381ce3083a
Refactored the code to use switches instead of if blocks in some places. Refactored the Dashboard to make it easier to add icons to it like I did with Cosora. You can now use maps in transpiled templates. Made progress on Cosora's footer. Swapped out the ThemeName property in the HeaderVars struct for a more general and flexible Theme property. Added the colstack CSS class to make it easier to style the layouts for the Control Panel and profile. Renamed the FStore variable to Forums. Renamed the Fpstore variable to FPStore. Renamed the Gstore variable to Groups. Split the MemoryTopicStore into DefaultTopicStore and MemoryTopicCache. Split the MemoryUserStore into DefaultUserStore and MemoryUserCache. Removed the NullUserStore, SQLUserStore, and SQLTopicStore. Added the NullTopicCache and NullUserCache. Moved the Reload method out of the TopicCache interface and into the TopicStore one. Moved the Reload method out of the UserCache interface and into the UserStore one. Added the SetCache and GetCache methods to the TopicStore and UserStore. Added the BypassGetAll method to the WordFilterMap type. Renamed routePanelSetting to routePanelSettingEdit. Renamed routePanelSettingEdit to routePanelSettingEditSubmit. Moved the page titles into the english language pack. Split main() into main and afterDBInit to avoid code duplication in general_test.go Added the ReqIsJson method so that we don't have to sniff the headers every time. Added the LogStore interface. Added the SQLModLogStore and the SQLAdminLogStore. Refactored the phrase system to use getPhrasePlaceholder instead of hard-coding the string to return in a bunch of functions. Removed a redundant rank check. Added the GuildStore to plugin_guilds. Added the about_segment_title and about_segment_body settings. Refactored the setting system to use predefined errors to make it easier for an upstream caller to filter out sensitive error messages as opposed to safe errors. Added the BypassGetAll method to the SettingMap type. Added the Update method to the SettingMap type. BulkGet is now exposed via the MemoryUserCache. Refactored more logs in the template transpiler to reduce the amount of indentation. Refactored the tests to take up fewer lines. Further improved the Cosora theme's colours, padding, and profiles. Added styling for the Control Panel Dashboard to the Cosora Theme. Reduced the amount of code duplication in the installer query generator and opened the door to certain types of auto-migrations. Refactored the Control Panel Dashboard to reduce the amount of code duplication. Refactored the modlog route to reduce the amount of code duplication and string concatenation.
442 lines
11 KiB
Go
442 lines
11 KiB
Go
// +build !no_ws
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/*
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*
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* Gosora WebSocket Subsystem
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* Copyright Azareal 2017 - 2018
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*
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*/
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package main
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import (
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"bytes"
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"errors"
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"fmt"
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"net/http"
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"runtime"
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"strconv"
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"sync"
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"time"
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"./common"
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"github.com/Azareal/gopsutil/cpu"
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"github.com/Azareal/gopsutil/mem"
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"github.com/gorilla/websocket"
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)
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type WSUser struct {
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conn *websocket.Conn
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User *common.User
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}
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type WSHub struct {
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onlineUsers map[int]*WSUser
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onlineGuests map[*WSUser]bool
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guests sync.RWMutex
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users sync.RWMutex
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}
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// TODO: Disable WebSockets on high load? Add a Control Panel interface for disabling it?
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var enableWebsockets = true // Put this in caps for consistency with the other constants?
