gosora/common/phrases.go

287 lines
7.2 KiB
Go

/*
*
* Gosora Phrase System
* Copyright Azareal 2017 - 2018
*
*/
package common
import (
"encoding/json"
"errors"
"io/ioutil"
"log"
"os"
"path/filepath"
"sync"
"sync/atomic"
)
// TODO: Add a phrase store?
// TODO: Let the admin edit phrases from inside the Control Panel? How should we persist these? Should we create a copy of the langpack or edit the primaries? Use the changeLangpack mutex for this?
// nolint Be quiet megacheck, this *is* used
var currentLangPack atomic.Value
var langPackCount int // TODO: Use atomics for this
// TODO: We'll be implementing the level phrases in the software proper very very soon!
type LevelPhrases struct {
Level string
LevelMax string // ? Add a max level setting?
// Override the phrase for individual levels, if the phrases exist
Levels []string // index = level
}
// ! For the sake of thread safety, you must never modify a *LanguagePack directly, but to create a copy of it and overwrite the entry in the sync.Map
type LanguagePack struct {
Name string
Phrases map[string]string // Should we use a sync map or a struct for these? It would be nice, if we could keep all the phrases consistent.
Levels LevelPhrases
GlobalPerms map[string]string
LocalPerms map[string]string
SettingLabels map[string]string
PermPresets map[string]string
Accounts map[string]string // TODO: Apply these phrases in the software proper
UserAgents map[string]string
OperatingSystems map[string]string
HumanLanguages map[string]string
Errors map[string]map[string]string // map[category]map[name]value
NoticePhrases map[string]string
PageTitles map[string]string
TmplPhrases map[string]string
CSSPhrases map[string]string
TmplIndicesToPhrases [][][]byte // [tmplID][index]phrase
}
// TODO: Add the ability to edit language JSON files from the Control Panel and automatically scan the files for changes
var langPacks sync.Map // nolint it is used
var langTmplIndicesToNames [][]string // [tmplID][index]phraseName
func InitPhrases() error {
log.Print("Loading the language packs")
err := filepath.Walk("./langs", func(path string, f os.FileInfo, err error) error {
if f.IsDir() {
return nil
}
data, err := ioutil.ReadFile(path)
if err != nil {
return err
}
var ext = filepath.Ext("/langs/" + path)
if ext != ".json" {
log.Printf("Found a '%s' in /langs/", ext)
return nil
}
var langPack LanguagePack
err = json.Unmarshal(data, &langPack)
if err != nil {
return err
}
langPack.TmplIndicesToPhrases = make([][][]byte, len(langTmplIndicesToNames))
for tmplID, phraseNames := range langTmplIndicesToNames {
var phraseSet = make([][]byte, len(phraseNames))
for index, phraseName := range phraseNames {
phrase, ok := langPack.TmplPhrases[phraseName]
if !ok {
log.Print("Couldn't find template phrase '" + phraseName + "'")
}
phraseSet[index] = []byte(phrase)
}
langPack.TmplIndicesToPhrases[tmplID] = phraseSet
}
log.Print("Adding the '" + langPack.Name + "' language pack")
langPacks.Store(langPack.Name, &langPack)
langPackCount++
return nil
})
if err != nil {
return err
}
if langPackCount == 0 {
return errors.New("You don't have any language packs")
}
langPack, ok := langPacks.Load(Site.Language)
if !ok {
return errors.New("Couldn't find the " + Site.Language + " language pack")
}
currentLangPack.Store(langPack)
return nil
}
// TODO: Implement this
func LoadLangPack(name string) error {
_ = name
return nil
}
// TODO: Implement this
func SaveLangPack(langPack *LanguagePack) error {
_ = langPack
return nil
}
func GetPhrase(name string) (string, bool) {
