07d478179d
use hookgen for route_forum_list_start use hookgen for forums_frow_assign change forums_frow_assign to a noret hook save bytes and reduce boilerplate
498 lines
14 KiB
Go
498 lines
14 KiB
Go
package guilds // import "github.com/Azareal/Gosora/extend/guilds/lib"
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import (
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"bytes"
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"context"
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"database/sql"
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"errors"
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"html/template"
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"net/http"
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"strconv"
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"strings"
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c "github.com/Azareal/Gosora/common"
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"github.com/Azareal/Gosora/routes"
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)
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// A blank list to fill out that parameter in Page for routes which don't use it
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var tList []interface{}
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var ListStmt *sql.Stmt
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var MemberListStmt *sql.Stmt
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var MemberListJoinStmt *sql.Stmt
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var GetMemberStmt *sql.Stmt
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var AttachForumStmt *sql.Stmt
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var UnattachForumStmt *sql.Stmt
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var AddMemberStmt *sql.Stmt
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// Guild is a struct representing a guild
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type Guild struct {
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ID int
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Link string
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Name string
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Desc string
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Active bool
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Privacy int /* 0: Public, 1: Protected, 2: Private */
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// Who should be able to accept applications and create invites? Mods+ or just admins? Mods is a good start, we can ponder over whether we should make this more flexible in the future.
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Joinable int /* 0: Private, 1: Anyone can join, 2: Applications, 3: Invite-only */
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MemberCount int
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Owner int
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Backdrop string
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CreatedAt string
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LastUpdateTime string
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MainForumID int
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MainForum *c.Forum
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Forums []*c.Forum
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ExtData c.ExtData
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}
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type Page struct {
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Title string
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Header *c.Header
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ItemList []*c.TopicsRow
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Forum *c.Forum
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Guild *Guild
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Page int
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LastPage int
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}
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// ListPage is a page struct for constructing a list of every guild
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type ListPage struct {
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Title string
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Header *c.Header
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GuildList []*Guild
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}
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type MemberListPage struct {
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Title string
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Header *c.Header
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ItemList []Member
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Guild *Guild
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Page int
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LastPage int
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}
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// Member is a struct representing a specific member of a guild, not to be confused with the global User struct.
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type Member struct {
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Link string
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Rank int /* 0: Member. 1: Mod. 2: Admin. */
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RankString string /* Member, Mod, Admin, Owner */
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PostCount int
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JoinedAt string
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Offline bool // TODO: Need to track the online states of members when WebSockets are enabled
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User c.User
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}
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func PrebuildTmplList(user *c.User, h *c.Header) c.CTmpl {
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guildList := []*Guild{
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&Guild{
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ID: 1,
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Name: "lol",
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Link: BuildGuildURL(c.NameToSlug("lol"), 1),
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Desc: "A group for people who like to laugh",
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Active: true,
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MemberCount: 1,
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Owner: 1,
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CreatedAt: "date",
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LastUpdateTime: "date",
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MainForumID: 1,
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MainForum: c.Forums.DirtyGet(1),
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Forums: []*c.Forum{c.Forums.DirtyGet(1)},
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},
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}
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listPage := ListPage{"Guild List", user, h, guildList}
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return c.CTmpl{"guilds_guild_list", "guilds_guild_list.html", "templates/", "guilds.ListPage", listPage, []string{"./extend/guilds/lib"}}
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}
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// TODO: Do this properly via the widget system
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// TODO: REWRITE THIS
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func CommonAreaWidgets(header *c.Header) {
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// TODO: Hot Groups? Featured Groups? Official Groups?
