package commands import ( "testing" "github.com/RoaringBitmap/roaring/roaring64" ) func createBitmap(t *testing.T, blocks []uint64) []byte { bm := roaring64.NewBitmap() bm.AddMany(blocks) chunk, err := bm.ToBytes() if err != nil { t.Fatal(err) } return chunk } func checkNext(t *testing.T, blockProvider BlockProvider, expectedBlock uint64, expectedHasNext bool) { bl, hasNext, err := blockProvider() if err != nil { t.Fatal(err) } if bl != expectedBlock { t.Fatalf("Expected block %d, received %d", expectedBlock, bl) } if expectedHasNext != hasNext { t.Fatalf("Expected hasNext=%t, received=%t; at block=%d", expectedHasNext, hasNext, expectedBlock) } }