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var wsHub WSHub
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var wsUpgrader = websocket.Upgrader{ReadBufferSize: 1024, WriteBufferSize: 1024}
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var errWsNouser = errors.New("This user isn't connected via WebSockets")
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func init() {
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adminStatsWatchers = make(map[*WSUser]bool)
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wsHub = WSHub{
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onlineUsers: make(map[int]*WSUser),
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onlineGuests: make(map[*WSUser]bool),
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}
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}
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func (hub *WSHub) guestCount() int {
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defer hub.guests.RUnlock()
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hub.guests.RLock()
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return len(hub.onlineGuests)
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}
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func (hub *WSHub) userCount() int {
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defer hub.users.RUnlock()
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hub.users.RLock()
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return len(hub.onlineUsers)
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}
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func (hub *WSHub) broadcastMessage(msg string) error {
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hub.users.RLock()
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for _, wsUser := range hub.onlineUsers {
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w, err := wsUser.conn.NextWriter(websocket.TextMessage)
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if err != nil {
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return err
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}
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_, _ = w.Write([]byte(msg))
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}
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hub.users.RUnlock()
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return nil
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}
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func (hub *WSHub) pushMessage(targetUser int, msg string) error {
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hub.users.RLock()
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wsUser, ok := hub.onlineUsers[targetUser]
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hub.users.RUnlock()
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if !ok {
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return errWsNouser
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}
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w, err := wsUser.conn.NextWriter(websocket.TextMessage)
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if err != nil {
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return err
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}
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w.Write([]byte(msg))
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w.Close()
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return nil
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}
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func (hub *WSHub) pushAlert(targetUser int, asid int, event string, elementType string, actorID int, targetUserID int, elementID int) error {
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//log.Print("In pushAlert")
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hub.users.RLock()
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wsUser, ok := hub.onlineUsers[targetUser]
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hub.users.RUnlock()
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if !ok {
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return errWsNouser
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}
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//log.Print("Building alert")
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alert, err := buildAlert(asid, event, elementType, actorID, targetUserID, elementID, *wsUser.User)
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if err != nil {
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return err
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}
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//log.Print("Getting WS Writer")
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w, err := wsUser.conn.NextWriter(websocket.TextMessage)
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if err != nil {
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return err
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}
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w.Write([]byte(alert))
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_ = w.Close()
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return nil
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}
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func (hub *WSHub) pushAlerts(users []int, asid int, event string, elementType string, actorID int, targetUserID int, elementID int) error {
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//log.Print("In pushAlerts")
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var wsUsers []*WSUser
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hub.users.RLock()
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// We don't want to keep a lock on this for too long, so we'll accept some nil pointers
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for _, uid := range users {
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wsUsers = append(wsUsers, hub.onlineUsers[uid])
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}
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hub.users.RUnlock()
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if len(wsUsers) == 0 {
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return errWsNouser
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}
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var errs []error
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for _, wsUser := range wsUsers {
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if wsUser == nil {
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continue
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}
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//log.Print("Building alert")
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alert, err := buildAlert(asid, event, elementType, actorID, targetUserID, elementID, *wsUser.User)
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if err != nil {
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errs = append(errs, err)
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}
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//log.Print("Getting WS Writer")
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w, err := wsUser.conn.NextWriter(websocket.TextMessage)
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if err != nil {
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errs = append(errs, err)
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}
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w.Write([]byte(alert))
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w.Close()
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}
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// Return the first error
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if len(errs) != 0 {
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for _, err := range errs {
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return err
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}
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}
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return nil
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}
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// TODO: How should we handle errors for this?
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func routeWebsockets(w http.ResponseWriter, r *http.Request, user common.User) common.RouteError {
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conn, err := wsUpgrader.Upgrade(w, r, nil)
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if err != nil {
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return nil
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}
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userptr, err := common.Users.Get(user.ID)
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if err != nil && err != common.ErrStoreCapacityOverflow {
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return nil
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}
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wsUser := &WSUser{conn, userptr}
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if user.ID == 0 {