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var b bytes.Buffer
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menu := c.WidgetMenu{"Guilds", []c.WidgetMenuItem{
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c.WidgetMenuItem{"Create Guild", "/guild/create/", false},
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}}
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err := header.Theme.RunTmpl("widget_menu", pi, w)
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if err != nil {
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c.LogError(err)
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return
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}
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if header.Theme.HasDock("leftSidebar") {
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header.Widgets.LeftSidebar = template.HTML(string(b.Bytes()))
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} else if header.Theme.HasDock("rightSidebar") {
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header.Widgets.RightSidebar = template.HTML(string(b.Bytes()))
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}
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}
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// TODO: Do this properly via the widget system
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// TODO: Make a better more customisable group widget system
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func GuildWidgets(header *c.Header, guildItem *Guild) (success bool) {
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return false // Disabled until the next commit
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/*var b bytes.Buffer
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var menu WidgetMenu = WidgetMenu{"Guild Options", []WidgetMenuItem{
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WidgetMenuItem{"Join", "/guild/join/" + strconv.Itoa(guildItem.ID), false},
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WidgetMenuItem{"Members", "/guild/members/" + strconv.Itoa(guildItem.ID), false},
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}}
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err := templates.ExecuteTemplate(&b, "widget_menu.html", menu)
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if err != nil {
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c.LogError(err)
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return false
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}
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if themes[header.Theme.Name].Sidebars == "left" {
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header.Widgets.LeftSidebar = template.HTML(string(b.Bytes()))
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} else if themes[header.Theme.Name].Sidebars == "right" || themes[header.Theme.Name].Sidebars == "both" {
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header.Widgets.RightSidebar = template.HTML(string(b.Bytes()))
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} else {
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return false
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}
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return true*/
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}
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/*
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Custom Pages
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*/
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func RouteGuildList(w http.ResponseWriter, r *http.Request, user *c.User) c.RouteError {
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h, ferr := c.UserCheck(w, r, user)
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if ferr != nil {
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return ferr
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}
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CommonAreaWidgets(h)
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rows, err := ListStmt.Query()
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if err != nil && err != c.ErrNoRows {
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return c.InternalError(err, w, r)
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}
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defer rows.Close()
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var guildList []*Guild
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for rows.Next() {
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g := &Guild{ID: 0}
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err := rows.Scan(&g.ID, &g.Name, &g.Desc, &g.Active, &g.Privacy, &g.Joinable, &g.Owner, &g.MemberCount, &g.CreatedAt, &g.LastUpdateTime)
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if err != nil {
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return c.InternalError(err, w, r)
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}
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g.Link = BuildGuildURL(c.NameToSlug(g.Name), g.ID)
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guildList = append(guildList, g)
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}
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if err = rows.Err(); err != nil {
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return c.InternalError(err, w, r)
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}
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pi := ListPage{"Guild List", user, h, guildList}
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return routes.RenderTemplate("guilds_guild_list", w, r, h, pi)
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}
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func MiddleViewGuild(w http.ResponseWriter, r *http.Request, user *c.User) c.RouteError {
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_, guildID, err := routes.ParseSEOURL(r.URL.Path[len("/guild/"):])
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if err != nil {
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return c.PreError("Not a valid guild ID", w, r)
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}
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guildItem, err := Gstore.Get(guildID)
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if err != nil {
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return c.LocalError("Bad guild", w, r, user)
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}
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// TODO: Build and pass header
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if !guildItem.Active {
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return c.NotFound(w, r, nil)
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}
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return nil
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// TODO: Re-implement this
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// Re-route the request to routeForums
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//var ctx = context.WithValue(r.Context(), "guilds_current_guild", guildItem)
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//return routeForum(w, r.WithContext(ctx), user, strconv.Itoa(guildItem.MainForumID))
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}
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func RouteCreateGuild(w http.ResponseWriter, r *http.Request, user *c.User) c.RouteError {
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h, ferr := c.UserCheck(w, r, user)
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if ferr != nil {
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return ferr
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}
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h.Title = "Create Guild"
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// TODO: Add an approval queue mode for group creation
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if !user.Loggedin || !user.PluginPerms["CreateGuild"] {
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return c.NoPermissions(w, r, user)
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}
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CommonAreaWidgets(h)
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return routes.RenderTemplate("guilds_create_guild", w, r, h, c.Page{h, tList, nil})
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}
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func RouteCreateGuildSubmit(w http.ResponseWriter, r *http.Request, user *c.User) c.RouteError {
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// TODO: Add an approval queue mode for group creation
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if !user.Loggedin || !user.PluginPerms["CreateGuild"] {
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return c.NoPermissions(w, r, user)
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}
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guildActive := true
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guildName := c.SanitiseSingleLine(r.PostFormValue("group_name"))
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// TODO: Allow Markdown / BBCode / Limited HTML in the description?
