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README.md
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README.md
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# Realize
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[![GoDoc](https://img.shields.io/badge/documentation-godoc-blue.svg?style=flat-square)](https://godoc.org/github.com/tockins/realize)
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[![Travis](https://img.shields.io/travis/tockins/realize.svg?style=flat-square)](https://travis-ci.org/tockins/realize)
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[![AUR](https://img.shields.io/aur/license/yaourt.svg?style=flat-square)](https://raw.githubusercontent.com/tockins/realize/v1/LICENSE)
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[![](https://img.shields.io/badge/realize-examples-yellow.svg?style=flat-square)](https://github.com/tockins/realize-examples)
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[![Gitter](https://img.shields.io/gitter/room/tockins/realize.svg?style=flat-square)](https://gitter.im/tockins/realize?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
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[![Go Report Card](https://goreportcard.com/badge/github.com/tockins/realize?style=flat-square)](https://goreportcard.com/report/github.com/tockins/realize)
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[![GoDoc](https://img.shields.io/badge/documentation-godoc-blue.svg?style=flat-square)](https://godoc.org/github.com/oxequa/realize)
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[![Travis](https://img.shields.io/travis/oxequa/realize.svg?style=flat-square)](https://travis-ci.org/oxequa/realize)
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[![AUR](https://img.shields.io/aur/license/yaourt.svg?style=flat-square)](https://raw.githubusercontent.com/oxequa/realize/v1/LICENSE)
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[![](https://img.shields.io/badge/realize-examples-yellow.svg?style=flat-square)](https://github.com/oxequa/realize-examples)
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[![Gitter](https://img.shields.io/gitter/room/oxequa/realize.svg?style=flat-square)](https://gitter.im/oxequa/realize?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
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[![Go Report Card](https://goreportcard.com/badge/github.com/oxequa/realize?style=flat-square)](https://goreportcard.com/report/github.com/oxequa/realize)
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<!--[![OpenCollective](https://opencollective.com/realize/backers/badge.svg?style=flat-square)](#backers)
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[![OpenCollective](https://opencollective.com/realize/sponsors/badge.svg?style=flat-square)](#sponsors)-->
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- Export logs and errors to an external file.
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- Step-by-step project initialization.
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- Redesigned panel that displays build errors, console outputs and warnings.
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- Any suggestion? [Suggest an amazing feature! 🕺🏻](https://github.com/tockins/realize/issues/new)
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- Any suggestion? [Suggest an amazing feature! 🕺🏻](https://github.com/oxequa/realize/issues/new)
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## Supporters
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<p align="center"><br>
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</p>
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## Get started
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$ go get github.com/tockins/realize
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$ go get github.com/oxequa/realize
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## Commands List
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$ realize start --name="realize" --build
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$ realize start --path="realize" --run --no-config
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$ realize start --install --test --fmt --no-config
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$ realize start --path="/Users/username/go/src/github.com/tockins/realize-examples/coin/"
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$ realize start --path="/Users/username/go/src/github.com/oxequa/realize-examples/coin/"
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If you want, you can specify additional arguments for your project:
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*** there is no more a .realize dir, but only a .realize.yaml file ***
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For more examples check: [Realize Examples](https://github.com/tockins/realize-examples)
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For more examples check: [Realize Examples](https://github.com/oxequa/realize-examples)
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settings:
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legacy:
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@ -197,8 +197,8 @@ For more examples check: [Realize Examples](https://github.com/tockins/realize-e
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errorOutputPattern: mypattern //custom error pattern
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## Support and Suggestions
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💬 Chat with us [Gitter](https://gitter.im/tockins/realize)<br>
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⭐️ Suggest a new [Feature](https://github.com/tockins/realize/issues/new)
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💬 Chat with us [Gitter](https://gitter.im/oxequa/realize)<br>
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⭐️ Suggest a new [Feature](https://github.com/oxequa/realize/issues/new)
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## Backers
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@ -392,19 +392,19 @@ func AssetNames() []string {
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// _bindata is a table, holding each asset generator, mapped to its name.
