refactoring
This commit is contained in:
parent
962a2a1b1c
commit
7b649880d6
183
realize.go
183
realize.go
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@ -16,8 +16,9 @@ import (
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)
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const (
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appVersion = "1.4.1"
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version = "1.4.1"
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config = "realize.yaml"
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directory = ".realize"
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outputs = "outputs.log"
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errs = "errors.log"
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logs = "logs.log"
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@ -26,68 +27,23 @@ const (
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interval = 200
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)
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// Cli commands
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func main() {
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// Realize struct contains the general app informations
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type realize struct {
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// Realize struct contains the general app informations
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type realize struct {
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settings.Settings `yaml:"settings,omitempty"`
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Sync chan string `yaml:"-"`
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Blueprint watcher.Blueprint `yaml:"-"`
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Server server.Server `yaml:"-"`
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Projects *[]watcher.Project `yaml:"projects" json:"projects"`
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}
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var r realize
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// Before of every exec of a cli method
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before := func(*cli.Context) error {
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gopath := os.Getenv("GOPATH")
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if gopath == "" {
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return errors.New("$GOPATH isn't set properly")
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}
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r = realize{
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Sync: make(chan string),
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Settings: settings.Settings{
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Config: settings.Config{
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Create: true,
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},
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Resources: settings.Resources{
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Config: config,
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Outputs: outputs,
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Logs: logs,
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Errors: errs,
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},
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Server: settings.Server{
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Status: false,
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Open: false,
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Host: host,
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Port: port,
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},
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},
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}
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r.Blueprint = watcher.Blueprint{
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Settings: &r.Settings,
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Sync: r.Sync,
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}
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r.Server = server.Server{
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Blueprint: &r.Blueprint,
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Settings: &r.Settings,
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Sync: r.Sync,
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}
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r.Projects = &r.Blueprint.Projects
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}
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// read if exist
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r.Read(&r)
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// New realize instance
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var r realize
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// increase the file limit
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if r.Config.Flimit != 0 {
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if err := r.Flimit(); err != nil {
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return err
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}
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}
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return nil
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}
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// Cli commands
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func main() {
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app := &cli.App{
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Name: "Realize",
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Version: appVersion,
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Version: version,
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Authors: []*cli.Author{
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{
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Name: "Alessio Pracchia",
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@ -118,29 +74,18 @@ func main() {
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&cli.BoolFlag{Name: "no-config", Aliases: []string{"nc"}, Value: false, Usage: "Ignore existing configurations."},
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},
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Action: func(p *cli.Context) error {
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if p.Bool("legacy") {
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r.Config.Legacy = settings.Legacy{
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Status: p.Bool("legacy"),
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Interval: interval,
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}
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}
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if p.Bool("no-config") || len(r.Blueprint.Projects) <= 0 {
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if p.Bool("no-config") {
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r.Config.Create = false
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}
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r.Blueprint.Projects = []watcher.Project{}
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if err := r.Blueprint.Add(p); err != nil {
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polling(p, &r.Config.Legacy)
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noconf(p, &r.Settings.Config)
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if err := insert(p, &r.Blueprint); err != nil {
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return err
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}
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}
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if err := r.Server.Start(p); err != nil {
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return err
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}
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if err := r.Blueprint.Run(p); err != nil {
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return err
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}
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if !p.Bool("no-config") {
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if r.Config.Create {
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if err := r.Record(r); err != nil {
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return err
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}
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@ -167,14 +112,13 @@ func main() {
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&cli.BoolFlag{Name: "no-config", Aliases: []string{"nc"}, Value: false, Usage: "Ignore existing configurations."},
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},
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Action: func(p *cli.Context) error {
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fmt.Println(p.String("path"))
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if err := r.Blueprint.Add(p); err != nil {
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return err
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}
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if err := r.Record(r); err != nil {
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return err
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}
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fmt.Println(style.Yellow.Bold("[")+"REALIZE"+style.Yellow.Bold("]"), style.Green.Bold("Your project was successfully added."))
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fmt.Println(prefix(style.Green.Bold("Your project was successfully added.")))