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guildDesc := c.SanitiseBody(r.PostFormValue("group_desc"))
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var guildPrivacy int
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switch r.PostFormValue("group_privacy") {
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case "0":
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guildPrivacy = 0 // Public
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case "1":
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guildPrivacy = 1 // Protected
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case "2":
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guildPrivacy = 2 // private
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default:
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guildPrivacy = 0
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}
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// Create the backing forum
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fid, err := c.Forums.Create(guildName, "", true, "")
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if err != nil {
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return c.InternalError(err, w, r)
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}
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gid, err := Gstore.Create(guildName, guildDesc, guildActive, guildPrivacy, user.ID, fid)
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if err != nil {
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return c.InternalError(err, w, r)
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}
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// Add the main backing forum to the forum list
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err = AttachForum(gid, fid)
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if err != nil {
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return c.InternalError(err, w, r)
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}
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_, err = AddMemberStmt.Exec(gid, user.ID, 2)
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if err != nil {
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return c.InternalError(err, w, r)
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}
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http.Redirect(w, r, BuildGuildURL(c.NameToSlug(guildName), gid), http.StatusSeeOther)
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return nil
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}
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func RouteMemberList(w http.ResponseWriter, r *http.Request, user *c.User) c.RouteError {
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header, ferr := c.UserCheck(w, r, &user)
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if ferr != nil {
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return ferr
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}
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_, guildID, err := routes.ParseSEOURL(r.URL.Path[len("/guild/members/"):])
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if err != nil {
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return c.PreError("Not a valid group ID", w, r)
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}
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guild, err := Gstore.Get(guildID)
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if err != nil {
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return c.LocalError("Bad group", w, r, user)
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}
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guild.Link = BuildGuildURL(c.NameToSlug(guild.Name), guild.ID)
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GuildWidgets(header, guild)
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rows, err := MemberListJoinStmt.Query(guildID)
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if err != nil && err != c.ErrNoRows {
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return c.InternalError(err, w, r)
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}
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var guildMembers []Member
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for rows.Next() {
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gMember := Member{PostCount: 0}
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err := rows.Scan(&gMember.User.ID, &gMember.Rank, &gMember.PostCount, &gMember.JoinedAt, &gMember.User.Name, &gMember.User.RawAvatar)
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if err != nil {
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return c.InternalError(err, w, r)
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}
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gMember.Link = c.BuildProfileURL(c.NameToSlug(gMember.User.Name), gMember.User.ID)
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gMember.User.Avatar, gMember.User.MicroAvatar = c.BuildAvatar(gMember.User.ID, gMember.User.RawAvatar)
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gMember.JoinedAt, _ = c.RelativeTimeFromString(gMember.JoinedAt)
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if guild.Owner == gMember.User.ID {
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gMember.RankString = "Owner"
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} else {
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switch gMember.Rank {
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case 0:
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gMember.RankString = "Member"
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case 1:
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gMember.RankString = "Mod"
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case 2:
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gMember.RankString = "Admin"
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}
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}
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guildMembers = append(guildMembers, gMember)
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}
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if err = rows.Err(); err != nil {
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return c.InternalError(err, w, r)
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}
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rows.Close()
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pi := MemberListPage{"Guild Member List", user, header, gMembers, guild, 0, 0}
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// A plugin with plugins. Pluginception!
