package settings import ( "github.com/fatih/color" ) type Colors struct { Red Blue Yellow Magenta Green } type Red struct{} type Blue struct{} type Yellow struct{} type Magenta struct{} type Green struct{} func (c Red) Regular(t ...interface{}) string { r := color.New(color.FgRed).SprintFunc() return r(t...) } func (c Red) Bold(t ...interface{}) string { r := color.New(color.FgRed, color.Bold).SprintFunc() return r(t...) } func (c Blue) Regular(t ...interface{}) string { r := color.New(color.FgBlue).SprintFunc() return r(t...) } func (c Blue) Bold(t ...interface{}) string { r := color.New(color.FgBlue, color.Bold).SprintFunc() return r(t...) } func (c Yellow) Regular(t ...interface{}) string { r := color.New(color.FgYellow).SprintFunc() return r(t...) } func (c Yellow) Bold(t ...interface{}) string { r := color.New(color.FgYellow, color.Bold).SprintFunc() return r(t...) } func (c Magenta) Regular(t ...interface{}) string { r := color.New(color.FgMagenta).SprintFunc() return r(t...) } func (c Magenta) Bold(t ...interface{}) string { r := color.New(color.FgMagenta, color.Bold).SprintFunc() return r(t...) } func (c Green) Regular(t ...interface{}) string { r := color.New(color.FgGreen).SprintFunc() return r(t...) } func (c Green) Bold(t ...interface{}) string { r := color.New(color.FgGreen, color.Bold).SprintFunc() return r(t...) }