package settings import ( yaml "gopkg.in/yaml.v2" "os" "path/filepath" "time" ) // settings const const ( permission = 0775 directory = ".realize" ) // Settings defines a group of general settings type Settings struct { Config `yaml:"config" json:"config"` Resources `yaml:"resources,omitempty" json:"resources,omitempty"` Server `yaml:"server,omitempty" json:"server,omitempty"` } // Config defines structural options type Config struct { Create bool `yaml:"-" json:"-"` Flimit int64 `yaml:"flimit,omitempty" json:"flimit,omitempty"` Legacy `yaml:"legacy,omitempty" json:"legacy,omitempty"` } // Legacy configuration type Legacy struct { Status bool `yaml:"status" json:"status"` Interval time.Duration `yaml:"interval" json:"interval"` } // Server settings, used for the web panel type Server struct { Status bool `yaml:"status" json:"status"` Open bool `yaml:"open" json:"open"` Host string `yaml:"host" json:"host"` Port int `yaml:"port" json:"port"` } // Resources defines the files generated by realize type Resources struct { Config string `yaml:"-" json:"-"` Outputs Resource `yaml:"outputs,omitempty" json:"outputs,omitempty"` Logs Resource `yaml:"logs,omitempty" json:"log,omitempty"` Errors Resource `yaml:"errors,omitempty" json:"error,omitempty"` } // Resource status and file name type Resource struct { Status bool Name string } // Read from config file func (s *Settings) Read(out interface{}) error { localConfigPath := s.Resources.Config // backward compatibility path := filepath.Join(directory, s.Resources.Config) if _, err := os.Stat(path); err == nil { localConfigPath = path } content, err := s.Stream(localConfigPath) if err == nil { err = yaml.Unmarshal(content, out) return err } return err } // Record create and unmarshal the yaml config file func (s *Settings) Record(out interface{}) error { if s.Config.Create { y, err := yaml.Marshal(out) if err != nil { return err } if _, err := os.Stat(directory); os.IsNotExist(err) { if err = os.Mkdir(directory, permission); err != nil { return s.Write(s.Resources.Config, y) } } return s.Write(filepath.Join(directory, s.Resources.Config), y) } return nil } // Remove realize folder func (s *Settings) Remove(d string) error { _, err := os.Stat(d) if !os.IsNotExist(err) { return os.RemoveAll(d) } return err }