d0318191c9
Refactored the menu system. Updated the README and revamped it a tad to make it easier to understand. Also, added manual instructions for patching. Revamped the update scripts, especially on Windows. Merged the CSS and Tmpl phrase namespaces. Added lastSchema to .gitignore Added DropTable to the database adapters. Implemented DbVersion in the PgSQL Adapter. Swapped out the checkboxes for cleaner looking yes-no dropdowns. Began revamping small bits of the user logic. We now open to contributions, just open a pull request and sign the CLA. Schema has been updated, run the patcher or update script.
256 lines
5.9 KiB
Go
256 lines
5.9 KiB
Go
/* Copyright Azareal 2017 - 2018 */
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package common
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import (
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"bytes"
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"database/sql"
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"encoding/json"
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"html/template"
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"strings"
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"sync"
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"../query_gen/lib"
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)
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var Docks WidgetDocks
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var widgetUpdateMutex sync.RWMutex
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type WidgetDocks struct {
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LeftOfNav []*Widget
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RightOfNav []*Widget
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LeftSidebar []*Widget
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RightSidebar []*Widget
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//PanelLeft []Menus
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Footer []*Widget
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}
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type Widget struct {
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Enabled bool
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Location string // Coming Soon: overview, topics, topic / topic_view, forums, forum, global
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Position int
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Body string
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Side string
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Type string
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Literal bool
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}
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type WidgetMenu struct {
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Name string
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MenuList []WidgetMenuItem
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}
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type WidgetMenuItem struct {
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Text string
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Location string
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Compact bool
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}
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type NameTextPair struct {
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Name string
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Text template.HTML
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}
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type WidgetStmts struct {
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getWidgets *sql.Stmt
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}
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var widgetStmts WidgetStmts
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func init() {
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DbInits.Add(func(acc *qgen.Accumulator) error {
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widgetStmts = WidgetStmts{
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getWidgets: acc.Select("widgets").Columns("position, side, type, active, location, data").Orderby("position ASC").Prepare(),
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}
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return acc.FirstError()
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})
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}
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func preparseWidget(widget *Widget, wdata string) (err error) {
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prebuildWidget := func(name string, data interface{}) (string, error) {
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var b bytes.Buffer
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err := Templates.ExecuteTemplate(&b, name+".html", data)
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return string(b.Bytes()), err
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}
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sbytes := []byte(wdata)
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switch widget.Type {
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case "simple":
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var tmp NameTextPair
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err = json.Unmarshal(sbytes, &tmp)
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if err != nil {
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return err
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}
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widget.Body, err = prebuildWidget("widget_simple", tmp)
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case "about":
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var tmp NameTextPair
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err = json.Unmarshal(sbytes, &tmp)
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if err != nil {
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return err
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}
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widget.Body, err = prebuildWidget("widget_about", tmp)
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default:
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widget.Body = wdata
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}
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widget.Literal = true
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// TODO: Test this
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// TODO: Should we toss this through a proper parser rather than crudely replacing it?