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wsHub.guests.Lock()
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wsHub.onlineGuests[wsUser] = true
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wsHub.guests.Unlock()
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} else {
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wsHub.users.Lock()
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wsHub.onlineUsers[user.ID] = wsUser
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wsHub.users.Unlock()
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}
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//conn.SetReadLimit(/* put the max request size from earlier here? */)
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//conn.SetReadDeadline(time.Now().Add(60 * time.Second))
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var currentPage []byte
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for {
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_, message, err := conn.ReadMessage()
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if err != nil {
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if user.ID == 0 {
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wsHub.guests.Lock()
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delete(wsHub.onlineGuests, wsUser)
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wsHub.guests.Unlock()
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} else {
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wsHub.users.Lock()
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delete(wsHub.onlineUsers, user.ID)
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wsHub.users.Unlock()
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}
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break
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}
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//log.Print("Message", message)
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//log.Print("string(Message)", string(message))
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messages := bytes.Split(message, []byte("\r"))
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for _, msg := range messages {
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//log.Print("Submessage", msg)
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//log.Print("Submessage", string(msg))
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if bytes.HasPrefix(msg, []byte("page ")) {
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msgblocks := bytes.SplitN(msg, []byte(" "), 2)
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if len(msgblocks) < 2 {
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continue
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}
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if !bytes.Equal(msgblocks[1], currentPage) {
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wsLeavePage(wsUser, currentPage)
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currentPage = msgblocks[1]
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//log.Print("Current Page:", currentPage)
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//log.Print("Current Page:", string(currentPage))
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wsPageResponses(wsUser, currentPage)
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}
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}
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/*if bytes.Equal(message,[]byte(`start-view`)) {
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} else if bytes.Equal(message,[]byte(`end-view`)) {
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}*/
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}
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}
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conn.Close()
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return nil
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}
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func wsPageResponses(wsUser *WSUser, page []byte) {
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switch string(page) {
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case "/panel/":
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//log.Print("/panel/ WS Route")
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/*w, err := wsUser.conn.NextWriter(websocket.TextMessage)
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if err != nil {
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//log.Print(err.Error())
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return
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}
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log.Print(wsHub.online_users)
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uonline := wsHub.userCount()
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gonline := wsHub.guestCount()
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totonline := uonline + gonline
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w.Write([]byte("set #dash-totonline " + strconv.Itoa(totonline) + " online\r"))
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w.Write([]byte("set #dash-gonline " + strconv.Itoa(gonline) + " guests online\r"))
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w.Write([]byte("set #dash-uonline " + strconv.Itoa(uonline) + " users online\r"))
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w.Close()*/
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// Listen for changes and inform the admins...
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adminStatsMutex.Lock()
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watchers := len(adminStatsWatchers)
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adminStatsWatchers[wsUser] = true
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if watchers == 0 {
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go adminStatsTicker()
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}
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adminStatsMutex.Unlock()
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}
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}
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func wsLeavePage(wsUser *WSUser, page []byte) {
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switch string(page) {
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case "/panel/":
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adminStatsMutex.Lock()
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delete(adminStatsWatchers, wsUser)
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adminStatsMutex.Unlock()
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}
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}
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var adminStatsWatchers map[*WSUser]bool
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var adminStatsMutex sync.RWMutex
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func adminStatsTicker() {
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time.Sleep(time.Second)
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var lastUonline = -1
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var lastGonline = -1
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var lastTotonline = -1
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var lastCPUPerc = -1
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var lastAvailableRAM int64 = -1
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var noStatUpdates bool
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var noRAMUpdates bool
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var onlineColour, onlineGuestsColour, onlineUsersColour, cpustr, cpuColour, ramstr, ramColour string
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var cpuerr, ramerr error
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var memres *mem.VirtualMemoryStat
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var cpuPerc []float64
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var totunit, uunit, gunit string
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AdminStatLoop:
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for {
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adminStatsMutex.RLock()
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watchCount := len(adminStatsWatchers)
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adminStatsMutex.RUnlock()
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if watchCount == 0 {
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break AdminStatLoop
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}
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cpuPerc, cpuerr = cpu.Percent(time.Second, true)
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memres, ramerr = mem.VirtualMemory()
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uonline := wsHub.userCount()
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gonline := wsHub.guestCount()
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totonline := uonline + gonline
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// It's far more likely that the CPU Usage will change than the other stats, so we'll optimise them separately...
