gosora/extend/guilds/lib/guilds.go
Azareal a5f5f4af7e Added the Page Manager for faster and easier custom page creation.
Added the PageStore.

Renamed account_own_edit.html to account_own_edit_password.html
Renamed custom-page.html to custom_page.html
Renamed the pre_render_custom_page hook to pre_render_tmpl_page.
Added a new pre_render_custom_page hook, not to be confused with the previous one.
Renamed the pre_render_account_own_edit_critical hook to pre_render_account_own_edit_password.
Moved the report forum ID into a constant.
Renamed todaysReportCount to topicsTopicCountByForum and made it more generic.
Renamed panel-menu.html to panel_menu.html
Renamed panel-inner-menu.html to panel_inner_menu.html
Removed an irrelevant editable_parent in a no results row.
Fixed the profile page loading the wrong profile.css
Fixed a bug where the last poster avatar would break on the forum page.
Added the AddNotice method to *Header.
Greatly simplified many of the page struct definitions.
Added the ErrorPage page struct and refactored the error pages to use it.
Added the BasePanelPage page struct and refactored the panel page structs to use it.
Tweaked the DefaultHeader function to set the user on the spot rather than after the fact.
Simplified AccountEditAvatarSubmit into a redirect.
Add the addElement closure in the control panel dashboard to reduce the amount of complexity.
Tweaked LogWarning to better handle nils.

Added the account_username phrase.
Added the account_avatar phrase.
Added the account_email phrase.
Added the panel_pages phrase.
Added the panel_pages_edit phrase.
Added the panel_page_created phrase.
Added the panel_page_updated phrase.
Added the panel_page_deleted phrase.
Added the account_menu_security phrase.
Added the panel_menu_pages phrase.
Added the panel_pages_head phrase.
Added the panel_pages_edit_button_aria phrase.
Added the panel_pages_delete_button_aria phrase.
Added the panel_pages_no_pages phrase.
Added the panel_pages_create_head phrase.
Added the panel_pages_create_name phrase.
Added the panel_pages_create_name_placeholder phrase.
Added the panel_pages_create_title phrase.
Added the panel_pages_create_title_placeholder phrase.
Added the panel_pages_create_body_placeholder phrase.
Added the panel_pages_create_submit_button phrase.
Added the panel_pages_edit_head phrase.
Added the panel_pages_name phrase.
Added the panel_pages_title phrase.
Added the panel_pages_edit_update_button phrase.

Began work on two-factor authentication.
Made more progress with the Nox Theme.
2018-06-06 10:21:22 +10:00

524 lines
15 KiB
Go

package guilds
import (
"bytes"
"context"
"database/sql"
"errors"
"html/template"
"net/http"
"strconv"
"strings"
"../../../common"
)
// A blank list to fill out that parameter in Page for routes which don't use it
var tList []interface{}
var ListStmt *sql.Stmt
var MemberListStmt *sql.Stmt
var MemberListJoinStmt *sql.Stmt
var GetMemberStmt *sql.Stmt
var AttachForumStmt *sql.Stmt
var UnattachForumStmt *sql.Stmt
var AddMemberStmt *sql.Stmt
// Guild is a struct representing a guild
type Guild struct {
ID int
Link string
Name string
Desc string
Active bool
Privacy int /* 0: Public, 1: Protected, 2: Private */
// Who should be able to accept applications and create invites? Mods+ or just admins? Mods is a good start, we can ponder over whether we should make this more flexible in the future.
Joinable int /* 0: Private, 1: Anyone can join, 2: Applications, 3: Invite-only */
MemberCount int
Owner int
Backdrop string
CreatedAt string
LastUpdateTime string
MainForumID int
MainForum *common.Forum
Forums []*common.Forum
ExtData common.ExtData
}
type Page struct {
Title string
CurrentUser common.User
Header *common.Header
ItemList []*common.TopicsRow
Forum *common.Forum
Guild *Guild
Page int
LastPage int
}
// ListPage is a page struct for constructing a list of every guild
type ListPage struct {
Title string
CurrentUser common.User
Header *common.Header
GuildList []*Guild
}
type MemberListPage struct {
Title string
CurrentUser common.User
Header *common.Header
ItemList []Member
Guild *Guild
Page int
LastPage int
}
// Member is a struct representing a specific member of a guild, not to be confused with the global User struct.
