package nori import "encoding/binary" type BlendMode uint32 var ( BlendMode_None BlendMode = 0 BlendMode_Alpha BlendMode = 1 // Blend_ALPHA BlendMode_InvertMul BlendMode = 2 // Color_Invert | Blend_MUL BlendMode_Unknown3 BlendMode = 3 BlendMode_Add BlendMode = 4 BlendMode_InvertMul5 BlendMode = 5 // Color_Invert | Blend_MUL BlendMode_Mul BlendMode = 6 BlendMode_Mul7 BlendMode = 7 BlendMode_Add8 BlendMode = 8 ) var end = binary.LittleEndian