gosora/common/counters/topics_views.go
Azareal bf851bd9fc We now use Go 1.11 modules. This should help with build times, deployment and development, although it does mean that the minimum requirement for Gosora has been bumped up from Go 1.10 to Go 1.11
Added support for dyntmpl to the template system.
The Account Dashboard now sort of uses dyntmpl, more work needed here.
Renamed the pre_render_view_topic hook to pre_render_topic.
Added the GetCurrentLangPack() function.
Added the alerts_no_new_alerts phrase.
Added the account_level_list phrase.

Refactored the route rename logic in the patcher to cut down on the amount of boilerplate.
Added more route renames to the patcher. You will need to run the patcher / updater in this commit.
2018-10-27 13:40:36 +10:00

135 lines
3.5 KiB
Go

package counters
import (
"database/sql"
"sync"
"sync/atomic"
"github.com/Azareal/Gosora/common"
"github.com/Azareal/Gosora/query_gen"
)
var TopicViewCounter *DefaultTopicViewCounter
// TODO: Use two odd-even maps for now, and move to something more concurrent later, maybe a sharded map?
type DefaultTopicViewCounter struct {
oddTopics map[int]*RWMutexCounterBucket // map[tid]struct{counter,sync.RWMutex}
evenTopics map[int]*RWMutexCounterBucket
oddLock sync.RWMutex
evenLock sync.RWMutex
update *sql.Stmt
}
func NewDefaultTopicViewCounter() (*DefaultTopicViewCounter, error) {
acc := qgen.NewAcc()
counter := &DefaultTopicViewCounter{
oddTopics: make(map[int]*RWMutexCounterBucket),
evenTopics: make(map[int]*RWMutexCounterBucket),
update: acc.Update("topics").Set("views = views + ?").Where("tid = ?").Prepare(),
}
common.AddScheduledFifteenMinuteTask(counter.Tick) // Who knows how many topics we have queued up, we probably don't want this running too frequently
//common.AddScheduledSecondTask(counter.Tick)
common.AddShutdownTask(counter.Tick)
return counter, acc.FirstError()
}
func (counter *DefaultTopicViewCounter) Tick() error {
// TODO: Fold multiple 1 view topics into one query
counter.oddLock.RLock()
oddTopics := counter.oddTopics
counter.oddLock.RUnlock()
for topicID, topic := range oddTopics {
var count int
topic.RLock()
count = topic.counter
topic.RUnlock()
// TODO: Only delete the bucket when it's zero to avoid hitting popular topics?
counter.oddLock.Lock()
delete(counter.oddTopics, topicID)
counter.oddLock.Unlock()
err := counter.insertChunk(count, topicID)
if err != nil {
return err
}
}
counter.evenLock.RLock()
evenTopics := counter.evenTopics
counter.evenLock.RUnlock()
for topicID, topic := range evenTopics {
var count int
topic.RLock()
count = topic.counter
topic.RUnlock()
// TODO: Only delete the bucket when it's zero to avoid hitting popular topics?
counter.evenLock.Lock()
delete(counter.evenTopics, topicID)
counter.evenLock.Unlock()
err := counter.insertChunk(count, topicID)
if err != nil {
return err
}
}
return nil
}
// TODO: Optimise this further. E.g. Using IN() on every one view topic. Rinse and repeat for two views, three views, four views and five views.
func (counter *DefaultTopicViewCounter) insertChunk(count int, topicID int) error {
if count == 0 {
return nil
}
common.DebugLogf("Inserting %d views into topic %d", count, topicID)
_, err := counter.update.Exec(count, topicID)
if err != nil {
return err
}
// TODO: Add a way to disable this for extra speed ;)
tcache := common.Topics.GetCache()
if tcache != nil {
topic, err := tcache.Get(topicID)
if err != nil {
return err
}
atomic.AddInt64(&topic.ViewCount, int64(count))
}
return nil
}
func (counter *DefaultTopicViewCounter) Bump(topicID int) {
// Is the ID even?
if topicID%2 == 0 {
counter.evenLock.RLock()
topic, ok := counter.evenTopics[topicID]
counter.evenLock.RUnlock()
if ok {
topic.Lock()
topic.counter++
topic.Unlock()
} else {
counter.evenLock.Lock()
counter.evenTopics[topicID] = &RWMutexCounterBucket{counter: 1}
counter.evenLock.Unlock()
}
return
}
counter.oddLock.RLock()
topic, ok := counter.oddTopics[topicID]
counter.oddLock.RUnlock()
if ok {
topic.Lock()
topic.counter++
topic.Unlock()
} else {
counter.oddLock.Lock()
counter.oddTopics[topicID] = &RWMutexCounterBucket{counter: 1}
counter.oddLock.Unlock()
}
}