resolve windows path issue, partially resolving #19
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345fde9c9a
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@ -34,6 +34,8 @@ func (p *Project) goRun(channel chan bool, runner chan bool, wr *sync.WaitGroup)
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} else {
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} else {
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if _, err := os.Stat(filepath.Join(os.Getenv("GOBIN"), filepath.Base(p.path))); err == nil {
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if _, err := os.Stat(filepath.Join(os.Getenv("GOBIN"), filepath.Base(p.path))); err == nil {
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build = exec.Command(filepath.Join(os.Getenv("GOBIN"), filepath.Base(p.path)), params...)
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build = exec.Command(filepath.Join(os.Getenv("GOBIN"), filepath.Base(p.path)), params...)
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} else if _, err := os.Stat(filepath.Join(os.Getenv("GOBIN"), filepath.Base(p.path)) + ".exe"); err == nil {
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build = exec.Command(filepath.Join(os.Getenv("GOBIN"), filepath.Base(p.path)) + ".exe", params...)
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} else {
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} else {
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p.Buffer.StdLog = append(p.Buffer.StdLog, BufferOut{Time: time.Now(), Text: "Can't run a not compiled project"})
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p.Buffer.StdLog = append(p.Buffer.StdLog, BufferOut{Time: time.Now(), Text: "Can't run a not compiled project"})
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p.Fatal(err, "Can't run a not compiled project", ":")
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p.Fatal(err, "Can't run a not compiled project", ":")
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