config.def.h: improve latency for the default configuration
Ref. https://git.suckless.org/st/commit/f20e169a20f3ee761f7e09714f1d4c10916cf4c6.html
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Similar to [dwm-flexipatch](https://github.com/bakkeby/dwm-flexipatch) this st 0.9 (95f22c5, 2024-03-04) project has a different take on st patching. It uses preprocessor directives to decide whether or not to include a patch during build time. Essentially this means that this build, for better or worse, contains both the patched _and_ the original code. The aim being that you can select which patches to include and the build will contain that code and nothing more.
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Similar to [dwm-flexipatch](https://github.com/bakkeby/dwm-flexipatch) this st 0.9 (f20e169, 2024-03-17) project has a different take on st patching. It uses preprocessor directives to decide whether or not to include a patch during build time. Essentially this means that this build, for better or worse, contains both the patched _and_ the original code. The aim being that you can select which patches to include and the build will contain that code and nothing more.
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For example to include the `alpha` patch then you would only need to flip this setting from 0 to 1 in [patches.h](https://github.com/bakkeby/st-flexipatch/blob/master/patches.def.h):
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For example to include the `alpha` patch then you would only need to flip this setting from 0 to 1 in [patches.h](https://github.com/bakkeby/st-flexipatch/blob/master/patches.def.h):
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```c
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```c
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@ -96,7 +96,7 @@ int allowwindowops = 0;
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* near minlatency, but it waits longer for slow updates to avoid partial draw.
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* near minlatency, but it waits longer for slow updates to avoid partial draw.
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* low minlatency will tear/flicker more, as it can "detect" idle too early.
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* low minlatency will tear/flicker more, as it can "detect" idle too early.
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*/
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*/
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static double minlatency = 8;
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static double minlatency = 2;
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static double maxlatency = 33;
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static double maxlatency = 33;
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#if SYNC_PATCH
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#if SYNC_PATCH
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