63 lines
1.9 KiB
Go
63 lines
1.9 KiB
Go
package cli
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import (
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"github.com/fatih/color"
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"log"
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"sync"
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"time"
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)
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var Bp *Blueprint
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var wg sync.WaitGroup
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// Green, Red Bold, Red, Blue, Blue Bold, Yellow, Yellow Bold, Magenta, Magenta Bold colors
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var Green, Red, RedS, Blue, BlueS, Yellow, YellowS, Magenta, MagentaS = color.New(color.FgGreen, color.Bold).SprintFunc(),
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color.New(color.FgRed, color.Bold).SprintFunc(),
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color.New(color.FgRed).SprintFunc(),
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color.New(color.FgBlue, color.Bold).SprintFunc(),
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color.New(color.FgBlue).SprintFunc(),
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color.New(color.FgYellow, color.Bold).SprintFunc(),
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color.New(color.FgYellow).SprintFunc(),
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color.New(color.FgMagenta, color.Bold).SprintFunc(),
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color.New(color.FgMagenta).SprintFunc()
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// Projects struct contains a projects list
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type Blueprint struct {
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Projects []Project `yaml:"Projects,omitempty"`
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Files map[string]string `yaml:"-"`
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}
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// Project defines the informations of a single project
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type Project struct {
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reload time.Time
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base string
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Name string `yaml:"app_name,omitempty"`
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Path string `yaml:"app_path,omitempty"`
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Run bool `yaml:"app_run,omitempty"`
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Bin bool `yaml:"app_bin,omitempty"`
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Build bool `yaml:"app_build,omitempty"`
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Fmt bool `yaml:"app_fmt,omitempty"`
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Test bool `yaml:"app_test,omitempty"`
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Params []string `yaml:"app_params,omitempty"`
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Watcher Watcher `yaml:"app_watcher,omitempty"`
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}
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// Watcher struct defines the livereload's logic
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type Watcher struct {
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// different before and after on re-run?
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Before []string `yaml:"before,omitempty"`
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After []string `yaml:"after,omitempty"`
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Paths []string `yaml:"paths,omitempty"`
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Ignore []string `yaml:"ignore_paths,omitempty"`
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Exts []string `yaml:"exts,omitempty"`
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Preview bool `yaml:"preview,omitempty"`
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Output map[string]bool `yaml:"output,omitempty"`
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}
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// Initialize the application
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func init() {
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log.SetFlags(0)
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log.SetOutput(new(logWriter))
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}
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