Adding alpha gradient patch
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@ -15,6 +15,8 @@ Refer to [https://st.suckless.org/](https://st.suckless.org/) for details on the
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### Changelog:
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2021-02-15 - Added the alpha gradient patch
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2020-11-14 - Added the wide glyphs patch
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2020-10-23 - Added the monochrome patch
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@ -99,6 +101,10 @@ Refer to [https://st.suckless.org/](https://st.suckless.org/) for details on the
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- [~force-redraw-after-keypress~](https://lists.suckless.org/hackers/2004/17221.html)
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- ~this patch forces the terminal to check for new data on the tty on keypress with the aim of reducing input latency~
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- [gradient](https://st.suckless.org/patches/gradient/)
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- adds gradient transparency to st
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- depends on the alpha patch
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- [hidecursor](https://st.suckless.org/patches/hidecursor/)
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- hides the X cursor whenever a key is pressed and show it back when the mouse is moved in the terminal window
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@ -124,6 +124,10 @@ unsigned int tabspaces = 8;
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#if ALPHA_PATCH
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/* bg opacity */
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float alpha = 0.8;
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#if ALPHA_GRADIENT_PATCH
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float grad_alpha = 0.54; //alpha value that'll change
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float stat_alpha = 0.46; //constant alpha value that'll get added to grad_alpha
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#endif // ALPHA_GRADIENT_PATCH
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#endif // ALPHA_PATCH
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/* Terminal colors (16 first used in escape sequence) */
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@ -13,7 +13,7 @@ X11LIB = /usr/X11R6/lib
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PKG_CONFIG = pkg-config
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# Uncomment this for the alpha patch / ALPHA_PATCH
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#XRENDER = -lXrender
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XRENDER = -lXrender
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# Uncomment this for the themed cursor patch / THEMED_CURSOR_PATCH
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#XCURSOR = -lXcursor
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@ -36,8 +36,8 @@ STLDFLAGS = $(LIBS) $(LDFLAGS)
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# OpenBSD:
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#CPPFLAGS = -DVERSION=\"$(VERSION)\" -D_XOPEN_SOURCE=600 -D_BSD_SOURCE
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#LIBS = -L$(X11LIB) -lm -lX11 -lutil -lXft \
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# `$(PKG_CONFIG) --libs fontconfig` \
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# `$(PKG_CONFIG) --libs freetype2`
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# `pkg-config --libs fontconfig` \
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# `pkg-config --libs freetype2`
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# compiler and linker
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# CC = c99
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7
x.c
7
x.c
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@ -1729,6 +1729,13 @@ xdrawglyphfontspecs(const XftGlyphFontSpec *specs, Glyph base, int len, int x, i
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}
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#endif // INVERT_PATCH
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#if ALPHA_PATCH && ALPHA_GRADIENT_PATCH
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// gradient
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bg->color.alpha = grad_alpha * 0xffff * (win.h - y*win.ch) / win.h + stat_alpha * 0xffff;
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// uncomment to invert the gradient
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// bg->color.alpha = grad_alpha * 0xffff * (y*win.ch) / win.h + stat_alpha * 0xffff;
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#endif // ALPHA_PATCH | ALPHA_GRADIENT_PATCH
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#if WIDE_GLYPHS_PATCH
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if (dmode & DRAW_BG) {
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#endif // WIDE_GLYPHS_PATCH
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