webpanel, bindata, open url

This commit is contained in:
alessio 2016-10-14 11:03:58 +02:00
parent d2be431d82
commit 6e87038c82
4 changed files with 604 additions and 243 deletions

554
server/bindata.go Normal file

File diff suppressed because one or more lines are too long

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@ -1,239 +0,0 @@
// Code generated by go-bindata.
// sources:
// server/assets/index.html
// DO NOT EDIT!
package server
import (
"bytes"
"compress/gzip"
"fmt"
"io"
"io/ioutil"
"os"
"path/filepath"
"strings"
"time"
)
func bindataRead(data []byte, name string) ([]byte, error) {
gz, err := gzip.NewReader(bytes.NewBuffer(data))
if err != nil {
return nil, fmt.Errorf("Read %q: %v", name, err)
}
var buf bytes.Buffer
_, err = io.Copy(&buf, gz)
clErr := gz.Close()
if err != nil {
return nil, fmt.Errorf("Read %q: %v", name, err)
}
if clErr != nil {
return nil, err
}
return buf.Bytes(), nil
}
type asset struct {
bytes []byte
info os.FileInfo
}
type bindataFileInfo struct {
name string
size int64
mode os.FileMode
modTime time.Time
}
func (fi bindataFileInfo) Name() string {
return fi.name
}
func (fi bindataFileInfo) Size() int64 {
return fi.size
}
func (fi bindataFileInfo) Mode() os.FileMode {
return fi.mode
}
func (fi bindataFileInfo) ModTime() time.Time {
return fi.modTime
}
func (fi bindataFileInfo) IsDir() bool {
return false
}
func (fi bindataFileInfo) Sys() interface{} {
return nil
}
var _serverAssetsIndexHtml = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x0a\x49\x2d\x2e\xc9\xcc\x4b\x07\x04\x00\x00\xff\xff\x9a\x63\x4e\x27\x07\x00\x00\x00")
func serverAssetsIndexHtmlBytes() ([]byte, error) {
return bindataRead(
_serverAssetsIndexHtml,
"server/assets/index.html",
)
}
func serverAssetsIndexHtml() (*asset, error) {
bytes, err := serverAssetsIndexHtmlBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "server/assets/index.html", size: 7, mode: os.FileMode(420), modTime: time.Unix(1472831748, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
}
return a.bytes, nil
}
return nil, fmt.Errorf("Asset %s not found", name)
}
// MustAsset is like Asset but panics when Asset would return an error.
// It simplifies safe initialization of global variables.
func MustAsset(name string) []byte {
a, err := Asset(name)
if err != nil {
panic("asset: Asset(" + name + "): " + err.Error())
}
return a
}
// AssetInfo loads and returns the asset info for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func AssetInfo(name string) (os.FileInfo, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
}
return a.info, nil
}
return nil, fmt.Errorf("AssetInfo %s not found", name)
}
// AssetNames returns the names of the assets.
func AssetNames() []string {
names := make([]string, 0, len(_bindata))
for name := range _bindata {
names = append(names, name)
}
return names
}
// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string]func() (*asset, error){
"server/assets/index.html": serverAssetsIndexHtml,
}
// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
// data/
// foo.txt
// img/
// a.png
// b.png
// then AssetDir("data") would return []string{"foo.txt", "img"}
// AssetDir("data/img") would return []string{"a.png", "b.png"}
// AssetDir("foo.txt") and AssetDir("notexist") would return an error
// AssetDir("") will return []string{"data"}.
func AssetDir(name string) ([]string, error) {
node := _bintree
if len(name) != 0 {
cannonicalName := strings.Replace(name, "\\", "/", -1)
pathList := strings.Split(cannonicalName, "/")
for _, p := range pathList {
node = node.Children[p]
if node == nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
}
}
if node.Func != nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
rv := make([]string, 0, len(node.Children))
for childName := range node.Children {
rv = append(rv, childName)
}
return rv, nil
}
type bintree struct {
Func func() (*asset, error)
Children map[string]*bintree
}
var _bintree = &bintree{nil, map[string]*bintree{
"server": {nil, map[string]*bintree{
"assets": {nil, map[string]*bintree{
"index.html": {serverAssetsIndexHtml, map[string]*bintree{}},
}},
}},
}}
// RestoreAsset restores an asset under the given directory
func RestoreAsset(dir, name string) error {
data, err := Asset(name)
if err != nil {
return err
}
info, err := AssetInfo(name)
if err != nil {
return err
}
err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
if err != nil {
return err
}
err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
if err != nil {
return err
}
err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
if err != nil {
return err
}
return nil
}
// RestoreAssets restores an asset under the given directory recursively
func RestoreAssets(dir, name string) error {
children, err := AssetDir(name)
// File
if err != nil {
return RestoreAsset(dir, name)
}
// Dir
for _, child := range children {
err = RestoreAssets(dir, filepath.Join(name, child))
if err != nil {
return err
}
}
return nil
}
func _filePath(dir, name string) string {
cannonicalName := strings.Replace(name, "\\", "/", -1)
return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
}

