realize/settings/utils.go
2017-08-27 14:39:37 +02:00

77 lines
1.8 KiB
Go

package settings
import (
"log"
"math/rand"
"os"
"path/filepath"
"strings"
"github.com/tockins/realize/style"
"time"
)
const (
letterIdxBits = 6 // 6 bits to represent a letter index
letterIdxMask = 1<<letterIdxBits - 1 // All 1-bits, as many as letterIdxBits
letterIdxMax = 63 / letterIdxBits // # of letter indices fitting in 63 bits
letterBytes = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
)
// Wdir return the current working Directory
func (s Settings) Wdir() string {
dir, err := os.Getwd()
s.Validate(err)
return filepath.Base(dir)
}
// Validate checks a fatal error
func (s Settings) Validate(err error) error {
if err != nil {
s.Fatal(err, "")
}
return nil
}
// Fatal prints a fatal error with its additional messages
func (s Settings) Fatal(err error, msg ...interface{}) {
if len(msg) > 0 && err != nil {
log.Fatalln(style.Red.Regular(msg...), err.Error())
} else if err != nil {
log.Fatalln(err.Error())
}
}
// Name return the project name or the path of the working dir
func (s Settings) Name(name string, path string) string {
if name == "" && path == "" {
return s.Wdir()
} else if path != "/" {
return filepath.Base(path)
}
return name
}
// Path cleaner
func (s Settings) Path(path string) string {
return strings.Replace(filepath.Clean(path), "\\", "/", -1)
}
// Rand is used for generate a random string
func Rand(n int) string {
src := rand.NewSource(time.Now().UnixNano())
b := make([]byte, n)
for i, cache, remain := n-1, src.Int63(), letterIdxMax; i >= 0; {
if remain == 0 {
cache, remain = src.Int63(), letterIdxMax
}
if idx := int(cache & letterIdxMask); idx < len(letterBytes) {
b[i] = letterBytes[idx]
i--
}
cache >>= letterIdxBits
remain--
}
return string(b)
}