type Member struct {
Link string
Rank int /* 0: Member. 1: Mod. 2: Admin. */
RankString string /* Member, Mod, Admin, Owner */
PostCount int
JoinedAt string
Offline bool // TODO: Need to track the online states of members when WebSockets are enabled
User common.User
}
func PrebuildTmplList(user common.User, header *common.Header) common.CTmpl {
var guildList = []*Guild{
&Guild{
ID: 1,
Name: "lol",
Link: BuildGuildURL(common.NameToSlug("lol"), 1),
Desc: "A group for people who like to laugh",
Active: true,
MemberCount: 1,
Owner: 1,
CreatedAt: "date",
LastUpdateTime: "date",
MainForumID: 1,
MainForum: common.Forums.DirtyGet(1),
Forums: []*common.Forum{common.Forums.DirtyGet(1)},
},
}
listPage := ListPage{"Guild List", user, header, guildList}
return common.CTmpl{"guilds_guild_list", "guilds_guild_list.html", "templates/", "guilds.ListPage", listPage, []string{"./extend/guilds/lib"}}
}
// TODO: Do this properly via the widget system
// TODO: REWRITE THIS
func CommonAreaWidgets(header *common.Header) {
// TODO: Hot Groups? Featured Groups? Official Groups?
var b bytes.Buffer
var menu = common.WidgetMenu{"Guilds", []common.WidgetMenuItem{
common.WidgetMenuItem{"Create Guild", "/guild/create/", false},
}}
err := common.Templates.ExecuteTemplate(&b, "widget_menu.html", menu)
if err != nil {
common.LogError(err)
return
}
if header.Theme.HasDock("leftSidebar") {
header.Widgets.LeftSidebar = template.HTML(string(b.Bytes()))
} else if header.Theme.HasDock("rightSidebar") {
header.Widgets.RightSidebar = template.HTML(string(b.Bytes()))
}
}
// TODO: Do this properly via the widget system
// TODO: Make a better more customisable group widget system
func GuildWidgets(header *common.Header, guildItem *Guild) (success bool) {
return false // Disabled until the next commit
/*var b bytes.Buffer
var menu WidgetMenu = WidgetMenu{"Guild Options", []WidgetMenuItem{
WidgetMenuItem{"Join", "/guild/join/" + strconv.Itoa(guildItem.ID), false},
WidgetMenuItem{"Members", "/guild/members/" + strconv.Itoa(guildItem.ID), false},
}}
err := templates.ExecuteTemplate(&b, "widget_menu.html", menu)
if err != nil {
common.LogError(err)
return false
}
if themes[header.Theme.Name].Sidebars == "left" {
header.Widgets.LeftSidebar = template.HTML(string(b.Bytes()))
} else if themes[header.Theme.Name].Sidebars == "right" || themes[header.Theme.Name].Sidebars == "both" {
header.Widgets.RightSidebar = template.HTML(string(b.Bytes()))
} else {
return false
}
return true*/
}
/*
Custom Pages
*/
func RouteGuildList(w http.ResponseWriter, r *http.Request, user common.User) common.RouteError {
header, ferr := common.UserCheck(w, r, &user)
if ferr != nil {
return ferr
}
CommonAreaWidgets(header)
rows, err := ListStmt.Query()
if err != nil && err != common.ErrNoRows {
return common.InternalError(err, w, r)
}
defer rows.Close()
var guildList []*Guild
for rows.Next() {
guildItem := &Guild{ID: 0}
err := rows.Scan(&guildItem.ID, &guildItem.Name, &guildItem.Desc, &guildItem.Active, &guildItem.Privacy, &guildItem.Joinable, &guildItem.Owner, &guildItem.MemberCount, &guildItem.CreatedAt, &guildItem.LastUpdateTime)
if err != nil {
return common.InternalError(err, w, r)
}
guildItem.Link = BuildGuildURL(common.NameToSlug(guildItem.Name), guildItem.ID)
guildList = append(guildList, guildItem)
}
err = rows.Err()
if err != nil {
return common.InternalError(err, w, r)
}
pi := ListPage{"Guild List", user, header, guildList}
err = common.RunThemeTemplate(header.Theme.Name, "guilds_guild_list", pi, w)
if err != nil {
return common.InternalError(err, w, r)
}
return nil
}
func MiddleViewGuild(w http.ResponseWriter, r *http.Request, user common.User) common.RouteError {
// SEO URLs...
halves := strings.Split(r.URL.Path[len("/guild/"):], ".")