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if c.RunPreRenderHook("pre_render_guilds_member_list", w, r, user, &pi) {
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return nil
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}
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err = c.RunThemeTemplate(header.Theme.Name, "guilds_member_list", pi, w)
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if err != nil {
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return c.InternalError(err, w, r)
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}
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return nil
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}
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func AttachForum(guildID, fid int) error {
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_, err := AttachForumStmt.Exec(guildID, fid)
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return err
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}
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func UnattachForum(fid int) error {
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_, err := AttachForumStmt.Exec(fid)
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return err
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}
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func BuildGuildURL(slug string, id int) string {
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if slug == "" || !c.Config.BuildSlugs {
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return "/guild/" + strconv.Itoa(id)
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}
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return "/guild/" + slug + "." + strconv.Itoa(id)
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}
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/*
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Hooks
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*/
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// TODO: Prebuild this template
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func PreRenderViewForum(w http.ResponseWriter, r *http.Request, user *c.User, data interface{}) (halt bool) {
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pi := data.(*c.ForumPage)
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if pi.Header.ExtData.Items != nil {
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if guildData, ok := pi.Header.ExtData.Items["guilds_current_group"]; ok {
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guildItem := guildData.(*Guild)
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guildpi := Page{pi.Title, pi.Header, pi.ItemList, pi.Forum, guildItem, pi.Page, pi.LastPage}
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err := routes.RenderTemplate("guilds_view_guild", w, r, pi.Header, guildpi)
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if err != nil {
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c.LogError(err)
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return false
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}
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return true
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}
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}
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return false
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}
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func TrowAssign(args ...interface{}) interface{} {
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var forum = args[1].(*c.Forum)
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if forum.ParentType == "guild" {
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var topicItem = args[0].(*c.TopicsRow)
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topicItem.ForumLink = "/guild/" + strings.TrimPrefix(topicItem.ForumLink, c.GetForumURLPrefix())
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}
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return nil
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}
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// TODO: It would be nice, if you could select one of the boards in the group from that drop-down rather than just the one you got linked from
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func TopicCreatePreLoop(args ...interface{}) interface{} {
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var fid = args[2].(int)
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if c.Forums.DirtyGet(fid).ParentType == "guild" {
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var strictmode = args[5].(*bool)
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*strictmode = true
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}
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return nil
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}
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// TODO: Add privacy options
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// TODO: Add support for multiple boards and add per-board simplified permissions
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// TODO: Take js into account for routes which expect JSON responses
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func ForumCheck(args ...interface{}) (skip bool, rerr c.RouteError) {
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r := args[1].(*http.Request)
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fid := args[3].(*int)
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forum := c.Forums.DirtyGet(*fid)
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if forum.ParentType == "guild" {
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var err error
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w := args[0].(http.ResponseWriter)
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guildItem, ok := r.Context().Value("guilds_current_group").(*Guild)
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if !ok {
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guildItem, err = Gstore.Get(forum.ParentID)
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if err != nil {
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return true, c.InternalError(errors.New("Unable to find the parent group for a forum"), w, r)
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}
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if !guildItem.Active {
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return true, c.NotFound(w, r, nil) // TODO: Can we pull header out of args?
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}
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r = r.WithContext(context.WithValue(r.Context(), "guilds_current_group", guildItem))
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}
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user := args[2].(*c.User)
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var rank, posts int
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var joinedAt string
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// TODO: Group privacy settings. For now, groups are all globally visible
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// Clear the default group permissions
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// TODO: Do this more efficiently, doing it quick and dirty for now to get this out quickly
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c.OverrideForumPerms(&user.Perms, false)
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user.Perms.ViewTopic = true
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err = GetMemberStmt.QueryRow(guildItem.ID, user.ID).Scan(&rank, &posts, &joinedAt)
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if err != nil && err != c.ErrNoRows {
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return true, c.InternalError(err, w, r)
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} else if err != nil {
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// TODO: Should we let admins / guests into public groups?
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return true, c.LocalError("You're not part of this group!", w, r, user)
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}
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// TODO: Implement bans properly by adding the Local Ban API in the next commit
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// TODO: How does this even work? Refactor it along with the rest of this plugin!
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if rank < 0 {
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return true, c.LocalError("You've been banned from this group!", w, r, user)
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}
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// Basic permissions for members, more complicated permissions coming in the next commit!
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if guildItem.Owner == user.ID {
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c.OverrideForumPerms(&user.Perms, true)
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} else if rank == 0 {
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user.Perms.LikeItem = true
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user.Perms.CreateTopic = true
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user.Perms.CreateReply = true
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} else {
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c.OverrideForumPerms(&user.Perms, true)
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}
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return true, nil
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}
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return false, nil
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}
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// TODO: Override redirects? I don't think this is needed quite yet
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func Widgets(args ...interface{}) interface{} {
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zone := args[0].(string)
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h := args[2].(*c.Header)
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request := args[3].(*http.Request)
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if zone != "view_forum" {
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return false
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}
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f := args[1].(*c.Forum)
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if f.ParentType == "guild" {
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// This is why I hate using contexts, all the daisy chains and interface casts x.x
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guild, ok := request.Context().Value("guilds_current_group").(*Guild)
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if !ok {
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c.LogError(errors.New("Unable to find a parent group in the context data"))
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return false
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}
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if h.ExtData.Items == nil {
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h.ExtData.Items = make(map[string]interface{})
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}
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h.ExtData.Items["guilds_current_group"] = guild
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return GuildWidgets(h, guild)
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}
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return false
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}
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