shared projects between server/cli
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608a1a64d0
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51
app/main.go
Normal file
51
app/main.go
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@ -0,0 +1,51 @@
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package app
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import (
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c "github.com/tockins/realize/cli"
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s "github.com/tockins/realize/server"
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"syscall"
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"fmt"
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)
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var R Realize
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// Realize struct contains the general app informations
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type Realize struct {
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Name, Description, Author, Email string
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Version string
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Limit uint64
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Blueprint c.Blueprint
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Server s.Server
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}
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// Application initialization
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func init(){
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R = Realize{
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Name: "Realize",
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Version: "1.0",
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Description: "A Go build system with file watchers, output streams and live reload. Run, build and watch file changes with custom paths",
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Limit: 10000,
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Blueprint: c.Blueprint{
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Files: map[string]string{
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"config": "r.config.yaml",
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"output": "r.output.log",
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},
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},
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Server: s.Server{
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Blueprint: &R.Blueprint,
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},
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}
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R.Increases()
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}
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// Flimit defines the max number of watched files
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func (r *Realize) Increases() {
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// increases the files limit
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var rLimit syscall.Rlimit
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rLimit.Max = r.Limit
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rLimit.Cur = r.Limit
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err := syscall.Setrlimit(syscall.RLIMIT_NOFILE, &rLimit)
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if err != nil {
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fmt.Println(c.Red("Error Setting Rlimit "), err)
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}
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}
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24
cli/cmd.go
24
cli/cmd.go
@ -15,8 +15,8 @@ func (h *Blueprint) Run() error {
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if err == nil {
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// loop projects
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wg.Add(len(h.Projects))
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for k := range h.Projects {
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go h.Projects[k].watching()
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for _,v := range h.Projects {
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go v.watching()
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}
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wg.Wait()
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return nil
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@ -26,19 +26,23 @@ func (h *Blueprint) Run() error {
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// Fast method run a project from his working directory without makes a config file
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func (h *Blueprint) Fast(params *cli.Context) error {
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fast := h.Projects[0]
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// Takes the values from config if wd path match with someone else
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if params.Bool("config") {
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if err := h.Read(); err == nil {
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for _, val := range h.Projects {
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if fast.Path == val.Path {
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fast = val
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wg.Add(1)
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for i := 0; i < len(h.Projects); i++ {
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v := &h.Projects[i]
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if params.Bool("config") {
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if err := h.Read(); err == nil {
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for l := 0; l < len(h.Projects); l++ {
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l := &h.Projects[l]
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if v.Path == l.Path {
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v = l
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}
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}
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}
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}
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go v.watching()
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}
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wg.Add(1)
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go fast.watching()
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wg.Wait()
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return nil
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}
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@ -1,18 +1,18 @@
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package cli
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import (
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"github.com/fatih/color"
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"log"
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"sync"
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"time"
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"github.com/fatih/color"
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)
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var Bp *Blueprint
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var B *Blueprint
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var wg sync.WaitGroup
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// Green, Red Bold, Red, Blue, Blue Bold, Yellow, Yellow Bold, Magenta, Magenta Bold colors
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var Green, Red, RedS, Blue, BlueS, Yellow, YellowS, Magenta, MagentaS = color.New(color.FgGreen, color.Bold).SprintFunc(),
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var Green, Red, RedS, Blue, BlueS, Yellow, YellowS, Magenta, MagentaS =
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color.New(color.FgGreen, color.Bold).SprintFunc(),
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color.New(color.FgRed, color.Bold).SprintFunc(),
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color.New(color.FgRed).SprintFunc(),
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color.New(color.FgBlue, color.Bold).SprintFunc(),
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@ -12,8 +12,8 @@ import (
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"time"
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)
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// Wdir returns the name last element of the working directory path
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func Wdir() string {
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// WorkingDir returns the name last element of the working directory path
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func WorkingDir() string {
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dir, err := os.Getwd()
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if err != nil {
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log.Fatal(Red(err))
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@ -32,7 +32,6 @@ func read(file string) ([]byte, error) {
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return content, err
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}
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return nil, err
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}
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// Write a file given a name and a byte stream
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@ -71,7 +70,7 @@ func argsParam(params *cli.Context) []string {
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func nameFlag(params *cli.Context) string {
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var name string
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if params.String("name") == "" && params.String("path") == "" {
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return Wdir()
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return WorkingDir()
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} else if params.String("path") != "/" {
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name = filepath.Base(params.String("path"))
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} else {