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return nil
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},
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Before: before,
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@ -194,7 +138,7 @@ func main() {
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Questions: []*interact.Question{
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{
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Before: func(d interact.Context) error {
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if _, err := os.Stat(settings.Directory + config); err != nil {
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if _, err := os.Stat(directory + "/" + config); err != nil {
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d.Skip()
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}
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d.SetDef(false, style.Green.Regular("(n)"))
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@ -892,7 +836,7 @@ func main() {
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},
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After: func(d interact.Context) error {
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if val, _ := d.Qns().Get(0).Ans().Bool(); val {
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actErr = r.Settings.Remove(settings.Directory)
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actErr = r.Settings.Remove(directory)
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if actErr != nil {
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return actErr
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}
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@ -903,7 +847,7 @@ func main() {
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if err := r.Record(r); err != nil {
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return err
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}
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fmt.Println(style.Yellow.Bold("[")+"REALIZE"+style.Yellow.Bold("]"), style.Green.Bold("Your configuration was successful."))
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fmt.Println(prefix(style.Green.Bold("Your configuration was successful.")))
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return nil
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},
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Before: before,
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@ -923,7 +867,7 @@ func main() {
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if err := r.Record(r); err != nil {
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return err
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}
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fmt.Println(style.Yellow.Bold("[")+"REALIZE"+style.Yellow.Bold("]"), style.Green.Bold("Your project was successfully removed."))
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fmt.Println(prefix(style.Green.Bold("Your project was successfully removed.")))
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return nil
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},
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Before: before,
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@ -944,10 +888,10 @@ func main() {
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Aliases: []string{"c"},
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Description: "Remove realize folder.",
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Action: func(p *cli.Context) error {
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if err := r.Settings.Remove(settings.Directory); err != nil {
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if err := r.Settings.Remove(directory); err != nil {
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return err
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}
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fmt.Println(style.Yellow.Bold("[")+"REALIZE"+style.Yellow.Bold("]"), style.Green.Bold("Realize folder successfully removed."))
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fmt.Println(prefix(style.Green.Bold("Realize folder successfully removed.")))
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return nil
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},
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Before: before,
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@ -955,7 +899,90 @@ func main() {
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},
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}
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if err := app.Run(os.Args); err != nil {
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fmt.Println(style.Red.Bold(err))
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print(style.Red.Bold(err))
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os.Exit(1)
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}
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}
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// Prefix a given string
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func prefix(s string) string {
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if s != "" {
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return fmt.Sprint(style.Yellow.Bold("[")+"REALIZE"+style.Yellow.Bold("]"), s)
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}
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return ""
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}
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// Before is launched before each command
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func before(*cli.Context) error {
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// Before of every exec of a cli method
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gopath := os.Getenv("GOPATH")
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if gopath == "" {
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return errors.New("$GOPATH isn't set properly")
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}
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r = realize{
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Sync: make(chan string),
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Settings: settings.Settings{
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Config: settings.Config{
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Create: true,
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},
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Resources: settings.Resources{
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Config: config,
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Outputs: outputs,
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Logs: logs,
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Errors: errs,
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},
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Server: settings.Server{
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Status: false,
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Open: false,
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Host: host,
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Port: port,
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},
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},
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}
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r.Blueprint = watcher.Blueprint{
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Settings: &r.Settings,
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Sync: r.Sync,
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}
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r.Server = server.Server{
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Blueprint: &r.Blueprint,
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Settings: &r.Settings,
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Sync: r.Sync,
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}
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r.Projects = &r.Blueprint.Projects
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// read if exist
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r.Read(&r)
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// increase the file limit
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if r.Config.Flimit != 0 {
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if err := r.Flimit(); err != nil {
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return err
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}
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}
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return nil
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}
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// Check for the noconf option
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func noconf(c *cli.Context, s *settings.Config) {
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if c.Bool("no-config") {
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s.Create = false
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}
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}
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// Check for polling option
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func polling(c *cli.Context, s *settings.Legacy) {
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if c.Bool("legacy") {
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s.Status = c.Bool("legacy")
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s.Interval = interval
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}
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}
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// Insert a project if there isn't already one
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func insert(c *cli.Context, b *watcher.Blueprint) error {
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if len(b.Projects) <= 0 {
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if err := b.Add(c); err != nil {
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return err
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}
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}
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return nil
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}
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