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@ -18,13 +18,27 @@ type Server struct {
Sync chan string
}
func render(c echo.Context, path string) error {
func render(c echo.Context, path string, mime int) error {
data, err := Asset(path)
if err != nil {
return echo.NewHTTPError(http.StatusNotFound)
}
rs := c.Response()
rs.Header().Set(echo.HeaderContentType, echo.MIMETextHTMLCharsetUTF8)
// check content type by extensions
switch mime {
case 1:
rs.Header().Set(echo.HeaderContentType, echo.MIMETextHTMLCharsetUTF8)
break
case 2:
rs.Header().Set(echo.HeaderContentType, echo.MIMEApplicationJavaScriptCharsetUTF8)
break
case 3:
rs.Header().Set(echo.HeaderContentType, "text/css")
break
case 4:
rs.Header().Set(echo.HeaderContentType, "image/svg+xml")
break
}
rs.WriteHeader(http.StatusOK)
rs.Write(data)
return nil
@ -34,17 +48,47 @@ func render(c echo.Context, path string) error {
func (s *Server) Start() {
e := echo.New()
e.Use(middleware.Gzip())
// web panel
e.GET("/", func(c echo.Context) error {
//return render(c, "server/assets/index.html")
return render(c, "assets/index.html", 1)
})
e.GET("/", standard.WrapHandler(s.projects()))
e.GET("/assets/js/all.min.js", func(c echo.Context) error {
return render(c, "assets/assets/js/all.min.js", 2)
})
e.GET("/assets/css/app.css", func(c echo.Context) error {
return render(c, "assets/assets/css/app.css", 3)
})
e.GET("/app/components/projects/index.html", func(c echo.Context) error {
return render(c, "assets/app/components/projects/index.html", 1)
})
e.GET("/app/components/project/index.html", func(c echo.Context) error {
return render(c, "assets/app/components/project/index.html", 1)
})
e.GET("/app/components/index.html", func(c echo.Context) error {
return render(c, "assets/app/components/index.html", 1)
})
e.GET("/assets/img/svg/github-logo.svg", func(c echo.Context) error {
return render(c, "assets/assets/img/svg/github-logo.svg", 4)
})
e.GET("/assets/img/svg/ic_error_black_48px.svg", func(c echo.Context) error {
return render(c, "assets/assets/img/svg/ic_error_black_48px.svg", 4)
})
e.GET("/assets/img/svg/ic_swap_vertical_circle_black_48px.svg", func(c echo.Context) error {
return render(c, "assets/assets/img/svg/ic_swap_vertical_circle_black_48px.svg", 4)
})
//websocket
e.GET("/ws", standard.WrapHandler(s.projects()))
go e.Run(standard.New(":5000"))
Open("http://localhost:5000")
}
// The WebSocket for projects list
func (s *Server) projects() websocket.Handler {
return websocket.Handler(func(ws *websocket.Conn) {
msg := func() {
message, _ := json.Marshal(s.Blueprint.Projects)
err := websocket.Message.Send(ws, string(message))
if err != nil {

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@ -3,6 +3,7 @@ package server
import (
"bytes"
"errors"
"fmt"
"io"
"os/exec"
"runtime"
@ -26,6 +27,7 @@ func Open(url string) (io.Writer, error) {
cmd := exec.Command(open, url)
cmd.Stderr = &stderr
if err := cmd.Run(); err != nil {
fmt.Println(cmd.Stderr, err)
return cmd.Stderr, err
}
}