if len(halves) < 2 {
halves = append(halves, halves[0])
}
guildID, err := strconv.Atoi(halves[1])
if err != nil {
return common.PreError("Not a valid guild ID", w, r)
}
guildItem, err := Gstore.Get(guildID)
if err != nil {
return common.LocalError("Bad guild", w, r, user)
}
// TODO: Build and pass header
if !guildItem.Active {
return common.NotFound(w, r, nil)
}
return nil
// TODO: Re-implement this
// Re-route the request to routeForums
//var ctx = context.WithValue(r.Context(), "guilds_current_guild", guildItem)
//return routeForum(w, r.WithContext(ctx), user, strconv.Itoa(guildItem.MainForumID))
}
func RouteCreateGuild(w http.ResponseWriter, r *http.Request, user common.User) common.RouteError {
header, ferr := common.UserCheck(w, r, &user)
if ferr != nil {
return ferr
}
header.Title = "Create Guild"
// TODO: Add an approval queue mode for group creation
if !user.Loggedin || !user.PluginPerms["CreateGuild"] {
return common.NoPermissions(w, r, user)
}
CommonAreaWidgets(header)
pi := common.Page{header, tList, nil}
err := common.Templates.ExecuteTemplate(w, "guilds_create_guild.html", pi)
if err != nil {
return common.InternalError(err, w, r)
}
return nil
}
func RouteCreateGuildSubmit(w http.ResponseWriter, r *http.Request, user common.User) common.RouteError {
// TODO: Add an approval queue mode for group creation
if !user.Loggedin || !user.PluginPerms["CreateGuild"] {
return common.NoPermissions(w, r, user)
}
var guildActive = true
var guildName = common.SanitiseSingleLine(r.PostFormValue("group_name"))
// TODO: Allow Markdown / BBCode / Limited HTML in the description?
var guildDesc = common.SanitiseBody(r.PostFormValue("group_desc"))
var gprivacy = r.PostFormValue("group_privacy")
var guildPrivacy int
switch gprivacy {
case "0":
guildPrivacy = 0 // Public
case "1":
guildPrivacy = 1 // Protected
case "2":
guildPrivacy = 2 // private
default:
guildPrivacy = 0
}
// Create the backing forum
fid, err := common.Forums.Create(guildName, "", true, "")
if err != nil {
return common.InternalError(err, w, r)
}
gid, err := Gstore.Create(guildName, guildDesc, guildActive, guildPrivacy, user.ID, fid)
if err != nil {
return common.InternalError(err, w, r)
}
// Add the main backing forum to the forum list
err = AttachForum(gid, fid)
if err != nil {
return common.InternalError(err, w, r)
}
_, err = AddMemberStmt.Exec(gid, user.ID, 2)
if err != nil {
return common.InternalError(err, w, r)
}
http.Redirect(w, r, BuildGuildURL(common.NameToSlug(guildName), gid), http.StatusSeeOther)
return nil
}
func RouteMemberList(w http.ResponseWriter, r *http.Request, user common.User) common.RouteError {
header, ferr := common.UserCheck(w, r, &user)
if ferr != nil {
return ferr
}
// SEO URLs...
halves := strings.Split(r.URL.Path[len("/guild/members/"):], ".")
if len(halves) < 2 {
halves = append(halves, halves[0])
}
guildID, err := strconv.Atoi(halves[1])
if err != nil {
return common.PreError("Not a valid group ID", w, r)
}
guildItem, err := Gstore.Get(guildID)
if err != nil {
return common.LocalError("Bad group", w, r, user)
}
guildItem.Link = BuildGuildURL(common.NameToSlug(guildItem.Name), guildItem.ID)
GuildWidgets(header, guildItem)
rows, err := MemberListJoinStmt.Query(guildID)
if err != nil && err != common.ErrNoRows {
return common.InternalError(err, w, r)
}
var guildMembers []Member
for rows.Next() {
guildMember := Member{PostCount: 0}
err := rows.Scan(&guildMember.User.ID, &guildMember.Rank, &guildMember.PostCount, &guildMember.JoinedAt, &guildMember.User.Name, &guildMember.User.Avatar)
if err != nil {
return common.InternalError(err, w, r)
}
guildMember.Link = common.BuildProfileURL(common.NameToSlug(guildMember.User.Name), guildMember.User.ID)
guildMember.User.Avatar = common.BuildAvatar(guildMember.User.ID, guildMember.User.Avatar)
guildMember.JoinedAt, _ = common.RelativeTimeFromString(guildMember.JoinedAt)
if guildItem.Owner == guildMember.User.ID {
guildMember.RankString = "Owner"
} else {
switch guildMember.Rank {
case 0:
guildMember.RankString = "Member"
case 1:
guildMember.RankString = "Mod"
case 2:
guildMember.RankString = "Admin"
}
}
guildMembers = append(guildMembers, guildMember)
}
err = rows.Err()
if err != nil {
return common.InternalError(err, w, r)
}
rows.Close()
pi := MemberListPage{"Guild Member List", user, header, guildMembers, guildItem, 0, 0}
// A plugin with plugins. Pluginception!