res, ok := currentLangPack.Load().(*LanguagePack).Phrases[name]
return res, ok
}
func GetGlobalPermPhrase(name string) string {
res, ok := currentLangPack.Load().(*LanguagePack).GlobalPerms[name]
if !ok {
return getPhrasePlaceholder("perms", name)
}
return res
}
func GetLocalPermPhrase(name string) string {
res, ok := currentLangPack.Load().(*LanguagePack).LocalPerms[name]
if !ok {
return getPhrasePlaceholder("perms", name)
}
return res
}
func GetSettingLabel(name string) string {
res, ok := currentLangPack.Load().(*LanguagePack).SettingLabels[name]
if !ok {
return getPhrasePlaceholder("settings", name)
}
return res
}
func GetAllSettingLabels() map[string]string {
return currentLangPack.Load().(*LanguagePack).SettingLabels
}
func GetAllPermPresets() map[string]string {
return currentLangPack.Load().(*LanguagePack).PermPresets
}
func GetAccountPhrase(name string) string {
res, ok := currentLangPack.Load().(*LanguagePack).Accounts[name]
if !ok {
return getPhrasePlaceholder("account", name)
}
return res
}
func GetUserAgentPhrase(name string) (string, bool) {
res, ok := currentLangPack.Load().(*LanguagePack).UserAgents[name]
if !ok {
return "", false
}
return res, true
}
func GetOSPhrase(name string) (string, bool) {
res, ok := currentLangPack.Load().(*LanguagePack).OperatingSystems[name]
if !ok {
return "", false
}
return res, true
}
func GetHumanLangPhrase(name string) (string, bool) {
res, ok := currentLangPack.Load().(*LanguagePack).HumanLanguages[name]
if !ok {
return getPhrasePlaceholder("humanlang", name), false
}
return res, true
}
// TODO: Does comma ok work with multi-dimensional maps?
func GetErrorPhrase(category string, name string) string {
res, ok := currentLangPack.Load().(*LanguagePack).Errors[category][name]
if !ok {
return getPhrasePlaceholder("error", name)
}
return res
}
func GetNoticePhrase(name string) string {
res, ok := currentLangPack.Load().(*LanguagePack).NoticePhrases[name]
if !ok {
return getPhrasePlaceholder("notices", name)
}
return res
}
func GetTitlePhrase(name string) string {
res, ok := currentLangPack.Load().(*LanguagePack).PageTitles[name]
if !ok {
return getPhrasePlaceholder("title", name)
}
return res
}
func GetTmplPhrase(name string) string {
res, ok := currentLangPack.Load().(*LanguagePack).TmplPhrases[name]
if !ok {
return getPhrasePlaceholder("tmpl", name)
}
return res
}
func GetCSSPhrases() map[string]string {
return currentLangPack.Load().(*LanguagePack).CSSPhrases
}
func getPhrasePlaceholder(prefix string, suffix string) string {
return "{lang." + prefix + "[" + suffix + "]}"
}
// ? - Use runtime reflection for updating phrases?
// TODO: Implement these
func AddPhrase() {
}
func UpdatePhrase() {
}
func DeletePhrase() {
}
// TODO: Use atomics to store the pointer of the current active langpack?
// nolint
func ChangeLanguagePack(name string) (exists bool) {
pack, ok := langPacks.Load(name)
if !ok {
return false
}
currentLangPack.Store(pack)
return true
}
func CurrentLanguagePackName() (name string) {
return currentLangPack.Load().(*LanguagePack).Name
}
func GetLanguagePackByName(name string) (pack *LanguagePack, ok bool) {
packInt, ok := langPacks.Load(name)
if !ok {
return nil, false
}
return packInt.(*LanguagePack), true
}
// Template Transpiler Stuff
func RegisterTmplPhraseNames(phraseNames []string) (tmplID int) {
langTmplIndicesToNames = append(langTmplIndicesToNames, phraseNames)
return len(langTmplIndicesToNames) - 1
}
func GetTmplPhrasesBytes(tmplID int) [][]byte {
return currentLangPack.Load().(*LanguagePack).TmplIndicesToPhrases[tmplID]
}