package server import ( "encoding/json" "net/http" "strconv" "github.com/labstack/echo" "github.com/labstack/echo/middleware" "github.com/tockins/realize/settings" "github.com/tockins/realize/watcher" "golang.org/x/net/websocket" "gopkg.in/urfave/cli.v2" ) // Server settings type Server struct { *settings.Settings `yaml:"-"` *watcher.Blueprint `yaml:"-"` Sync chan string `yaml:"-"` } // Render return a web pages defined in bindata func render(c echo.Context, path string, mime int) error { data, err := Asset(path) if err != nil { return echo.NewHTTPError(http.StatusNotFound) } rs := c.Response() // check content type by extensions switch mime { case 1: rs.Header().Set(echo.HeaderContentType, echo.MIMETextHTMLCharsetUTF8) break case 2: rs.Header().Set(echo.HeaderContentType, echo.MIMEApplicationJavaScriptCharsetUTF8) break case 3: rs.Header().Set(echo.HeaderContentType, "text/css") break case 4: rs.Header().Set(echo.HeaderContentType, "image/svg+xml") break case 5: rs.Header().Set(echo.HeaderContentType, "image/png") break } rs.WriteHeader(http.StatusOK) rs.Write(data) return nil } // Start the web server func (s *Server) Start(p *cli.Context) (err error) { if p.Bool("server"){ s.Server.Status = p.Bool("server") } if p.Bool("open") { s.Server.Open = p.Bool("open") } if s.Server.Status { e := echo.New() e.Use(middleware.GzipWithConfig(middleware.GzipConfig{ Level: 2, })) e.Use(middleware.Recover()) // web panel e.GET("/", func(c echo.Context) error { return render(c, "assets/index.html", 1) }) e.GET("/assets/js/all.min.js", func(c echo.Context) error { return render(c, "assets/assets/js/all.min.js", 2) }) e.GET("/assets/css/app.css", func(c echo.Context) error { return render(c, "assets/assets/css/app.css", 3) }) e.GET("/app/components/settings/index.html", func(c echo.Context) error { return render(c, "assets/app/components/settings/index.html", 1) }) e.GET("/app/components/project/index.html", func(c echo.Context) error { return render(c, "assets/app/components/project/index.html", 1) }) e.GET("/app/components/index.html", func(c echo.Context) error { return render(c, "assets/app/components/index.html", 1) }) e.GET("/assets/img/svg/ic_settings_black_24px.svg", func(c echo.Context) error { return render(c, "assets/assets/img/svg/ic_settings_black_24px.svg", 4) }) e.GET("/assets/img/svg/ic_fullscreen_black_24px.svg", func(c echo.Context) error { return render(c, "assets/assets/img/svg/ic_fullscreen_black_24px.svg", 4) }) e.GET("/assets/img/svg/ic_add_black_24px.svg", func(c echo.Context) error { return render(c, "assets/assets/img/svg/ic_add_black_24px.svg", 4) }) e.GET("/assets/img/svg/ic_keyboard_backspace_black_24px.svg", func(c echo.Context) error { return render(c, "assets/assets/img/svg/ic_keyboard_backspace_black_24px.svg", 4) }) e.GET("/assets/img/svg/ic_error_black_48px.svg", func(c echo.Context) error { return render(c, "assets/assets/img/svg/ic_error_black_48px.svg", 4) }) e.GET("/assets/img/svg/ic_remove_black_24px.svg", func(c echo.Context) error { return render(c, "assets/assets/img/svg/ic_remove_black_24px.svg", 4) }) e.GET("/assets/img/svg/logo.svg", func(c echo.Context) error { return render(c, "assets/assets/img/svg/logo.svg", 4) }) e.GET("/assets/img/favicon-32x32.png", func(c echo.Context) error { return render(c, "assets/assets/img/favicon-32x32.png", 5) }) e.GET("/assets/img/svg/ic_swap_vertical_circle_black_48px.svg", func(c echo.Context) error { return render(c, "assets/assets/img/svg/ic_swap_vertical_circle_black_48px.svg", 4) }) //websocket e.GET("/ws", s.projects) go e.Start(string(s.Settings.Server.Host) + ":" + strconv.Itoa(s.Settings.Server.Port)) if s.Open { _, err = Open("http://" + string(s.Settings.Server.Host) + ":" + strconv.Itoa(s.Settings.Server.Port)) if err != nil { return err } } } return nil } func (s *Server) projects(c echo.Context) error { websocket.Handler(func(ws *websocket.Conn) { defer ws.Close() msg, _ := json.Marshal(s.Blueprint.Projects) err := websocket.Message.Send(ws, string(msg)) go func() { for { select { case <-s.Sync: msg, _ := json.Marshal(s.Blueprint.Projects) err = websocket.Message.Send(ws, string(msg)) if err != nil { break } } } }() for { // Read text := "" err := websocket.Message.Receive(ws, &text) if err != nil { //log.Println(err) break } else { err := json.Unmarshal([]byte(text), &s.Blueprint.Projects) if err != nil { break } } } }).ServeHTTP(c.Response(), c.Request()) return nil }