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widget.Location = strings.Replace(widget.Location, " ", "", -1)
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widget.Location = strings.Replace(widget.Location, "frontend", "!panel", -1)
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widget.Location = strings.Replace(widget.Location, "!!", "", -1)
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// Skip blank zones
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var locs = strings.Split(widget.Location, "|")
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if len(locs) > 0 {
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widget.Location = ""
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for _, loc := range locs {
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if loc == "" {
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continue
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}
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widget.Location += loc + "|"
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}
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widget.Location = widget.Location[:len(widget.Location)-1]
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}
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return err
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}
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func BuildWidget(dock string, header *Header) (sbody string) {
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var widgets []*Widget
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if !header.Theme.HasDock(dock) {
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return ""
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}
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// Let themes forcibly override this slot
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sbody = header.Theme.BuildDock(dock)
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if sbody != "" {
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return sbody
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}
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switch dock {
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case "leftOfNav":
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widgets = Docks.LeftOfNav
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case "rightOfNav":
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widgets = Docks.RightOfNav
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case "topMenu":
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// 1 = id for the default menu
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mhold, err := Menus.Get(1)
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if err == nil {
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err := mhold.Build(header.Writer, &header.CurrentUser)
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if err != nil {
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LogError(err)
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}
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}
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return ""
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case "rightSidebar":
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widgets = Docks.RightSidebar
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case "footer":
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widgets = Docks.Footer
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}
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for _, widget := range widgets {
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if !widget.Enabled {
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continue
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}
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if widget.Allowed(header.Zone) {
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item, err := widget.Build(header)
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if err != nil {
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LogError(err)
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}
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sbody += item
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}
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}
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return sbody
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}
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// TODO: Test this
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// TODO: Add support for zone:id. Perhaps, carry a ZoneID property around in *Header? It might allow some weirdness like frontend[5] which matches any zone with an ID of 5 but it would be a tad faster than verifying each zone, although it might be problematic if users end up relying on this behaviour for areas which don't pass IDs to the widgets system but *probably* should
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func (widget *Widget) Allowed(zone string) bool {
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for _, loc := range strings.Split(widget.Location, "|") {
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if loc == "global" || loc == zone {
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return true
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} else if len(loc) > 0 && loc[0] == '!' {
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loc = loc[1:]
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if loc != "global" && loc != zone {
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return true
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}
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}
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}
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return false
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}
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// TODO: Refactor
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func (widget *Widget) Build(hvars interface{}) (string, error) {
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if widget.Literal {
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return widget.Body, nil
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}
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var header = hvars.(*Header)
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err := RunThemeTemplate(header.Theme.Name, widget.Body, hvars, header.Writer)
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return "", err
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}
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// TODO: Make a store for this?
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func InitWidgets() error {
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rows, err := widgetStmts.getWidgets.Query()
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if err != nil {
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return err
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}
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defer rows.Close()
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var data string
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var leftOfNavWidgets []*Widget
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var rightOfNavWidgets []*Widget
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var leftSidebarWidgets []*Widget
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var rightSidebarWidgets []*Widget
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var footerWidgets []*Widget
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for rows.Next() {
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var widget = &Widget{Position: 0}
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err = rows.Scan(&widget.Position, &widget.Side, &widget.Type, &widget.Enabled, &widget.Location, &data)
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if err != nil {
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return err
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}
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err = preparseWidget(widget, data)
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if err != nil {
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return err
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}
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switch widget.Side {
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case "leftOfNav":
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leftOfNavWidgets = append(leftOfNavWidgets, widget)
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case "rightOfNav":
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rightOfNavWidgets = append(rightOfNavWidgets, widget)
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case "left":
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leftSidebarWidgets = append(leftSidebarWidgets, widget)
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case "right":
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rightSidebarWidgets = append(rightSidebarWidgets, widget)
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case "footer":
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footerWidgets = append(footerWidgets, widget)
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}
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}
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err = rows.Err()
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if err != nil {
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return err
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}
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// TODO: Let themes set default values for widget docks, and let them lock in particular places with their stuff, e.g. leftOfNav and rightOfNav
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widgetUpdateMutex.Lock()
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Docks.LeftOfNav = leftOfNavWidgets
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Docks.RightOfNav = rightOfNavWidgets
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Docks.LeftSidebar = leftSidebarWidgets
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Docks.RightSidebar = rightSidebarWidgets
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Docks.Footer = footerWidgets
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widgetUpdateMutex.Unlock()
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DebugLog("Docks.LeftOfNav", Docks.LeftOfNav)
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DebugLog("Docks.RightOfNav", Docks.RightOfNav)
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DebugLog("Docks.LeftSidebar", Docks.LeftSidebar)
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DebugLog("Docks.RightSidebar", Docks.RightSidebar)
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DebugLog("Docks.Footer", Docks.Footer)
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return nil
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}
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