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noStatUpdates = (uonline == lastUonline && gonline == lastGonline && totonline == lastTotonline)
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noRAMUpdates = (lastAvailableRAM == int64(memres.Available))
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if int(cpuPerc[0]) == lastCPUPerc && noStatUpdates && noRAMUpdates {
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time.Sleep(time.Second)
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continue
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}
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if !noStatUpdates {
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if totonline > 10 {
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onlineColour = "stat_green"
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} else if totonline > 3 {
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onlineColour = "stat_orange"
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} else {
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onlineColour = "stat_red"
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}
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if gonline > 10 {
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onlineGuestsColour = "stat_green"
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} else if gonline > 1 {
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onlineGuestsColour = "stat_orange"
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} else {
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onlineGuestsColour = "stat_red"
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}
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if uonline > 5 {
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onlineUsersColour = "stat_green"
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} else if uonline > 1 {
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onlineUsersColour = "stat_orange"
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} else {
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onlineUsersColour = "stat_red"
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}
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totonline, totunit = common.ConvertFriendlyUnit(totonline)
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uonline, uunit = common.ConvertFriendlyUnit(uonline)
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gonline, gunit = common.ConvertFriendlyUnit(gonline)
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}
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if cpuerr != nil {
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cpustr = "Unknown"
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} else {
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calcperc := int(cpuPerc[0]) / runtime.NumCPU()
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cpustr = strconv.Itoa(calcperc)
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switch {
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case calcperc < 30:
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cpuColour = "stat_green"
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case calcperc < 75:
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cpuColour = "stat_orange"
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default:
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cpuColour = "stat_red"
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}
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}
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if !noRAMUpdates {
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if ramerr != nil {
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ramstr = "Unknown"
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} else {
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totalCount, totalUnit := common.ConvertByteUnit(float64(memres.Total))
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usedCount := common.ConvertByteInUnit(float64(memres.Total-memres.Available), totalUnit)
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// Round totals with .9s up, it's how most people see it anyway. Floats are notoriously imprecise, so do it off 0.85
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var totstr string
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if (totalCount - float64(int(totalCount))) > 0.85 {
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usedCount += 1.0 - (totalCount - float64(int(totalCount)))
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totstr = strconv.Itoa(int(totalCount) + 1)
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} else {
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totstr = fmt.Sprintf("%.1f", totalCount)
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}
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if usedCount > totalCount {
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usedCount = totalCount
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}
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ramstr = fmt.Sprintf("%.1f", usedCount) + " / " + totstr + totalUnit
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ramperc := ((memres.Total - memres.Available) * 100) / memres.Total
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if ramperc < 50 {
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ramColour = "stat_green"
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} else if ramperc < 75 {
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ramColour = "stat_orange"
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} else {
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ramColour = "stat_red"
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}
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}
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}
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adminStatsMutex.RLock()
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watchers := adminStatsWatchers
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adminStatsMutex.RUnlock()
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for watcher := range watchers {
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w, err := watcher.conn.NextWriter(websocket.TextMessage)
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if err != nil {
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//log.Print(err.Error())
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adminStatsMutex.Lock()
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delete(adminStatsWatchers, watcher)
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adminStatsMutex.Unlock()
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continue
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}
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// nolint
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if !noStatUpdates {
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w.Write([]byte("set #dash-totonline <span>" + strconv.Itoa(totonline) + totunit + " online</span>\r"))
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w.Write([]byte("set #dash-gonline <span>" + strconv.Itoa(gonline) + gunit + " guests online</span>\r"))
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w.Write([]byte("set #dash-uonline <span>" + strconv.Itoa(uonline) + uunit + " users online</span>\r"))
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w.Write([]byte("set-class #dash-totonline grid_item grid_stat " + onlineColour + "\r"))
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w.Write([]byte("set-class #dash-gonline grid_item grid_stat " + onlineGuestsColour + "\r"))
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w.Write([]byte("set-class #dash-uonline grid_item grid_stat " + onlineUsersColour + "\r"))
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}
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w.Write([]byte("set #dash-cpu <span>CPU: " + cpustr + "%</span>\r"))
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w.Write([]byte("set-class #dash-cpu grid_item grid_istat " + cpuColour + "\r"))
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if !noRAMUpdates {
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w.Write([]byte("set #dash-ram <span>RAM: " + ramstr + "</span>\r"))
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w.Write([]byte("set-class #dash-ram grid_item grid_istat " + ramColour + "\r"))
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}
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w.Close()
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}
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lastUonline = uonline
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lastGonline = gonline
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lastTotonline = totonline
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lastCPUPerc = int(cpuPerc[0])
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lastAvailableRAM = int64(memres.Available)
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//time.Sleep(time.Second)
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}
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}
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