if common.RunPreRenderHook("pre_render_guilds_member_list", w, r, &user, &pi) {
return nil
}
err = common.RunThemeTemplate(header.Theme.Name, "guilds_member_list", pi, w)
if err != nil {
return common.InternalError(err, w, r)
}
return nil
}
func AttachForum(guildID int, fid int) error {
_, err := AttachForumStmt.Exec(guildID, fid)
return err
}
func UnattachForum(fid int) error {
_, err := AttachForumStmt.Exec(fid)
return err
}
func BuildGuildURL(slug string, id int) string {
if slug == "" || !common.Config.BuildSlugs {
return "/guild/" + strconv.Itoa(id)
}
return "/guild/" + slug + "." + strconv.Itoa(id)
}
/*
Hooks
*/
// TODO: Prebuild this template
func PreRenderViewForum(w http.ResponseWriter, r *http.Request, user *common.User, data interface{}) (halt bool) {
pi := data.(*common.ForumPage)
if pi.Header.ExtData.Items != nil {
if guildData, ok := pi.Header.ExtData.Items["guilds_current_group"]; ok {
guildItem := guildData.(*Guild)
guildpi := Page{pi.Title, pi.CurrentUser, pi.Header, pi.ItemList, pi.Forum, guildItem, pi.Page, pi.LastPage}
err := common.Templates.ExecuteTemplate(w, "guilds_view_guild.html", guildpi)
if err != nil {
common.LogError(err)
return false
}
return true
}
}
return false
}
func TrowAssign(args ...interface{}) interface{} {
var forum = args[1].(*common.Forum)
if forum.ParentType == "guild" {
var topicItem = args[0].(*common.TopicsRow)
topicItem.ForumLink = "/guild/" + strings.TrimPrefix(topicItem.ForumLink, common.GetForumURLPrefix())
}
return nil
}
// TODO: It would be nice, if you could select one of the boards in the group from that drop-down rather than just the one you got linked from
func TopicCreatePreLoop(args ...interface{}) interface{} {
var fid = args[2].(int)
if common.Forums.DirtyGet(fid).ParentType == "guild" {
var strictmode = args[5].(*bool)
*strictmode = true
}
return nil
}
// TODO: Add privacy options
// TODO: Add support for multiple boards and add per-board simplified permissions
// TODO: Take isJs into account for routes which expect JSON responses
func ForumCheck(args ...interface{}) (skip bool, rerr common.RouteError) {
var r = args[1].(*http.Request)
var fid = args[3].(*int)
var forum = common.Forums.DirtyGet(*fid)
if forum.ParentType == "guild" {
var err error
var w = args[0].(http.ResponseWriter)
guildItem, ok := r.Context().Value("guilds_current_group").(*Guild)
if !ok {
guildItem, err = Gstore.Get(forum.ParentID)
if err != nil {
return true, common.InternalError(errors.New("Unable to find the parent group for a forum"), w, r)
}
if !guildItem.Active {
return true, common.NotFound(w, r, nil) // TODO: Can we pull header out of args?
}
r = r.WithContext(context.WithValue(r.Context(), "guilds_current_group", guildItem))
}
var user = args[2].(*common.User)
var rank int
var posts int
var joinedAt string
// TODO: Group privacy settings. For now, groups are all globally visible
// Clear the default group permissions
// TODO: Do this more efficiently, doing it quick and dirty for now to get this out quickly
common.OverrideForumPerms(&user.Perms, false)
user.Perms.ViewTopic = true
err = GetMemberStmt.QueryRow(guildItem.ID, user.ID).Scan(&rank, &posts, &joinedAt)
if err != nil && err != common.ErrNoRows {
return true, common.InternalError(err, w, r)
} else if err != nil {
// TODO: Should we let admins / guests into public groups?
return true, common.LocalError("You're not part of this group!", w, r, *user)
}
// TODO: Implement bans properly by adding the Local Ban API in the next commit
// TODO: How does this even work? Refactor it along with the rest of this plugin!
if rank < 0 {
return true, common.LocalError("You've been banned from this group!", w, r, *user)
}
// Basic permissions for members, more complicated permissions coming in the next commit!
if guildItem.Owner == user.ID {
common.OverrideForumPerms(&user.Perms, true)
} else if rank == 0 {
user.Perms.LikeItem = true
user.Perms.CreateTopic = true
user.Perms.CreateReply = true
} else {
common.OverrideForumPerms(&user.Perms, true)
}
return true, nil
}
return false, nil
}
// TODO: Override redirects? I don't think this is needed quite yet
func Widgets(args ...interface{}) interface{} {
var zone = args[0].(string)
var header = args[2].(*common.Header)
var request = args[3].(*http.Request)
if zone != "view_forum" {
return false
}
var forum = args[1].(*common.Forum)
if forum.ParentType == "guild" {
// This is why I hate using contexts, all the daisy chains and interface casts x.x
guildItem, ok := request.Context().Value("guilds_current_group").(*Guild)
if !ok {
common.LogError(errors.New("Unable to find a parent group in the context data"))
return false
}
if header.ExtData.Items == nil {
header.ExtData.Items = make(map[string]interface{})
}
header.ExtData.Items["guilds_current_group"] = guildItem
return GuildWidgets(header, guildItem)
}
return false
}