317 lines
6.9 KiB
Go
317 lines
6.9 KiB
Go
/* Copyright Azareal 2017 - 2019 */
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package common
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import (
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"bytes"
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"encoding/json"
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"fmt"
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"html/template"
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"strings"
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"sync"
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"sync/atomic"
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)
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// TODO: Clean this file up
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var Docks WidgetDocks
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var widgetUpdateMutex sync.RWMutex
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type WidgetDock struct {
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Items []*Widget
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Scheduler *WidgetScheduler
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}
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type WidgetDocks struct {
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LeftOfNav []*Widget
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RightOfNav []*Widget
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LeftSidebar WidgetDock
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RightSidebar WidgetDock
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//PanelLeft []Menus
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Footer WidgetDock
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}
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type WidgetMenu struct {
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Name string
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MenuList []WidgetMenuItem
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}
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type WidgetMenuItem struct {
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Text string
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Location string
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Compact bool
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}
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type NameTextPair struct {
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Name string
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Text template.HTML
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}
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func preparseWidget(widget *Widget, wdata string) (err error) {
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prebuildWidget := func(name string, data interface{}) (string, error) {
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var b bytes.Buffer
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err := DefaultTemplates.ExecuteTemplate(&b, name+".html", data)
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return string(b.Bytes()), err
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}
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sbytes := []byte(wdata)
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widget.Literal = true
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// TODO: Split these hard-coded items out of this file and into the files for the individual widget types
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switch widget.Type {
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case "simple", "about":
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var tmp NameTextPair
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err = json.Unmarshal(sbytes, &tmp)
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if err != nil {
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return err
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}
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widget.Body, err = prebuildWidget("widget_"+widget.Type, tmp)
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case "search_and_filter":
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widget.Literal = false
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widget.BuildFunc = widgetSearchAndFilter
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case "wol":
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widget.Literal = false
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widget.InitFunc = wolInit
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widget.BuildFunc = wolRender
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widget.TickFunc = wolTick
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case "wol_context":
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widget.Literal = false
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widget.BuildFunc = wolContextRender
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default:
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widget.Body = wdata
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}
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// TODO: Test this
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// TODO: Should we toss this through a proper parser rather than crudely replacing it?
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widget.Location = strings.Replace(widget.Location, " ", "", -1)
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widget.Location = strings.Replace(widget.Location, "frontend", "!panel", -1)
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widget.Location = strings.Replace(widget.Location, "!!", "", -1)
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// Skip blank zones
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var locs = strings.Split(widget.Location, "|")
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if len(locs) > 0 {
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widget.Location = ""
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for _, loc := range locs {
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if loc == "" {
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continue
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}
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widget.Location += loc + "|"
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}
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widget.Location = widget.Location[:len(widget.Location)-1]
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}
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return err
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}
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func GetDockList() []string {
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return []string{
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"leftOfNav",
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"rightOfNav",
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"rightSidebar",
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"footer",
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}
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}
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func GetDock(dock string) []*Widget {
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switch dock {
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case "leftOfNav":
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return Docks.LeftOfNav
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case "rightOfNav":
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return Docks.RightOfNav
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case "rightSidebar":
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return Docks.RightSidebar.Items
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case "footer":
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return Docks.Footer.Items
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}
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return nil
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}
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func HasDock(dock string) bool {
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switch dock {
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case "leftOfNav", "rightOfNav", "rightSidebar", "footer":
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return true
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}
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return false
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}
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func BuildWidget(dock string, header *Header) (sbody string) {
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var widgets []*Widget
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if !header.Theme.HasDock(dock) {
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return ""
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}
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// Let themes forcibly override this slot
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sbody = header.Theme.BuildDock(dock)
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if sbody != "" {
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return sbody
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}
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switch dock {
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case "leftOfNav":
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widgets = Docks.LeftOfNav
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case "rightOfNav":
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widgets = Docks.RightOfNav
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case "topMenu":
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// 1 = id for the default menu
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mhold, err := Menus.Get(1)
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if err == nil {
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err := mhold.Build(header.Writer, &header.CurrentUser, header.Path)
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if err != nil {
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LogError(err)
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}
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}
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return ""
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case "rightSidebar":
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widgets = Docks.RightSidebar.Items
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case "footer":
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widgets = Docks.Footer.Items
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}
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for _, widget := range widgets {
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if !widget.Enabled {
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continue
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}
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if widget.Allowed(header.Zone) {
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item, err := widget.Build(header)
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if err != nil {
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LogError(err)
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}
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sbody += item
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}
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}
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return sbody
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}
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func getDockWidgets(dock string) (widgets []*Widget, err error) {
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rows, err := widgetStmts.getDockList.Query(dock)
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if err != nil {
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return nil, err
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}
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defer rows.Close()
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for rows.Next() {
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var widget = &Widget{Position: 0, Side: dock}
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err = rows.Scan(&widget.ID, &widget.Position, &widget.Type, &widget.Enabled, &widget.Location, &widget.RawBody)
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if err != nil {
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return nil, err
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}
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err = preparseWidget(widget, widget.RawBody)
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if err != nil {
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return nil, err
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}
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Widgets.set(widget)
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widgets = append(widgets, widget)
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}
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return widgets, rows.Err()
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}
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// TODO: Make a store for this?
