make underlines and strikethroughs respect `chscale`
Ref. https://git.suckless.org/st/commit/2aefa348baf4b702fdce98eb105bcba175d8283f.html
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@ -1,4 +1,4 @@
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Similar to [dwm-flexipatch](https://github.com/bakkeby/dwm-flexipatch) this st 0.8.5 (e823e23, 2022-02-17) project has a different take on st patching. It uses preprocessor directives to decide whether or not to include a patch during build time. Essentially this means that this build, for better or worse, contains both the patched _and_ the original code. The aim being that you can select which patches to include and the build will contain that code and nothing more.
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Similar to [dwm-flexipatch](https://github.com/bakkeby/dwm-flexipatch) this st 0.8.5 (2aefa34, 2022-03-13) project has a different take on st patching. It uses preprocessor directives to decide whether or not to include a patch during build time. Essentially this means that this build, for better or worse, contains both the patched _and_ the original code. The aim being that you can select which patches to include and the build will contain that code and nothing more.
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For example to include the `alpha` patch then you would only need to flip this setting from 0 to 1 in [patches.h](https://github.com/bakkeby/st-flexipatch/blob/master/patches.def.h):
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```c
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11
x.c
11
x.c
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@ -2012,9 +2012,8 @@ xdrawglyphfontspecs(const XftGlyphFontSpec *specs, Glyph base, int len, int x, i
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// Underline Style
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if (base.ustyle != 3) {
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//XftDrawRect(xw.draw, fg, winx, winy + dc.font.ascent + 1, width, 1);
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XFillRectangle(xw.dpy, XftDrawDrawable(xw.draw), ugc, winx,
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winy + dc.font.ascent + 1, width, wlw);
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winy + dc.font.ascent * chscale + 1, width, wlw);
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} else if (base.ustyle == 3) {
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int ww = win.cw;//width;
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int wh = dc.font.descent - wlw/2 - 1;//r.height/7;
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@ -2326,20 +2325,20 @@ xdrawglyphfontspecs(const XftGlyphFontSpec *specs, Glyph base, int len, int x, i
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XFreeGC(xw.dpy, ugc);
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#elif VERTCENTER_PATCH
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XftDrawRect(xw.draw, fg, winx, winy + win.cyo + dc.font.ascent + 1,
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XftDrawRect(xw.draw, fg, winx, winy + win.cyo + dc.font.ascent * chscale + 1,
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width, 1);
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#else
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XftDrawRect(xw.draw, fg, winx, winy + dc.font.ascent + 1,
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XftDrawRect(xw.draw, fg, winx, winy + dc.font.ascent * chscale + 1,
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width, 1);
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#endif // UNDERCURL_PATCH | VERTCENTER_PATCH
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}
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if (base.mode & ATTR_STRUCK) {
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#if VERTCENTER_PATCH
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XftDrawRect(xw.draw, fg, winx, winy + win.cyo + 2 * dc.font.ascent / 3,
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XftDrawRect(xw.draw, fg, winx, winy + win.cyo + 2 * dc.font.ascent * chscale / 3,
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width, 1);
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#else
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XftDrawRect(xw.draw, fg, winx, winy + 2 * dc.font.ascent / 3,
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XftDrawRect(xw.draw, fg, winx, winy + 2 * dc.font.ascent * chscale / 3,
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width, 1);
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#endif // VERTCENTER_PATCH
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}
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