package server import ( "encoding/json" "github.com/labstack/echo" "github.com/labstack/echo/middleware" c "github.com/tockins/realize/settings" w "github.com/tockins/realize/watcher" "golang.org/x/net/websocket" "gopkg.in/urfave/cli.v2" "net/http" "strconv" ) // Server struct contains server informations type Server struct { *c.Settings `yaml:"-"` *w.Blueprint `yaml:"-"` Sync chan string `yaml:"-"` } func render(c echo.Context, path string, mime int) error { data, err := Asset(path) if err != nil { return echo.NewHTTPError(http.StatusNotFound) } rs := c.Response() // check content type by extensions switch mime { case 1: rs.Header().Set(echo.HeaderContentType, echo.MIMETextHTMLCharsetUTF8) break case 2: rs.Header().Set(echo.HeaderContentType, echo.MIMEApplicationJavaScriptCharsetUTF8) break case 3: rs.Header().Set(echo.HeaderContentType, "text/css") break case 4: rs.Header().Set(echo.HeaderContentType, "image/svg+xml") break } rs.WriteHeader(http.StatusOK) rs.Write(data) return nil } // Server starting func (s *Server) Start(p *cli.Context) (err error) { if !p.Bool("no-server") && s.Enabled { e := echo.New() e.Use(middleware.Gzip()) // web panel e.GET("/", func(c echo.Context) error { return render(c, "assets/index.html", 1) }) e.GET("/assets/js/all.min.js", func(c echo.Context) error { return render(c, "assets/assets/js/all.min.js", 2) }) e.GET("/assets/css/app.css", func(c echo.Context) error { return render(c, "assets/assets/css/app.css", 3) }) e.GET("/app/components/projects/index.html", func(c echo.Context) error { return render(c, "assets/app/components/projects/index.html", 1) }) e.GET("/app/components/project/index.html", func(c echo.Context) error { return render(c, "assets/app/components/project/index.html", 1) }) e.GET("/app/components/index.html", func(c echo.Context) error { return render(c, "assets/app/components/index.html", 1) }) e.GET("/assets/img/svg/github-logo.svg", func(c echo.Context) error { return render(c, "assets/assets/img/svg/github-logo.svg", 4) }) e.GET("/assets/img/svg/ic_error_black_48px.svg", func(c echo.Context) error { return render(c, "assets/assets/img/svg/ic_error_black_48px.svg", 4) }) e.GET("/assets/img/svg/ic_swap_vertical_circle_black_48px.svg", func(c echo.Context) error { return render(c, "assets/assets/img/svg/ic_swap_vertical_circle_black_48px.svg", 4) }) //websocket e.GET("/ws", echo.WrapHandler(s.projects())) go e.Start(string(s.Settings.Server.Host) + ":" + strconv.Itoa(s.Settings.Server.Port)) if s.Open || p.Bool("open") { _, err = Open("http://" + string(s.Settings.Server.Host) + ":" + strconv.Itoa(s.Settings.Server.Port)) if err != nil { return err } } } return nil } // The WebSocket for projects list func (s *Server) projects() websocket.Handler { return websocket.Handler(func(ws *websocket.Conn) { msg := func() { message, _ := json.Marshal(s.Blueprint.Projects) websocket.Message.Send(ws, string(message)) } msg() for { select { case <-s.Sync: msg() } } }) }