287 lines
7.7 KiB
Go
287 lines
7.7 KiB
Go
package idgen
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import (
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randc "crypto/rand"
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"errors"
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"fmt"
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"math"
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randm "math/rand"
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"sync"
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"time"
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)
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const DefaultABC = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ_-"
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// Abc represents a shuffled alphabet used to generate the Ids and provides methods to
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// encode data.
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type Abc struct {
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alphabet []rune
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}
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// Shortid type represents a short Id generator working with a given alphabet.
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type Shortid struct {
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abc Abc
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worker uint
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epoch time.Time // ids can be generated for 34 years since this date
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ms uint // ms since epoch for the last id
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count uint // request count within the same ms
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mx sync.Mutex // locks access to ms and count
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}
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var shortid *Shortid
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func init() {
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shortid = MustNew(0, DefaultABC, 1)
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}
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func GetDefault() *Shortid {
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return shortid
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}
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// SetDefault overwrites the default generator.
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// should not be used concurrently with generation
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func SetDefault(sid *Shortid) {
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shortid = sid
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}
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// Generate generates an Id using the default generator.
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func Generate() (string, error) {
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return shortid.Generate()
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}
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// MustGenerate acts just like Generate, but panics instead of returning errors.
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func MustGenerate() string {
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id, err := Generate()
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if err == nil {
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return id
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}
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panic(err)
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}
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// New constructs an instance of the short Id generator for the given worker number [0,31], alphabet
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// (64 unique symbols) and seed value (to shuffle the alphabet). The worker number should be
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// different for multiple or distributed processes generating Ids into the same data space. The
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// seed, on contrary, should be identical.
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func New(worker uint8, alphabet string, seed uint64) (*Shortid, error) {
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if worker > 31 {
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return nil, errors.New("expected worker in the range [0,31]")
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}
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abc, err := NewAbc(alphabet, seed)
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if err == nil {
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sid := &Shortid{
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abc: abc,
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worker: uint(worker),
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epoch: time.Date(2016, time.January, 1, 0, 0, 0, 0, time.UTC),
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ms: 0,
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count: 0,
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}
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return sid, nil
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}
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return nil, err
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}
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// MustNew acts just like New, but panics instead of returning errors.
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func MustNew(worker uint8, alphabet string, seed uint64) *Shortid {
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sid, err := New(worker, alphabet, seed)
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if err == nil {
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return sid
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}
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panic(err)
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}
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// Generate generates a new short Id.
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func (sid *Shortid) Generate() (string, error) {
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return sid.generateInternal(nil, sid.epoch)
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}
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// MustGenerate acts just like Generate, but panics instead of returning errors.
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func (sid *Shortid) MustGenerate() string {
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id, err := sid.Generate()
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if err == nil {
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return id
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}
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panic(err)
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}
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func (sid *Shortid) generateInternal(tm *time.Time, epoch time.Time) (string, error) {
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ms, count := sid.getMsAndCounter(tm, epoch)
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idrunes := make([]rune, 9)
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if tmp, err := sid.abc.Encode(ms, 8, 5); err == nil {
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copy(idrunes, tmp) // first 8 symbols
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} else {
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return "", err
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}
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if tmp, err := sid.abc.Encode(sid.worker, 1, 5); err == nil {
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idrunes[8] = tmp[0]
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} else {
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return "", err
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}
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if count > 0 {
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if countrunes, err := sid.abc.Encode(count, 0, 6); err == nil {
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// only extend if really need it
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idrunes = append(idrunes, countrunes...)
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} else {
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return "", err
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}
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}
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return string(idrunes), nil
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}
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func (sid *Shortid) getMsAndCounter(tm *time.Time, epoch time.Time) (uint, uint) {
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sid.mx.Lock()
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defer sid.mx.Unlock()
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var ms uint
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if tm != nil {
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ms = uint(tm.Sub(epoch).Nanoseconds() / 1000000)
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} else {
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ms = uint(time.Now().Sub(epoch).Nanoseconds() / 1000000)
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}
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if ms == sid.ms {
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sid.count++
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} else {
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sid.count = 0
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sid.ms = ms
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}
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return sid.ms, sid.count
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}
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// String returns a string representation of the short Id generator.
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func (sid *Shortid) String() string {
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return fmt.Sprintf("Shortid(worker=%v, epoch=%v, abc=%v)", sid.worker, sid.epoch, sid.abc)
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}
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// Abc returns the instance of alphabet used for representing the Ids.
