gosora/extend.go
Azareal d4ad7f1a4c Dramatically improved Gosora's speed by two to four times.
Admins and mods can now see the IP Addresses of users.
The last IP Address of a user is now tracked.
The IP Addresses a user used to create replies and topics are now tracked.
Dramatically improved the speed of templates with the new Fragment System. More optimisations to come!
Decreased the memory usage of compiled templates with the new Fragment System.
build.bat now provides more information on what it's doing.
Added the `go generate` command to the .bat files in preparation for the future.
We're currently in the process of overhauling the benchmark system to run tests in parallel rather than serially. More news on that later.
We're also looking into the best way of integrating pprof with the benchmarks for detailed profiling.
The internal and notfound errors are now static pages.
Internal Error pages are now served properly.
Optimised most of the errors.
Added an internal flag for checking if the plugins have been initialised yet. Mainly for tests.
Decoupled the global initialisation code from the tests.
Removed URL Tags from Tempra Simple. We're pondering over how to re-introduce this in a less intrusive way.
Template file writing is now multi-threaded.
The number of maximum open connections is now explicitly set.
Removed the Name field from the page struct.
Turned some of the most frequently hit queries into prepared statements.
Added the [rand] BBCode.
Converted the NoticeList map into a slice.
Added the missing_tag error type to the [url] tag.
error_notfound is now used for when the router can't find a route.
Fixed a bug in the custom page route where both the page AND the error is served when the page doesn't exist.
Removed some deferrals.
Reduced the number of allocations on the topic page.
run.bat now provides more information on what it's doing.
2017-01-17 07:55:46 +00:00

106 lines
2.8 KiB
Go

/* Copyright Azareal 2016 - 2017 */
package main
import "log"
var plugins map[string]*Plugin = make(map[string]*Plugin)
var hooks map[string][]func(interface{})interface{} = make(map[string][]func(interface{})interface{})
var vhooks map[string]func(...interface{})interface{} = make(map[string]func(...interface{})interface{})
type Plugin struct
{
UName string
Name string
Author string
URL string
Settings string
Active bool
Tag string
Type string
Init func()
Activate func()error
Deactivate func()
Hooks map[string]int
}
func NewPlugin(uname string, name string, author string, url string, settings string, tag string, ptype string, init func(), activate func()error, deactivate func()) *Plugin {
return &Plugin{
UName: uname,
Name: name,
Author: author,
URL: url,
Settings: settings,
Tag: tag,
Type: ptype,
Init: init,
Activate: activate,
Deactivate: deactivate,
/*
The Active field should never be altered by a plugin. It's used internally by the software to determine whether an admin has enabled a plugin or not and whether to run it. This will be overwritten by the user's preference.
*/
Active: false,
Hooks: make(map[string]int),
}
}
func (plugin *Plugin) AddHook(name string, handler interface{}) {
switch h := handler.(type) {
case func(interface{})interface{}:
if len(hooks[name]) == 0 {
var hookSlice []func(interface{})interface{}
hookSlice = append(hookSlice, h)
hooks[name] = hookSlice
} else {
hooks[name] = append(hooks[name], h)
}
plugin.Hooks[name] = len(hooks[name])
case func(...interface{}) interface{}:
vhooks[name] = h
plugin.Hooks[name] = 0
default:
panic("I don't recognise this kind of handler!") // Should this be an error for the plugin instead of a panic()?
}
}
func (plugin *Plugin) RemoveHook(name string, handler interface{}) {
switch handler.(type) {
case func(interface{})interface{}:
key := plugin.Hooks[name]
hook := hooks[name]
hook = append(hook[:key], hook[key + 1:]...)
hooks[name] = hook
case func(...interface{}) interface{}:
delete(vhooks, name)
default:
panic("I don't recognise this kind of handler!") // Should this be an error for the plugin instead of a panic()?
}
delete(plugin.Hooks, name)
}
var plugins_inited bool = false
func init_plugins() {
for name, body := range plugins {
log.Print("Added plugin " + name)
if body.Active {
log.Print("Initialised plugin " + name)
plugins[name].Init()
}
}
plugins_inited = true
}
func run_hook(name string, data interface{}) interface{} {
for _, hook := range hooks[name] {
data = hook(data)
}
return data
}
func run_vhook(name string, data ...interface{}) interface{} {
return vhooks[name](data...)
}
func run_vhook_noreturn(name string, data ...interface{}) {
_ = vhooks[name](data...)
}