNav", leftOfNavWidgets)
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setDock("rightOfNav", rightOfNavWidgets)
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setDock("leftSidebar", leftSidebarWidgets)
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setDock("rightSidebar", rightSidebarWidgets)
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setDock("footer", footerWidgets)
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AddScheduledSecondTask(Docks.LeftSidebar.Scheduler.Tick)
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AddScheduledSecondTask(Docks.RightSidebar.Scheduler.Tick)
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AddScheduledSecondTask(Docks.Footer.Scheduler.Tick)
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return nil
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}
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func releaseWidgets(widgets []*Widget) {
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for _, widget := range widgets {
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if widget.ShutdownFunc != nil {
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widget.ShutdownFunc(widget)
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}
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}
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}
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// TODO: Use atomics
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func setDock(dock string, widgets []*Widget) {
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var dockHandle = func(dockWidgets []*Widget) {
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widgetUpdateMutex.Lock()
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DebugLog(dock, widgets)
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releaseWidgets(dockWidgets)
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}
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var dockHandle2 = func(dockWidgets WidgetDock) WidgetDock {
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dockHandle(dockWidgets.Items)
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if dockWidgets.Scheduler == nil {
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dockWidgets.Scheduler = &WidgetScheduler{}
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}
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for _, widget := range widgets {
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if widget.InitFunc != nil {
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widget.InitFunc(widget, dockWidgets.Scheduler)
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}
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}
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dockWidgets.Scheduler.Store()
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return WidgetDock{widgets, dockWidgets.Scheduler}
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}
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switch dock {
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case "leftOfNav":
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dockHandle(Docks.LeftOfNav)
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Docks.LeftOfNav = widgets
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case "rightOfNav":
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dockHandle(Docks.RightOfNav)
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Docks.RightOfNav = widgets
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case "leftSidebar":
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Docks.LeftSidebar = dockHandle2(Docks.LeftSidebar)
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case "rightSidebar":
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Docks.RightSidebar = dockHandle2(Docks.RightSidebar)
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case "footer":
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Docks.Footer = dockHandle2(Docks.Footer)
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default:
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fmt.Printf("bad dock '%s'\n", dock)
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return
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}
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widgetUpdateMutex.Unlock()
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}
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type WidgetScheduler struct {
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widgets []*Widget
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store atomic.Value
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}
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func (schedule *WidgetScheduler) Add(widget *Widget) {
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schedule.widgets = append(schedule.widgets, widget)
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}
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func (schedule *WidgetScheduler) Store() {
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schedule.store.Store(schedule.widgets)
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}
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func (schedule *WidgetScheduler) Tick() error {
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widgets := schedule.store.Load().([]*Widget)
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for _, widget := range widgets {
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if widget.TickFunc == nil {
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continue
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}
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err := widget.TickFunc(widget)
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if err != nil {
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return err
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}
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}
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return nil
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}
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