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var _bindata = map[string]func() (*asset, error){
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"assets/app/components/index.html": assetsAppComponentsIndexHtml,
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"assets/app/components/project/index.html": assetsAppComponentsProjectIndexHtml,
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"assets/app/components/settings/index.html": assetsAppComponentsSettingsIndexHtml,
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"assets/assets/css/app.css": assetsAssetsCssAppCss,
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"assets/assets/img/logo.png": assetsAssetsImgLogoPng,
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"assets/assets/img/svg/github-logo.svg": assetsAssetsImgSvgGithubLogoSvg,
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"assets/app/components/index.html": assetsAppComponentsIndexHtml,
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"assets/app/components/project/index.html": assetsAppComponentsProjectIndexHtml,
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"assets/app/components/settings/index.html": assetsAppComponentsSettingsIndexHtml,
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"assets/assets/css/app.css": assetsAssetsCssAppCss,
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"assets/assets/img/logo.png": assetsAssetsImgLogoPng,
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"assets/assets/img/svg/github-logo.svg": assetsAssetsImgSvgGithubLogoSvg,
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"assets/assets/img/svg/ic_arrow_back_black_48px.svg": assetsAssetsImgSvgIc_arrow_back_black_48pxSvg,
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"assets/assets/img/svg/ic_clear_white_48px.svg": assetsAssetsImgSvgIc_clear_white_48pxSvg,
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"assets/assets/img/svg/ic_menu_white_48px.svg": assetsAssetsImgSvgIc_menu_white_48pxSvg,
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"assets/assets/img/svg/ic_settings_black_48px.svg": assetsAssetsImgSvgIc_settings_black_48pxSvg,
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"assets/assets/js/all.js": assetsAssetsJsAllJs,
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"assets/assets/js/all.min.js": assetsAssetsJsAllMinJs,
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"assets/index.html": assetsIndexHtml,
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"assets/assets/img/svg/ic_clear_white_48px.svg": assetsAssetsImgSvgIc_clear_white_48pxSvg,
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"assets/assets/img/svg/ic_menu_white_48px.svg": assetsAssetsImgSvgIc_menu_white_48pxSvg,
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"assets/assets/img/svg/ic_settings_black_48px.svg": assetsAssetsImgSvgIc_settings_black_48pxSvg,
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"assets/assets/js/all.js": assetsAssetsJsAllJs,
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"assets/assets/js/all.min.js": assetsAssetsJsAllMinJs,
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"assets/index.html": assetsIndexHtml,
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}
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// AssetDir returns the file names below a certain
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Func func() (*asset, error)
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Children map[string]*bintree
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}
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var _bintree = &bintree{nil, map[string]*bintree{
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"assets": &bintree{nil, map[string]*bintree{
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"app": &bintree{nil, map[string]*bintree{
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"img": &bintree{nil, map[string]*bintree{
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"logo.png": &bintree{assetsAssetsImgLogoPng, map[string]*bintree{}},
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"svg": &bintree{nil, map[string]*bintree{
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"github-logo.svg": &bintree{assetsAssetsImgSvgGithubLogoSvg, map[string]*bintree{}},
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"github-logo.svg": &bintree{assetsAssetsImgSvgGithubLogoSvg, map[string]*bintree{}},
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"ic_arrow_back_black_48px.svg": &bintree{assetsAssetsImgSvgIc_arrow_back_black_48pxSvg, map[string]*bintree{}},
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"ic_clear_white_48px.svg": &bintree{assetsAssetsImgSvgIc_clear_white_48pxSvg, map[string]*bintree{}},
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"ic_menu_white_48px.svg": &bintree{assetsAssetsImgSvgIc_menu_white_48pxSvg, map[string]*bintree{}},
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"ic_settings_black_48px.svg": &bintree{assetsAssetsImgSvgIc_settings_black_48pxSvg, map[string]*bintree{}},
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"ic_clear_white_48px.svg": &bintree{assetsAssetsImgSvgIc_clear_white_48pxSvg, map[string]*bintree{}},
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"ic_menu_white_48px.svg": &bintree{assetsAssetsImgSvgIc_menu_white_48pxSvg, map[string]*bintree{}},
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"ic_settings_black_48px.svg": &bintree{assetsAssetsImgSvgIc_settings_black_48pxSvg, map[string]*bintree{}},
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}},
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}},
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"js": &bintree{nil, map[string]*bintree{
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"all.js": &bintree{assetsAssetsJsAllJs, map[string]*bintree{}},
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"all.js": &bintree{assetsAssetsJsAllJs, map[string]*bintree{}},
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"all.min.js": &bintree{assetsAssetsJsAllMinJs, map[string]*bintree{}},
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}},
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}},
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
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}
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@ -51,7 +51,7 @@ type Project struct {
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stop chan bool
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files int64
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folders int64
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last last
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last last
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paths []string
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Name string `yaml:"name" json:"name"`
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Path string `yaml:"path" json:"path"`
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}
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// Last is used to save info about last file changed
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type last struct{
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type last struct {
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file string
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time time.Time
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}
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result := p.watcher.Walk(path, p.init)
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if result != "" {
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if p.parent.Settings.Recovery.Index {
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log.Println("Indexing",path)
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log.Println("Indexing", path)
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}
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if info.IsDir() {
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// tools dir
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