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func InitWidgets() error {
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leftOfNavWidgets, err := getDockWidgets("leftOfNav")
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if err != nil {
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return err
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}
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rightOfNavWidgets, err := getDockWidgets("rightOfNav")
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if err != nil {
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return err
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}
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leftSidebarWidgets, err := getDockWidgets("leftSidebar")
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if err != nil {
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return err
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}
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rightSidebarWidgets, err := getDockWidgets("rightSidebar")
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if err != nil {
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return err
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}
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footerWidgets, err := getDockWidgets("footer")
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if err != nil {
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return err
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}
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// TODO: Let themes set default values for widget docks, and let them lock in particular places with their stuff, e.g. leftOfNav and rightOfNav
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setDock("leftOfNav", leftOfNavWidgets)
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setDock("rightOfNav", rightOfNavWidgets)
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setDock("leftSidebar", leftSidebarWidgets)
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setDock("rightSidebar", rightSidebarWidgets)
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setDock("footer", footerWidgets)
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AddScheduledSecondTask(Docks.LeftSidebar.Scheduler.Tick)
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AddScheduledSecondTask(Docks.RightSidebar.Scheduler.Tick)
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AddScheduledSecondTask(Docks.Footer.Scheduler.Tick)
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return nil
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}
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func releaseWidgets(widgets []*Widget) {
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for _, widget := range widgets {
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if widget.ShutdownFunc != nil {
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widget.ShutdownFunc(widget)
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}
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}
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}
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// TODO: Use atomics
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func setDock(dock string, widgets []*Widget) {
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var dockHandle = func(dockWidgets []*Widget) {
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widgetUpdateMutex.Lock()
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DebugLog(dock, widgets)
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releaseWidgets(dockWidgets)
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}
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var dockHandle2 = func(dockWidgets WidgetDock) WidgetDock {
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dockHandle(dockWidgets.Items)
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if dockWidgets.Scheduler == nil {
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dockWidgets.Scheduler = &WidgetScheduler{}
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}
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for _, widget := range widgets {
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if widget.InitFunc != nil {
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widget.InitFunc(widget, dockWidgets.Scheduler)
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}
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}
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dockWidgets.Scheduler.Store()
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return WidgetDock{widgets, dockWidgets.Scheduler}
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}
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switch dock {
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case "leftOfNav":
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dockHandle(Docks.LeftOfNav)
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Docks.LeftOfNav = widgets
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case "rightOfNav":
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dockHandle(Docks.RightOfNav)
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Docks.RightOfNav = widgets
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case "leftSidebar":
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Docks.LeftSidebar = dockHandle2(Docks.LeftSidebar)
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case "rightSidebar":
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Docks.RightSidebar = dockHandle2(Docks.RightSidebar)
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case "footer":
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Docks.Footer = dockHandle2(Docks.Footer)
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default:
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fmt.Printf("bad dock '%s'\n", dock)
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return
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}
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widgetUpdateMutex.Unlock()
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}
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type WidgetScheduler struct {
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widgets []*Widget
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store atomic.Value
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}
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func (schedule *WidgetScheduler) Add(widget *Widget) {
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schedule.widgets = append(schedule.widgets, widget)
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}
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func (schedule *WidgetScheduler) Store() {
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schedule.store.Store(schedule.widgets)
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}
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func (schedule *WidgetScheduler) Tick() error {
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widgets := schedule.store.Load().([]*Widget)
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for _, widget := range widgets {
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if widget.TickFunc == nil {
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continue
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}
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err := widget.TickFunc(widget.Copy())
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if err != nil {
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return err
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}
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}
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return nil
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}
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