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func (sid *Shortid) Abc() Abc {
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return sid.abc
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}
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// Epoch returns the value of epoch used as the beginning of millisecond counting (normally
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// 2016-01-01 00:00:00 local time)
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func (sid *Shortid) Epoch() time.Time {
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return sid.epoch
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}
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// Worker returns the value of worker for this short Id generator.
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func (sid *Shortid) Worker() uint {
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return sid.worker
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}
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// NewAbc constructs a new instance of shuffled alphabet to be used for Id representation.
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func NewAbc(alphabet string, seed uint64) (Abc, error) {
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runes := []rune(alphabet)
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if len(runes) != len(DefaultABC) {
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return Abc{}, fmt.Errorf("alphabet must contain %v unique characters", len(DefaultABC))
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}
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if nonUnique(runes) {
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return Abc{}, errors.New("alphabet must contain unique characters only")
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}
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abc := Abc{alphabet: nil}
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abc.shuffle(alphabet, seed)
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return abc, nil
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}
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// MustNewAbc acts just like NewAbc, but panics instead of returning errors.
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func MustNewAbc(alphabet string, seed uint64) Abc {
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res, err := NewAbc(alphabet, seed)
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if err == nil {
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return res
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}
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panic(err)
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}
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func nonUnique(runes []rune) bool {
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found := make(map[rune]struct{})
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for _, r := range runes {
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if _, seen := found[r]; !seen {
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found[r] = struct{}{}
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}
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}
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return len(found) < len(runes)
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}
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func (abc *Abc) shuffle(alphabet string, seed uint64) {
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source := []rune(alphabet)
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for len(source) > 1 {
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seed = (seed*9301 + 49297) % 233280
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i := int(seed * uint64(len(source)) / 233280)
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abc.alphabet = append(abc.alphabet, source[i])
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source = append(source[:i], source[i+1:]...)
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}
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abc.alphabet = append(abc.alphabet, source[0])
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}
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// Encode encodes a given value into a slice of runes of length nsymbols. In case nsymbols==0, the
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// length of the result is automatically computed from data. Even if fewer symbols is required to
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// encode the data than nsymbols, all positions are used encoding 0 where required to guarantee
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// uniqueness in case further data is added to the sequence. The value of digits [4,6] represents
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// represents n in 2^n, which defines how much randomness flows into the algorithm: 4 -- every value
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// can be represented by 4 symbols in the alphabet (permitting at most 16 values), 5 -- every value
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// can be represented by 2 symbols in the alphabet (permitting at most 32 values), 6 -- every value
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// is represented by exactly 1 symbol with no randomness (permitting 64 values).
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func (abc *Abc) Encode(val, nsymbols, digits uint) ([]rune, error) {
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if digits < 4 || 6 < digits {
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return nil, fmt.Errorf("allowed digits range [4,6], found %v", digits)
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}
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var computedSize uint = 1
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if val >= 1 {
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computedSize = uint(math.Log2(float64(val)))/digits + 1
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}
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if nsymbols == 0 {
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nsymbols = computedSize
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} else if nsymbols < computedSize {
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return nil, fmt.Errorf("cannot accommodate data, need %v digits, got %v", computedSize, nsymbols)
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}
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mask := 1<<digits - 1
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random := make([]int, int(nsymbols))
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// no random component if digits == 6
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if digits < 6 {
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copy(random, maskedRandomInts(len(random), 0x3f-mask))
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}
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res := make([]rune, int(nsymbols))
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for i := range res {
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shift := digits * uint(i)
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index := (int(val>>shift) & mask) | random[i]
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res[i] = abc.alphabet[index]
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}
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return res, nil
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}
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// MustEncode acts just like Encode, but panics instead of returning errors.
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func (abc *Abc) MustEncode(val, size, digits uint) []rune {
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res, err := abc.Encode(val, size, digits)
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if err == nil {
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return res
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}
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panic(err)
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}
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func maskedRandomInts(size, mask int) []int {
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ints := make([]int, size)
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bytes := make([]byte, size)
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if _, err := randc.Read(bytes); err == nil {
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for i, b := range bytes {
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ints[i] = int(b) & mask
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}
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} else {
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for i := range ints {
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ints[i] = randm.Intn(0xff) & mask
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}
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}
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return ints
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}
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// String returns a string representation of the Abc instance.
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func (abc Abc) String() string {
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return fmt.Sprintf("Abc{alphabet='%v')", abc.Alphabet())
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}
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// Alphabet returns the alphabet used as an immutable string.
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func (abc Abc) Alphabet() string {
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return string(abc.alphabet)
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}
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