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@ -218,7 +218,7 @@ func (p *Project) walks(watcher *fsnotify.Watcher) error {
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if p.Path == "." || p.Path == "/" {
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p.base = wd
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p.Path = Wdir()
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p.Path = WorkingDir()
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} else if filepath.IsAbs(p.Path) {
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p.base = p.Path
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} else {
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58
realize.go
58
realize.go
@ -1,59 +1,18 @@
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package main
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import (
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"fmt"
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a "github.com/tockins/realize/app"
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c "github.com/tockins/realize/cli"
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s "github.com/tockins/realize/server"
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"fmt"
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"gopkg.in/urfave/cli.v2"
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"log"
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"os"
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"syscall"
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)
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var App Realize
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// Realize struct contains the general app informations
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type Realize struct {
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Name, Description, Author, Email string
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Version string
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Limit uint64
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Blueprint c.Blueprint
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Server s.Server
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}
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// Flimit defines the max number of watched files
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func (r *Realize) Increases() {
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// increases the files limit
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var rLimit syscall.Rlimit
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rLimit.Max = r.Limit
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rLimit.Cur = r.Limit
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err := syscall.Setrlimit(syscall.RLIMIT_NOFILE, &rLimit)
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if err != nil {
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fmt.Println(c.Red("Error Setting Rlimit "), err)
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}
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}
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func init() {
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App = Realize{
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Name: "Realize",
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Version: "1.0",
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Description: "A Go build system with file watchers, output streams and live reload. Run, build and watch file changes with custom paths",
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Limit: 10000,
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Blueprint: c.Blueprint{
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Files: map[string]string{
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"config": "r.config.yaml",
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"output": "r.output.log",
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},
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},
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}
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App.Increases()
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c.Bp = &App.Blueprint
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s.Bp = &App.Blueprint
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}
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var App *a.Realize
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func main() {
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App = &a.R
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handle := func(err error) error {
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if err != nil {
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fmt.Println(c.Red(err.Error()))
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@ -61,7 +20,6 @@ func main() {
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}
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return nil
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}
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header := func() error {
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fmt.Println(c.Blue(App.Name) + " - " + c.Blue(App.Version))
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fmt.Println(c.BlueS(App.Description) + "\n")
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}
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return nil
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}
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cli := &cli.App{
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c := &cli.App{
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Name: App.Name,
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Version: App.Version,
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Authors: []*cli.Author{
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@ -126,7 +83,7 @@ func main() {
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Aliases: []string{"a"},
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Usage: "Add another project",
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Flags: []cli.Flag{
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&cli.StringFlag{Name: "name", Aliases: []string{"n"}, Value: c.Wdir(), Usage: "Project name"},
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&cli.StringFlag{Name: "name", Aliases: []string{"n"}, Value: c.WorkingDir(), Usage: "Project name"},
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&cli.StringFlag{Name: "path", Aliases: []string{"b"}, Value: "/", Usage: "Project base path"},
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&cli.BoolFlag{Name: "build", Value: false, Usage: "Enable the build"},
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&cli.BoolFlag{Name: "no-run", Usage: "Disables the run"},
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@ -173,6 +130,5 @@ func main() {
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},
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},
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}
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cli.Run(os.Args)
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c.Run(os.Args)
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}
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package server
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import (
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c "github.com/tockins/realize/cli"
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"encoding/json"
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"fmt"
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"github.com/labstack/echo"
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"github.com/labstack/echo/engine/standard"
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"github.com/labstack/echo/middleware"
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c "github.com/tockins/realize/cli"
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"golang.org/x/net/websocket"
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"log"
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"net/http"
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)
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var Bp *c.Blueprint
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// Server struct contains server informations
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type Server struct {
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type Server struct{
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Blueprint *c.Blueprint
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}
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func render(c echo.Context, path string) error {
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@ -35,7 +34,8 @@ func (s *Server) Start() {
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e := echo.New()
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e.Use(middleware.Gzip())
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e.GET("/", func(c echo.Context) error {
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return render(c, "server/assets/index.html")
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return c.JSON(200, s.Blueprint)
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//return render(c, "server/assets/index.html")
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})
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e.GET("/projects", standard.WrapHandler(projects()))
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@ -46,9 +46,9 @@ func (s *Server) Start() {
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func projects() websocket.Handler {
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return websocket.Handler(func(ws *websocket.Conn) {
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for {
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message, _ := json.Marshal(Bp)
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message, _ := json.Marshal("")
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err := websocket.Message.Send(ws, string(message))
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fmt.Println(Bp)
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fmt.Println("")
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if err != nil {
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log.Fatal(err)
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}
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