gosora/common/widgets.go
Azareal b20e295375 Changed the defaultest default theme to Cosora... For now.
You need the ViewIPs permission to view IPs on logs now.
Added the leftOfNav and rightOfNav docks, more on this soon.
Added a max length for topic titles.
Added a max length for usernames.
Added none as a possible language for the language view counter.
We began adding the notice phrases.
Fixed a misnamed phrase which was spitting out placeholder text.
Localised unknown for the human language phrases.
Moved routeForums to routes.ForumList.
Moved routeRobotsTxt to routes.RobotsTxt.
Started tracking the views for routes.RobotsTxt.
Moved routeSitemapXml to routes.SitemapXml.
Started tracking the views for routes.SitemapXml.
Changed the fallback theme to Cosora.
Fixed changing the default theme to Cosora or Tempra Conflux.
Removed some redundant type definitions in template init.
Return ErrNoTitle instead of ErrNoBody when trying to create a topic with no title.
Moved some in-progress routes and helper functions for handling search engine crawlers to routes/api.go
2018-03-17 08:16:43 +00:00

248 lines
5.8 KiB
Go

/* Copyright Azareal 2017 - 2018 */
package common
import (
"bytes"
"database/sql"
"encoding/json"
"html/template"
"strings"
"sync"
"../query_gen/lib"
)
var Docks WidgetDocks
var widgetUpdateMutex sync.RWMutex
type WidgetDocks struct {
LeftOfNav []*Widget
RightOfNav []*Widget
LeftSidebar []*Widget
RightSidebar []*Widget
//PanelLeft []Menus
Footer []*Widget
}
type Widget struct {
Enabled bool
Location string // Coming Soon: overview, topics, topic / topic_view, forums, forum, global
Position int
Body string
Side string
Type string
Literal bool
}
type WidgetMenu struct {
Name string
MenuList []WidgetMenuItem
}
type WidgetMenuItem struct {
Text string
Location string
Compact bool
}
type NameTextPair struct {
Name string
Text template.HTML
}
type WidgetStmts struct {
getWidgets *sql.Stmt
}
var widgetStmts WidgetStmts
func init() {
DbInits.Add(func(acc *qgen.Accumulator) error {
widgetStmts = WidgetStmts{
getWidgets: acc.Select("widgets").Columns("position, side, type, active, location, data").Orderby("position ASC").Prepare(),
}
return acc.FirstError()
})
}
func preparseWidget(widget *Widget, wdata string) (err error) {
prebuildWidget := func(name string, data interface{}) (string, error) {
var b bytes.Buffer
err := Templates.ExecuteTemplate(&b, name+".html", data)
return string(b.Bytes()), err
}
sbytes := []byte(wdata)
switch widget.Type {
case "simple":
var tmp NameTextPair
err = json.Unmarshal(sbytes, &tmp)
if err != nil {
return err
}
widget.Literal = true
widget.Body, err = prebuildWidget("widget_simple", tmp)
case "about":
var tmp NameTextPair
err = json.Unmarshal(sbytes, &tmp)
if err != nil {
return err
}
widget.Literal = true
widget.Body, err = prebuildWidget("widget_about", tmp)
default:
widget.Literal = true
widget.Body = wdata
}
// TODO: Test this
// TODO: Should we toss this through a proper parser rather than crudely replacing it?
widget.Location = strings.Replace(widget.Location, " ", "", -1)
widget.Location = strings.Replace(widget.Location, "frontend", "!panel", -1)
widget.Location = strings.Replace(widget.Location, "!!", "", -1)
// Skip blank zones
var locs = strings.Split(widget.Location, "|")
if len(locs) > 0 {
widget.Location = ""
for _, loc := range locs {
if loc == "" {
continue
}
widget.Location += loc + "|"
}
widget.Location = widget.Location[:len(widget.Location)-1]
}
return err
}
func BuildWidget(dock string, headerVars *HeaderVars) (sbody string) {
var widgets []*Widget
if !headerVars.Theme.HasDock(dock) {
return ""
}
// Let themes forcibly override this slot
sbody = headerVars.Theme.BuildDock(dock)
if sbody != "" {
return sbody
}
switch dock {
case "leftOfNav":
widgets = Docks.LeftOfNav
case "rightOfNav":
widgets = Docks.RightOfNav
case "rightSidebar":
widgets = Docks.RightSidebar
case "footer":
widgets = Docks.Footer
}
for _, widget := range widgets {
if !widget.Enabled {
continue
}
if widget.Allowed(headerVars.Zone) {
item, err := widget.Build(headerVars)
if err != nil {
LogError(err)
}
sbody += item
}
}
return sbody
}
// TODO: Test this
// TODO: Add support for zone:id. Perhaps, carry a ZoneID property around in headerVars? It might allow some weirdness like frontend[5] which matches any zone with an ID of 5 but it would be a tad faster than verifying each zone, although it might be problematic if users end up relying on this behaviour for areas which don't pass IDs to the widgets system but *probably* should
func (widget *Widget) Allowed(zone string) bool {
for _, loc := range strings.Split(widget.Location, "|") {
if loc == "global" || loc == zone {
return true
} else if len(loc) > 0 && loc[0] == '!' {
loc = loc[1:]
if loc != "global" && loc != zone {
return true
}
}
}
return false
}
// TODO: Refactor
func (widget *Widget) Build(hvars interface{}) (string, error) {
if widget.Literal {
return widget.Body, nil
}
var headerVars = hvars.(*HeaderVars)
err := RunThemeTemplate(headerVars.Theme.Name, widget.Body, hvars, headerVars.Writer)
return "", err
}
// TODO: Make a store for this?
func InitWidgets() error {
rows, err := widgetStmts.getWidgets.Query()
if err != nil {
return err
}
defer rows.Close()
var data string
var leftOfNavWidgets []*Widget
var rightOfNavWidgets []*Widget
var leftSidebarWidgets []*Widget
var rightSidebarWidgets []*Widget
var footerWidgets []*Widget
for rows.Next() {
var widget = &Widget{Position: 0}
err = rows.Scan(&widget.Position, &widget.Side, &widget.Type, &widget.Enabled, &widget.Location, &data)
if err != nil {
return err
}
err = preparseWidget(widget, data)
if err != nil {
return err
}
switch widget.Side {
case "leftOfNav":
leftOfNavWidgets = append(leftOfNavWidgets, widget)
case "rightOfNav":
rightOfNavWidgets = append(rightOfNavWidgets, widget)
case "left":
leftSidebarWidgets = append(leftSidebarWidgets, widget)
case "right":
rightSidebarWidgets = append(rightSidebarWidgets, widget)
case "footer":
footerWidgets = append(footerWidgets, widget)
}
}
err = rows.Err()
if err != nil {
return err
}
// TODO: Let themes set default values for widget docks, and let them lock in particular places with their stuff, e.g. leftOfNav and rightOfNav
widgetUpdateMutex.Lock()
Docks.LeftOfNav = leftOfNavWidgets
Docks.RightOfNav = rightOfNavWidgets
Docks.LeftSidebar = leftSidebarWidgets
Docks.RightSidebar = rightSidebarWidgets
Docks.Footer = footerWidgets
widgetUpdateMutex.Unlock()
DebugLog("Docks.LeftOfNav", Docks.LeftOfNav)
DebugLog("Docks.RightOfNav", Docks.RightOfNav)
DebugLog("Docks.LeftSidebar", Docks.LeftSidebar)
DebugLog("Docks.RightSidebar", Docks.RightSidebar)
DebugLog("Docks.Footer", Docks.Footer)
return nil
}